93 lines
1.7 KiB
C++
93 lines
1.7 KiB
C++
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#pragma once
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#include "BlockEntity.h"
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#include "Mixins.h"
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class cBlockEnderchestHandler :
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public cMetaRotator<cBlockEntityHandler, 0x07, 0x02, 0x05, 0x03, 0x04>
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{
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using super = cMetaRotator<cBlockEntityHandler, 0x07, 0x02, 0x05, 0x03, 0x04>;
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public:
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cBlockEnderchestHandler(BLOCKTYPE a_BlockType):
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super(a_BlockType)
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{
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}
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virtual cItems ConvertToPickups(NIBBLETYPE a_BlockMeta, cBlockEntity * a_BlockEntity, const cEntity * a_Digger, const cItem * a_Tool) override
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{
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// Only drop something when mined with a pickaxe:
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if (
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(a_Tool != nullptr) &&
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ItemCategory::IsPickaxe(a_Tool->m_ItemType)
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)
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{
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// Only drop self when mined with a silk-touch pickaxe:
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if (a_Tool->m_Enchantments.GetLevel(cEnchantments::enchSilkTouch) > 0)
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{
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return cItem(E_BLOCK_ENDER_CHEST, 1, 0);
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}
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else
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{
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return cItem(E_BLOCK_OBSIDIAN, 8, 0);
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}
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}
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return {};
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}
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virtual bool GetPlacementBlockTypeMeta(
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cChunkInterface & a_ChunkInterface, cPlayer & a_Player,
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int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
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int a_CursorX, int a_CursorY, int a_CursorZ,
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BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
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) override
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{
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a_BlockType = m_BlockType;
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a_BlockMeta = RotationToMetaData(a_Player.GetYaw());
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return true;
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}
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static NIBBLETYPE RotationToMetaData(double a_Rotation)
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{
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a_Rotation += 90 + 45; // So its not aligned with axis
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if (a_Rotation > 360.f)
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{
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a_Rotation -= 360.f;
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}
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if ((a_Rotation >= 0.f) && (a_Rotation < 90.f))
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{
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return 0x4;
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}
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else if ((a_Rotation >= 180) && (a_Rotation < 270))
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{
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return 0x5;
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}
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else if ((a_Rotation >= 90) && (a_Rotation < 180))
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{
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return 0x2;
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}
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else
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{
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return 0x3;
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}
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}
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} ;
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