Can spread, cannot dry. git-svn-id: http://mc-server.googlecode.com/svn/trunk@963 0a769ca7-a7f5-676a-18bf-c427514a06d6
45 lines
1.2 KiB
C++
45 lines
1.2 KiB
C++
|
|
// DelayedFluidSimulator.h
|
|
|
|
// Interfaces to the cDelayedFluidSimulator class representing a fluid simulator that has a configurable delay
|
|
// before simulating a block. Each tick it takes a consecutive delay "slot" and simulates only blocks in that slot.
|
|
|
|
|
|
|
|
|
|
#pragma once
|
|
|
|
#include "FluidSimulator.h"
|
|
|
|
|
|
|
|
|
|
|
|
class cDelayedFluidSimulator :
|
|
public cFluidSimulator
|
|
{
|
|
typedef cFluidSimulator super;
|
|
|
|
public:
|
|
cDelayedFluidSimulator(cWorld * a_World, BLOCKTYPE a_Fluid, BLOCKTYPE a_StationaryFluid, int a_TickDelay);
|
|
virtual ~cDelayedFluidSimulator();
|
|
|
|
// cSimulator overrides:
|
|
virtual void AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ) override;
|
|
virtual void Simulate(float a_Dt) override;
|
|
|
|
protected:
|
|
typedef std::vector<Vector3i> CoordsArray;
|
|
|
|
int m_TickDelay; // Count of the m_Slots array
|
|
CoordsArray * m_Slots; // Slots, one for each delay tick
|
|
int m_CurrentSlotNum; // Index into m_Slots[] where to insert new blocks
|
|
|
|
/// Called from Simulate() to simulate each block in one slot of blocks. Descendants override this method to provide custom simulation.
|
|
virtual void SimulateBlock(int a_BlockX, int a_BlockY, int a_BlockZ) = 0;
|
|
} ;
|
|
|
|
|
|
|
|
|