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cuberite-2a/src/Blocks/BlockPiston.h
Tiger Wang 5bed85aba0 Fixed some new 1.7 client crash bugs
Some technical blocks were removed; trying to render them as items
caused a crash.
2013-12-07 18:03:56 +00:00

50 lines
1012 B
C++

#pragma once
#include "BlockHandler.h"
class cBlockPistonHandler :
public cBlockHandler
{
public:
cBlockPistonHandler(BLOCKTYPE a_BlockType);
virtual void OnDestroyed(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override;
virtual bool GetPlacementBlockTypeMeta(
cWorld * a_World, cPlayer * a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
) override;
} ;
class cBlockPistonHeadHandler :
public cBlockHandler
{
typedef cBlockHandler super;
public:
cBlockPistonHeadHandler(void);
virtual void OnDestroyedByPlayer(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override;
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
{
// No pickups
// Also with 1.7, the item forms of these tecnical blocks have been removed, so giving someone this will crash their client...
}
} ;