2a9664d6ca
also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay
62 lines
1.2 KiB
C++
62 lines
1.2 KiB
C++
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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#include "CaveSpider.h"
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#include "../World.h"
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cCaveSpider::cCaveSpider(void) :
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super("CaveSpider", mtCaveSpider, "mob.spider.say", "mob.spider.death", 0.7, 0.5)
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{
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}
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void cCaveSpider::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
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{
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super::Tick(a_Dt, a_Chunk);
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m_EMPersonality = (GetWorld()->GetTimeOfDay() < (12000 + 1000)) ? PASSIVE : AGGRESSIVE;
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}
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void cCaveSpider::Attack(std::chrono::milliseconds a_Dt)
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{
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super::Attack(a_Dt);
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if (m_Target->IsPawn())
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{
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// TODO: Easy = no poison, Medium = 7 seconds, Hard = 15 seconds
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((cPawn *) m_Target)->AddEntityEffect(cEntityEffect::effPoison, 7 * 20, 0);
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}
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}
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void cCaveSpider::GetDrops(cItems & a_Drops, cEntity * a_Killer)
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{
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int LootingLevel = 0;
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if (a_Killer != nullptr)
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{
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LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
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}
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AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_STRING);
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if ((a_Killer != nullptr) && (a_Killer->IsPlayer() || a_Killer->IsA("cWolf")))
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{
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AddRandomUncommonDropItem(a_Drops, 33.0f, E_ITEM_SPIDER_EYE);
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}
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}
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