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cuberite-2a/source/ManualBindings.cpp
faketruth 41ba1a7642 Completely removed support for old style Lua plugins (can use both Plugin and NewPlugin in settings.ini for now)
Removed cPlugin_Lua, obviously
cPluginManager stores plugins by their (folder)name
cPluginManager now scans the Plugins folder for potential plugins and adds them as non-loaded plugins
Added a DisablePlugin and LoadPlugin to disable and load plugins on a per-plugin basis instead of all at once
cPluginManager::FindPlugins refreshes the plugin list by removing non-existing plugins and adding new plugins
Made it incredibly easy to use new plugins from the WebAdmin
Exposed some food/hunger related functions in cPlayer to Lua

git-svn-id: http://mc-server.googlecode.com/svn/trunk@959 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-13 23:34:47 +00:00

975 lines
27 KiB
C++

#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "ManualBindings.h"
#include "tolua++.h"
#include "Root.h"
#include "World.h"
#include "Plugin.h"
#include "Plugin_NewLua.h"
#include "PluginManager.h"
#include "LuaCommandBinder.h"
#include "Player.h"
#include "WebAdmin.h"
#include "StringMap.h"
#include "ClientHandle.h"
#include "md5/md5.h"
static bool report_errors(lua_State* lua, int status)
{
if ( status!=0 )
{
std::string s = lua_tostring(lua, -1);
LOGERROR("-- %s", s.c_str() );
lua_pop(lua, 1);
return true;
}
return false;
}
/****************************
* Lua bound functions with special return types
**/
static int tolua_StringSplit(lua_State* tolua_S)
{
std::string str = ((std::string) tolua_tocppstring(tolua_S,1,0));
std::string delim = ((std::string) tolua_tocppstring(tolua_S,2,0));
AStringVector Split = StringSplit( str, delim );
lua_createtable(tolua_S, Split.size(), 0);
int newTable = lua_gettop(tolua_S);
int index = 1;
std::vector<std::string>::const_iterator iter = Split.begin();
while(iter != Split.end()) {
tolua_pushstring( tolua_S, (*iter).c_str() );
lua_rawseti(tolua_S, newTable, index);
++iter;
++index;
}
return 1;
}
static int tolua_LOG(lua_State* tolua_S)
{
const char* str = tolua_tocppstring(tolua_S,1,0);
cMCLogger::GetInstance()->LogSimple( str, 0 );
return 0;
}
static int tolua_LOGINFO(lua_State* tolua_S)
{
const char* str = tolua_tocppstring(tolua_S,1,0);
cMCLogger::GetInstance()->LogSimple( str, 1 );
return 0;
}
static int tolua_LOGWARN(lua_State* tolua_S)
{
const char* str = tolua_tocppstring(tolua_S,1,0);
cMCLogger::GetInstance()->LogSimple( str, 2 );
return 0;
}
static int tolua_LOGERROR(lua_State* tolua_S)
{
const char* str = tolua_tocppstring(tolua_S,1,0);
cMCLogger::GetInstance()->LogSimple( str, 3 );
return 0;
}
#define DEFINE_LUA_DOWITH(CONTAINER,ITEM,FOREACH,FNNAME) \
static int FNNAME(lua_State * tolua_S) \
{ \
int NumArgs = lua_gettop(tolua_S) - 1; /* This includes 'self' */ \
if ((NumArgs != 2) && (NumArgs != 3)) \
{ \
LOGWARN("Error in function call '" #FOREACH "': Requires 2 or 3 arguments, got %i", NumArgs ); \
return 0; \
} \
\
CONTAINER * self = (CONTAINER *) tolua_tousertype(tolua_S, 1, 0); \
\
const char * ItemName = tolua_tocppstring(tolua_S, 2, ""); \
if ((ItemName == NULL) || (ItemName[0] == 0)) \
{ \
LOGWARN("Error in function call '" #FOREACH "': Expected a non-empty string for parameter #1"); \
return 0; \
} \
if (!lua_isfunction( tolua_S, 3)) \
{ \
LOGWARN("Error in function call '" #FOREACH "': Expected a function for parameter #2"); \
return 0; \
} \
\
/* luaL_ref gets reference to value on top of the stack, the table is the last argument and therefore on the top */ \
int TableRef = LUA_REFNIL; \
if (NumArgs == 3) \
{ \
TableRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX); \
if (TableRef == LUA_REFNIL) \
{ \
LOGWARN("Error in function call '" #FOREACH "': Could not get value reference of parameter #3"); \
return 0; \
} \
} \
\
/* table value is popped, and now function is on top of the stack */ \
int FuncRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX); \
if (FuncRef == LUA_REFNIL) \
{ \
LOGWARN("Error in function call '" #FOREACH "': Could not get function reference of parameter #2"); \
return 0; \
} \
\
class cLuaCallback : public cItemCallback<ITEM> \
{ \
public: \
cLuaCallback(lua_State* a_LuaState, int a_FuncRef, int a_TableRef) \
: LuaState( a_LuaState ) \
, FuncRef( a_FuncRef ) \
, TableRef( a_TableRef ) \
{} \
\
private: \
virtual bool Item(ITEM * a_Item) override \
{ \
lua_rawgeti( LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */ \
tolua_pushusertype(LuaState, a_Item, #ITEM); \
if (TableRef != LUA_REFNIL) \
{ \
lua_rawgeti( LuaState, LUA_REGISTRYINDEX, TableRef); /* Push table reference */ \
} \
\
int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0); \
report_errors(LuaState, s); \
return true; \
} \
lua_State * LuaState; \
int FuncRef; \
int TableRef; \
} Callback(tolua_S, FuncRef, TableRef); \
\
bool bRetVal = self->FOREACH(ItemName, Callback); \
\
/* Unreference the values again, so the LUA_REGISTRYINDEX can make place for other references */ \
luaL_unref(tolua_S, LUA_REGISTRYINDEX, TableRef); \
luaL_unref(tolua_S, LUA_REGISTRYINDEX, FuncRef); \
\
/* Push return value on stack */ \
tolua_pushboolean(tolua_S, bRetVal ); \
return 1; \
}
#define DEFINE_LUA_DOWITH_XYZ(CONTAINER,ITEM,FOREACH,FNNAME) \
static int FNNAME(lua_State * tolua_S) \
{ \
int NumArgs = lua_gettop(tolua_S) - 1; /* This includes 'self' */ \
if ((NumArgs != 4) && (NumArgs != 5)) \
{ \
LOGWARN("Error in function call '" #FOREACH "': Requires 4 or 5 arguments, got %i", NumArgs ); \
return 0; \
} \
\
CONTAINER * self = (CONTAINER *) tolua_tousertype(tolua_S, 1, 0); \
if (!lua_isnumber(tolua_S, 2) || !lua_isnumber(tolua_S, 3) || !lua_isnumber(tolua_S, 4)) \
{ \
LOGWARN("Error in function call '" #FOREACH "': Expected a number for parameters #1, #2 and #3"); \
return 0; \
} \
\
int ItemX = ((int)tolua_tonumber(tolua_S, 2, 0)); \
int ItemY = ((int)tolua_tonumber(tolua_S, 3, 0)); \
int ItemZ = ((int)tolua_tonumber(tolua_S, 4, 0)); \
LOG("x %i y %i z %i", ItemX, ItemY, ItemZ ); \
if (!lua_isfunction( tolua_S, 5)) \
{ \
LOGWARN("Error in function call '" #FOREACH "': Expected a function for parameter #2"); \
return 0; \
} \
\
/* luaL_ref gets reference to value on top of the stack, the table is the last argument and therefore on the top */ \
int TableRef = LUA_REFNIL; \
if (NumArgs == 5) \
{ \
TableRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX); \
if (TableRef == LUA_REFNIL) \
{ \
LOGWARN("Error in function call '" #FOREACH "': Could not get value reference of parameter #3"); \
return 0; \
} \
} \
\
/* table value is popped, and now function is on top of the stack */ \
int FuncRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX); \
if (FuncRef == LUA_REFNIL) \
{ \
LOGWARN("Error in function call '" #FOREACH "': Could not get function reference of parameter #2"); \
return 0; \
} \
\
class cLuaCallback : public cItemCallback<ITEM> \
{ \
public: \
cLuaCallback(lua_State* a_LuaState, int a_FuncRef, int a_TableRef) \
: LuaState( a_LuaState ) \
, FuncRef( a_FuncRef ) \
, TableRef( a_TableRef ) \
{} \
\
private: \
virtual bool Item(ITEM * a_Item) override \
{ \
lua_rawgeti( LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */ \
tolua_pushusertype(LuaState, a_Item, #ITEM); \
if (TableRef != LUA_REFNIL) \
{ \
lua_rawgeti( LuaState, LUA_REGISTRYINDEX, TableRef); /* Push table reference */ \
} \
\
int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0); \
report_errors(LuaState, s); \
return true; \
} \
lua_State * LuaState; \
int FuncRef; \
int TableRef; \
} Callback(tolua_S, FuncRef, TableRef); \
\
bool bRetVal = self->FOREACH(ItemX, ItemY, ItemZ, Callback); \
\
/* Unreference the values again, so the LUA_REGISTRYINDEX can make place for other references */ \
luaL_unref(tolua_S, LUA_REGISTRYINDEX, TableRef); \
luaL_unref(tolua_S, LUA_REGISTRYINDEX, FuncRef); \
\
/* Push return value on stack */ \
tolua_pushboolean(tolua_S, bRetVal ); \
return 1; \
}
#define DEFINE_LUA_FOREACHINCHUNK(CONTAINER,ITEM,FOREACH,FNNAME) \
static int FNNAME(lua_State * tolua_S) \
{ \
int NumArgs = lua_gettop(tolua_S) - 1; /* This includes 'self' */ \
if ((NumArgs != 3) && (NumArgs != 4)) \
{ \
LOGWARN("Error in function call '" #FOREACH "': Requires 3 or 4 arguments, got %i", NumArgs); \
return 0; \
} \
\
CONTAINER * self = (CONTAINER *) tolua_tousertype(tolua_S, 1, 0); \
if (!lua_isnumber(tolua_S, 2) || !lua_isnumber(tolua_S, 3)) \
{ \
LOGWARN("Errorin function call '" #FOREACH "': Expected a number for parameters #1 and #2"); \
return 0; \
} \
\
int ChunkX = ((int)tolua_tonumber(tolua_S, 2, 0)); \
int ChunkZ = ((int)tolua_tonumber(tolua_S, 3, 0)); \
\
if (!lua_isfunction( tolua_S, 4)) \
{ \
LOGWARN("Error in function call '" #FOREACH "': Expected a function for parameter #3"); \
return 0; \
} \
\
/* luaL_ref gets reference to value on top of the stack, the table is the last argument and therefore on the top */ \
int TableRef = LUA_REFNIL; \
if (NumArgs == 4) \
{ \
TableRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX); \
if (TableRef == LUA_REFNIL) \
{ \
LOGWARN("Error in function call '" #FOREACH "': Could not get value reference of parameter #4"); \
return 0; \
} \
} \
\
/* table value is popped, and now function is on top of the stack */ \
int FuncRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX); \
if (FuncRef == LUA_REFNIL) \
{ \
LOGWARN("Error in function call '" #FOREACH "': Could not get function reference of parameter #3"); \
return 0; \
} \
\
class cLuaCallback : public cItemCallback<ITEM> \
{ \
public: \
cLuaCallback(lua_State* a_LuaState, int a_FuncRef, int a_TableRef) \
: LuaState( a_LuaState ) \
, FuncRef( a_FuncRef ) \
, TableRef( a_TableRef ) \
{} \
\
private: \
virtual bool Item(ITEM * a_Item) override \
{ \
lua_rawgeti( LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */ \
tolua_pushusertype(LuaState, a_Item, #ITEM); \
if (TableRef != LUA_REFNIL) \
{ \
lua_rawgeti( LuaState, LUA_REGISTRYINDEX, TableRef); /* Push table reference */ \
} \
\
int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0); \
if (report_errors(LuaState, s)) \
{ \
return true; /* Abort enumeration */ \
} \
\
if (lua_isboolean(LuaState, -1)) \
{ \
return (tolua_toboolean( LuaState, -1, 0) > 0); \
} \
return false; /* Continue enumeration */ \
} \
lua_State * LuaState; \
int FuncRef; \
int TableRef; \
} Callback(tolua_S, FuncRef, TableRef); \
\
bool bRetVal = self->FOREACH(ChunkX, ChunkZ, Callback); \
\
/* Unreference the values again, so the LUA_REGISTRYINDEX can make place for other references */ \
luaL_unref(tolua_S, LUA_REGISTRYINDEX, TableRef); \
luaL_unref(tolua_S, LUA_REGISTRYINDEX, FuncRef); \
\
/* Push return value on stack */ \
tolua_pushboolean(tolua_S, bRetVal ); \
return 1; \
}
#define DEFINE_LUA_FOREACH(CONTAINER,ITEM,FOREACH,FNNAME) \
static int FNNAME(lua_State * tolua_S) \
{ \
int NumArgs = lua_gettop(tolua_S) - 1; /* This includes 'self' */ \
if( NumArgs != 1 && NumArgs != 2) \
{ \
LOGWARN("Error in function call '" #FOREACH "': Requires 1 or 2 arguments, got %i", NumArgs ); \
return 0; \
} \
\
CONTAINER * self = (CONTAINER *) tolua_tousertype(tolua_S, 1, 0); \
\
if (!lua_isfunction( tolua_S, 2)) \
{ \
LOGWARN("Error in function call '" #FOREACH "': Expected a function for parameter #1"); \
return 0; \
} \
\
/* luaL_ref gets reference to value on top of the stack, the table is the last argument and therefore on the top */ \
int TableRef = LUA_REFNIL; \
if (NumArgs == 2) \
{ \
TableRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX); \
if (TableRef == LUA_REFNIL) \
{ \
LOGWARN("Error in function call '" #FOREACH "': Could not get value reference of parameter #2"); \
return 0; \
} \
} \
\
/* table value is popped, and now function is on top of the stack */ \
int FuncRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX); \
if (FuncRef == LUA_REFNIL) \
{ \
LOGWARN("Error in function call '" #FOREACH "': Could not get function reference of parameter #1"); \
return 0; \
} \
\
class cLuaCallback : public cItemCallback<ITEM> \
{ \
public: \
cLuaCallback(lua_State* a_LuaState, int a_FuncRef, int a_TableRef) \
: LuaState( a_LuaState ) \
, FuncRef( a_FuncRef ) \
, TableRef( a_TableRef ) \
{} \
\
private: \
virtual bool Item(ITEM * a_Item) override \
{ \
lua_rawgeti( LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */ \
tolua_pushusertype( LuaState, a_Item, #ITEM ); \
if (TableRef != LUA_REFNIL) \
{ \
lua_rawgeti( LuaState, LUA_REGISTRYINDEX, TableRef); /* Push table reference */ \
} \
\
int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0); \
if (report_errors(LuaState, s)) \
{ \
return true; /* Abort enumeration */ \
} \
\
if (lua_isboolean(LuaState, -1)) \
{ \
return (tolua_toboolean( LuaState, -1, 0) > 0); \
} \
return false; /* Continue enumeration */ \
} \
lua_State * LuaState; \
int FuncRef; \
int TableRef; \
} Callback(tolua_S, FuncRef, TableRef); \
\
bool bRetVal = self->FOREACH(Callback); \
\
/* Unreference the values again, so the LUA_REGISTRYINDEX can make place for other references */ \
luaL_unref(tolua_S, LUA_REGISTRYINDEX, TableRef); \
luaL_unref(tolua_S, LUA_REGISTRYINDEX, FuncRef); \
\
/* Push return value on stack */ \
tolua_pushboolean(tolua_S, bRetVal ); \
return 1; \
}
// Define the DoWith enumerators: (they take a string and a callback class)
DEFINE_LUA_DOWITH(cWorld, cPlayer, DoWithPlayer, tolua_cWorld_DoWithPlayer);
DEFINE_LUA_DOWITH(cWorld, cPlayer, FindAndDoWithPlayer, tolua_cWorld_FindAndDoWithPlayer);
DEFINE_LUA_DOWITH(cRoot, cPlayer, FindAndDoWithPlayer, tolua_cRoot_FindAndDoWithPlayer);
// Define the DoWith...At enumerators: (takes one 3D coordinate and a callback class)
DEFINE_LUA_DOWITH_XYZ(cWorld, cChestEntity, DoWithChestAt, tolua_cWorld_DoWithChestAt );
// Define the ForEach enumerators:
DEFINE_LUA_FOREACH(cWorld, cPlayer, ForEachPlayer, tolua_cWorld_ForEachPlayer);
DEFINE_LUA_FOREACH(cWorld, cEntity, ForEachEntity, tolua_cWorld_ForEachEntity);
DEFINE_LUA_FOREACH(cRoot, cWorld, ForEachWorld, tolua_cRoot_ForEachWorld);
DEFINE_LUA_FOREACH(cRoot, cPlayer, ForEachPlayer, tolua_cRoot_ForEachPlayer);
DEFINE_LUA_FOREACHINCHUNK(cWorld, cEntity, ForEachEntityInChunk, tolua_cWorld_ForEachEntityInChunk);
DEFINE_LUA_FOREACHINCHUNK(cWorld, cChestEntity, ForEachChestInChunk, tolua_cWorld_ForEachChestInChunk);
DEFINE_LUA_FOREACHINCHUNK(cWorld, cFurnaceEntity, ForEachFurnaceInChunk, tolua_cWorld_ForEachFurnaceInChunk);
static int tolua_cPlugin_GetCommands(lua_State * tolua_S)
{
cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0);
const std::vector< cPlugin::CommandStruct > & AllCommands = self->GetCommands();
lua_createtable(tolua_S, AllCommands.size(), 0);
int newTable = lua_gettop(tolua_S);
int index = 1;
std::vector< cPlugin::CommandStruct >::const_iterator iter = AllCommands.begin();
while(iter != AllCommands.end())
{
const cPlugin::CommandStruct & CS = *iter;
tolua_pushusertype( tolua_S, (void*)&CS, "const cPlugin::CommandStruct" );
lua_rawseti(tolua_S, newTable, index);
++iter;
++index;
}
return 1;
}
static int tolua_cPluginManager_GetAllPlugins(lua_State* tolua_S)
{
cPluginManager* self = (cPluginManager*) tolua_tousertype(tolua_S,1,0);
const cPluginManager::PluginMap & AllPlugins = self->GetAllPlugins();
lua_newtable(tolua_S);
//lua_createtable(tolua_S, AllPlugins.size(), 0);
int newTable = lua_gettop(tolua_S);
int index = 1;
cPluginManager::PluginMap::const_iterator iter = AllPlugins.begin();
while(iter != AllPlugins.end())
{
const cPlugin* Plugin = iter->second;
tolua_pushstring( tolua_S, iter->first.c_str() );
if( Plugin != NULL )
{
tolua_pushusertype( tolua_S, (void*)Plugin, "const cPlugin" );
}
else
{
tolua_pushboolean(tolua_S, 0);
}
//lua_rawseti(tolua_S, newTable, index);
lua_rawset(tolua_S, -3);
++iter;
++index;
}
return 1;
}
static int tolua_cPlayer_GetGroups(lua_State* tolua_S)
{
cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
const cPlayer::GroupList & AllGroups = self->GetGroups();
lua_createtable(tolua_S, AllGroups.size(), 0);
int newTable = lua_gettop(tolua_S);
int index = 1;
cPlayer::GroupList::const_iterator iter = AllGroups.begin();
while(iter != AllGroups.end())
{
const cGroup* Group = *iter;
tolua_pushusertype( tolua_S, (void*)Group, "const cGroup" );
lua_rawseti(tolua_S, newTable, index);
++iter;
++index;
}
return 1;
}
static int tolua_cPlayer_GetResolvedPermissions(lua_State* tolua_S)
{
cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
cPlayer::StringList AllPermissions = self->GetResolvedPermissions();
lua_createtable(tolua_S, AllPermissions.size(), 0);
int newTable = lua_gettop(tolua_S);
int index = 1;
cPlayer::StringList::iterator iter = AllPermissions.begin();
while(iter != AllPermissions.end())
{
std::string& Permission = *iter;
tolua_pushstring( tolua_S, Permission.c_str() );
lua_rawseti(tolua_S, newTable, index);
++iter;
++index;
}
return 1;
}
static int tolua_cPlugin_BindCommand(lua_State* tolua_S)
{
cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0);
cPluginManager* PluginManager = cRoot::Get()->GetPluginManager();
cLuaCommandBinder* CommandBinder = PluginManager->GetLuaCommandBinder();
tolua_Error tolua_err;
tolua_err.array = 0;
tolua_err.index = 0;
tolua_err.type = 0;
std::string Permission = "";
std::string Command = "";
int Reference = LUA_REFNIL;
if( tolua_isstring( tolua_S, 2, 0, &tolua_err ) &&
lua_isfunction( tolua_S, 3 ) )
{
Reference = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
Command = ((std::string) tolua_tocppstring(tolua_S,2,0));
}
else if( tolua_isstring( tolua_S, 2, 0, &tolua_err ) &&
tolua_isstring( tolua_S, 3, 0, &tolua_err ) &&
lua_isfunction( tolua_S, 4 ) )
{
Reference = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
Command = ((std::string) tolua_tocppstring(tolua_S,2,0));
Permission = ((std::string) tolua_tocppstring(tolua_S,3,0));
}
else
{
if( tolua_err.type == 0 )
{
tolua_err.type = "function";
}
tolua_error(tolua_S,"#ferror in function 'BindCommand'.",&tolua_err);
return 0;
}
if( Reference != LUA_REFNIL )
{
if( !CommandBinder->BindCommand( Command, Permission, self, tolua_S, Reference ) )
{
luaL_unref( tolua_S, LUA_REGISTRYINDEX, Reference );
}
}
else
{
LOGERROR("ERROR: cPlugin:BindCommand invalid function reference in 2nd argument (Command: \"%s\")", Command.c_str() );
}
return 0;
}
static int tolua_cPlugin_NewLua_AddWebTab(lua_State* tolua_S)
{
cPlugin_NewLua* self = (cPlugin_NewLua*) tolua_tousertype(tolua_S,1,0);
tolua_Error tolua_err;
tolua_err.array = 0;
tolua_err.index = 0;
tolua_err.type = 0;
std::string Title = "";
int Reference = LUA_REFNIL;
if( tolua_isstring( tolua_S, 2, 0, &tolua_err ) &&
lua_isfunction( tolua_S, 3 ) )
{
Reference = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
Title = ((std::string) tolua_tocppstring(tolua_S,2,0));
}
else
{
if( tolua_err.type == 0 )
{
tolua_err.type = "function";
}
tolua_error(tolua_S,"#ferror in function 'AddWebTab'.",&tolua_err);
return 0;
}
if( Reference != LUA_REFNIL )
{
if( !self->AddWebTab( Title.c_str(), tolua_S, Reference ) )
{
luaL_unref( tolua_S, LUA_REGISTRYINDEX, Reference );
}
}
else
{
LOGERROR("ERROR: cPlugin_NewLua:AddWebTab invalid function reference in 2nd argument (Title: \"%s\")", Title.c_str() );
}
return 0;
}
static int tolua_cPlugin_NewLua_AddTab(lua_State* tolua_S)
{
cPlugin_NewLua * self = (cPlugin_NewLua *) tolua_tousertype(tolua_S, 1, 0);
LOGWARN("WARNING: Using deprecated function AddTab()! Use AddWebTab() instead. (plugin \"%s\" in folder \"%s\")",
self->GetName().c_str(), self->GetDirectory().c_str()
);
return tolua_cPlugin_NewLua_AddWebTab( tolua_S );
}
// Perhaps use this as well for copying tables https://github.com/keplerproject/rings/pull/1
static int copy_lua_values(lua_State * a_Source, lua_State * a_Destination, int i, int top)
{
for(; i <= top; ++i )
{
int t = lua_type(a_Source, i);
switch (t) {
case LUA_TSTRING: /* strings */
{
const char * s = lua_tostring(a_Source, i);
LOGD("%i push string: %s", i, s);
tolua_pushstring(a_Destination, s);
}
break;
case LUA_TBOOLEAN: /* booleans */
{
int b = tolua_toboolean(a_Source, i, false);
LOGD("%i push bool: %i", i, b);
tolua_pushboolean(a_Destination, b );
}
break;
case LUA_TNUMBER: /* numbers */
{
lua_Number d = tolua_tonumber(a_Source, i, 0);
LOGD("%i push number: %0.2f", i, d);
tolua_pushnumber(a_Destination, d );
}
break;
case LUA_TUSERDATA:
{
const char * type = 0;
if (lua_getmetatable(a_Source,i))
{
lua_rawget(a_Source, LUA_REGISTRYINDEX);
type = lua_tostring(a_Source, -1);
lua_pop(a_Source, 1); // Pop.. something?! I don't knooow~~ T_T
}
// don't need tolua_tousertype we already have the type
void * ud = tolua_touserdata(a_Source, i, 0);
LOGD("%i push usertype: %p of type '%s'", i, ud, type);
if( type == 0 )
{
LOGERROR("Call(): Something went wrong when trying to get usertype name!");
return 0;
}
tolua_pushusertype(a_Destination, ud, type);
}
break;
default: /* other values */
LOGERROR("Call(): Unsupported value: '%s'. Can only use numbers and strings!", lua_typename(a_Source, t));
return 0;
}
}
return 1;
}
static int tolua_cPlugin_Call(lua_State* tolua_S)
{
cPlugin_NewLua * self = (cPlugin_NewLua *) tolua_tousertype(tolua_S, 1, 0);
lua_State* targetState = self->GetLuaState();
int targetTop = lua_gettop(targetState);
int top = lua_gettop(tolua_S);
LOGD("total in stack: %i", top );
std::string funcName = tolua_tostring(tolua_S, 2, "");
LOGD("Func name: %s", funcName.c_str() );
lua_getglobal(targetState, funcName.c_str());
if(!lua_isfunction(targetState,-1))
{
LOGWARN("Error could not find function '%s' in plugin '%s'", funcName.c_str(), self->GetName().c_str() );
lua_pop(targetState,1);
return 0;
}
if( copy_lua_values(tolua_S, targetState, 3, top) == 0 ) // Start at 3 because 1 and 2 are the plugin and function name respectively
{
// something went wrong, exit
return 0;
}
int s = lua_pcall(targetState, top-2, LUA_MULTRET, 0);
if( report_errors( targetState, s ) )
{
LOGWARN("Error while calling function '%s' in plugin '%s'", funcName.c_str(), self->GetName().c_str() );
return 0;
}
int nresults = lua_gettop(targetState) - targetTop;
LOGD("num results: %i", nresults);
int ttop = lua_gettop(targetState);
if( copy_lua_values(targetState, tolua_S, targetTop+1, ttop) == 0 ) // Start at targetTop+1 and I have no idea why xD
{
// something went wrong, exit
return 0;
}
lua_pop(targetState, nresults); // I have no idea what I'm doing, but it works
return nresults;
}
static int tolua_md5(lua_State* tolua_S)
{
std::string SourceString = tolua_tostring(tolua_S, 1, 0);
std::string CryptedString = md5( SourceString );
tolua_pushstring( tolua_S, CryptedString.c_str() );
return 1;
}
static int tolua_push_StringStringMap(lua_State* tolua_S, std::map< std::string, std::string >& a_StringStringMap )
{
lua_newtable(tolua_S);
int top = lua_gettop(tolua_S);
for( std::map< std::string, std::string >::iterator it = a_StringStringMap.begin(); it != a_StringStringMap.end(); ++it )
{
const char* key = it->first.c_str();
const char* value = it->second.c_str();
lua_pushstring(tolua_S, key);
lua_pushstring(tolua_S, value);
lua_settable(tolua_S, top);
}
return 1;
}
static int tolua_get_HTTPRequest_Params(lua_State* tolua_S)
{
HTTPRequest* self = (HTTPRequest*) tolua_tousertype(tolua_S,1,0);
return tolua_push_StringStringMap(tolua_S, self->Params);
}
static int tolua_get_HTTPRequest_PostParams(lua_State* tolua_S)
{
HTTPRequest* self = (HTTPRequest*) tolua_tousertype(tolua_S,1,0);
return tolua_push_StringStringMap(tolua_S, self->PostParams);
}
static int tolua_get_HTTPRequest_FormData(lua_State* tolua_S)
{
HTTPRequest* self = (HTTPRequest*) tolua_tousertype(tolua_S,1,0);
std::map< std::string, HTTPFormData >& FormData = self->FormData;
lua_newtable(tolua_S);
int top = lua_gettop(tolua_S);
for( std::map< std::string, HTTPFormData >::iterator it = FormData.begin(); it != FormData.end(); ++it )
{
lua_pushstring(tolua_S, it->first.c_str() );
tolua_pushusertype(tolua_S, &(it->second), "HTTPFormData" );
//lua_pushlstring(tolua_S, it->second.Value.c_str(), it->second.Value.size() ); // Might contain binary data
lua_settable(tolua_S, top);
}
return 1;
}
void ManualBindings::Bind( lua_State* tolua_S )
{
tolua_beginmodule(tolua_S,NULL);
tolua_function(tolua_S, "StringSplit", tolua_StringSplit);
tolua_function(tolua_S, "LOG", tolua_LOG);
tolua_function(tolua_S, "LOGINFO", tolua_LOGINFO);
tolua_function(tolua_S, "LOGWARN", tolua_LOGWARN);
tolua_function(tolua_S, "LOGERROR", tolua_LOGERROR);
tolua_function(tolua_S, "Log", tolua_LOG); // Deprecated
tolua_beginmodule(tolua_S, "cRoot");
tolua_function(tolua_S, "ForEachWorld", tolua_cRoot_ForEachWorld);
tolua_function(tolua_S, "FindAndDoWithPlayer", tolua_cRoot_FindAndDoWithPlayer);
tolua_function(tolua_S, "ForEachPlayer", tolua_cRoot_ForEachPlayer);
tolua_endmodule(tolua_S);
tolua_beginmodule(tolua_S, "cWorld");
tolua_function(tolua_S, "ForEachPlayer", tolua_cWorld_ForEachPlayer);
tolua_function(tolua_S, "ForEachEntity", tolua_cWorld_ForEachEntity);
tolua_function(tolua_S, "ForEachEntityInChunk", tolua_cWorld_ForEachEntityInChunk);
tolua_function(tolua_S, "ForEachChestInChunk", tolua_cWorld_ForEachChestInChunk);
tolua_function(tolua_S, "ForEachFurnaceInChunk", tolua_cWorld_ForEachFurnaceInChunk);
tolua_function(tolua_S, "DoWithPlayer", tolua_cWorld_DoWithPlayer);
tolua_function(tolua_S, "FindAndDoWithPlayer", tolua_cWorld_FindAndDoWithPlayer);
tolua_function(tolua_S, "DoWithChestAt", tolua_cWorld_DoWithChestAt);
tolua_endmodule(tolua_S);
tolua_beginmodule(tolua_S, "cPlugin");
tolua_function(tolua_S, "GetCommands", tolua_cPlugin_GetCommands);
tolua_function(tolua_S, "BindCommand", tolua_cPlugin_BindCommand);
tolua_function(tolua_S, "Call", tolua_cPlugin_Call);
tolua_endmodule(tolua_S);
tolua_beginmodule(tolua_S, "cPluginManager");
tolua_function(tolua_S, "GetAllPlugins", tolua_cPluginManager_GetAllPlugins);
tolua_endmodule(tolua_S);
tolua_beginmodule(tolua_S, "cPlayer");
tolua_function(tolua_S, "GetGroups", tolua_cPlayer_GetGroups);
tolua_function(tolua_S, "GetResolvedPermissions", tolua_cPlayer_GetResolvedPermissions);
tolua_endmodule(tolua_S);
tolua_beginmodule(tolua_S, "cPlugin_NewLua");
tolua_function(tolua_S, "AddWebTab", tolua_cPlugin_NewLua_AddWebTab);
tolua_function(tolua_S, "AddTab", tolua_cPlugin_NewLua_AddTab);
tolua_endmodule(tolua_S);
tolua_cclass(tolua_S,"HTTPRequest","HTTPRequest","",NULL);
tolua_beginmodule(tolua_S,"HTTPRequest");
//tolua_variable(tolua_S,"Method",tolua_get_HTTPRequest_Method,tolua_set_HTTPRequest_Method);
//tolua_variable(tolua_S,"Path",tolua_get_HTTPRequest_Path,tolua_set_HTTPRequest_Path);
tolua_variable(tolua_S,"Params",tolua_get_HTTPRequest_Params,0);
tolua_variable(tolua_S,"PostParams",tolua_get_HTTPRequest_PostParams,0);
tolua_variable(tolua_S,"FormData",tolua_get_HTTPRequest_FormData,0);
tolua_endmodule(tolua_S);
tolua_beginmodule(tolua_S, "cClientHandle");
tolua_constant(tolua_S, "MIN_VIEW_DISTANCE", cClientHandle::MIN_VIEW_DISTANCE);
tolua_constant(tolua_S, "MAX_VIEW_DISTANCE", cClientHandle::MAX_VIEW_DISTANCE);
tolua_endmodule(tolua_S);
tolua_function(tolua_S, "md5", tolua_md5);
tolua_endmodule(tolua_S);
}