1
0
cuberite-2a/source/Protocol/Protocol142.cpp
luksor111@gmail.com 4b998cfedc Pickups no longer crash clients.
Removed some unnecessary includes.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1020 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-31 20:47:09 +00:00

133 lines
2.5 KiB
C++

// Protocol142.cpp
// Implements the cProtocol142 class representing the release 1.4.2 protocol (#47)
#include "Globals.h"
#include "Protocol142.h"
#include "../Root.h"
#include "../Server.h"
#include "../ClientHandle.h"
#include "../../CryptoPP/randpool.h"
#include "../Item.h"
#include "ChunkDataSerializer.h"
#include "../Player.h"
#include "../Mobs/Monster.h"
#include "../UI/Window.h"
#include "../Pickup.h"
#define HANDLE_PACKET_READ(Proc, Type, Var) \
Type Var; \
{ \
if (!m_ReceivedData.Proc(Var)) \
{ \
return PARSE_INCOMPLETE; \
} \
}
typedef unsigned char Byte;
enum
{
PACKET_UPDATE_TIME = 0x04,
PACKET_PICKUP_SPAWN = 0x15,
PACKET_SOUND_PARTICLE_EFFECT = 0x3d
} ;
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cProtocol142:
cProtocol142::cProtocol142(cClientHandle * a_Client) :
super(a_Client)
{
LOGD("Created cProtocol142 at %p", this);
}
cProtocol142::~cProtocol142()
{
if (!m_DataToSend.empty())
{
LOGD("There are %d unsent bytes while deleting cProtocol142", m_DataToSend.size());
}
LOGD("Deleted cProtocol142 at %p", this);
}
int cProtocol142::ParseLogin(void)
{
// This packet seems to be back in 1.4.2, no documentation yet.
return PARSE_OK;
}
void cProtocol142::SendPickupSpawn(const cPickup & a_Pickup)
{
cCSLock Lock(m_CSPacket);
WriteByte (PACKET_PICKUP_SPAWN);
WriteInt (a_Pickup.GetUniqueID());
WriteShort (a_Pickup.GetItem()->m_ItemType);
WriteByte (a_Pickup.GetItem()->m_ItemCount);
WriteShort (a_Pickup.GetItem()->m_ItemDamage);
WriteShort (-1); //TODO: Implement item metadata
WriteVectorI((Vector3i)(a_Pickup.GetPosition() * 32));
WriteByte ((char)(a_Pickup.GetSpeed().x * 8));
WriteByte ((char)(a_Pickup.GetSpeed().y * 8));
WriteByte ((char)(a_Pickup.GetSpeed().z * 8));
Flush();
}
void cProtocol142::SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data)
{
cCSLock Lock(m_CSPacket);
WriteByte(PACKET_SOUND_PARTICLE_EFFECT);
WriteInt (a_EffectID);
WriteInt (a_SrcX / 8);
WriteByte(a_SrcY / 8);
WriteInt (a_SrcZ / 8);
WriteInt (a_Data);
WriteBool(0);
Flush();
}
void cProtocol142::SendTimeUpdate(Int64 a_WorldTime)
{
cCSLock Lock(m_CSPacket);
WriteByte (PACKET_UPDATE_TIME);
WriteInt64(1);
WriteInt64(a_WorldTime);
Flush();
}