.. |
BlockAnvil.h
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cWindow: Convert XYZ to Vector3 (#4764)
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2020-07-04 23:49:17 +02:00 |
BlockBed.cpp
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Enable some more clang-tidy linter checks (#4738)
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2020-05-14 22:15:35 +00:00 |
BlockBed.h
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |
BlockBigFlower.h
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |
BlockBookShelf.h
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Prevent bookshelf pickup crash
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2020-04-24 19:39:22 +03:00 |
BlockBrewingStand.h
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Using Super.
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2020-04-16 20:07:48 +00:00 |
BlockButton.h
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Fixed various MSVC warnings.
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2020-05-06 12:53:37 +01:00 |
BlockCactus.h
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Cactus cannot be placed on a forbidden blocks (#4767)
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2020-06-26 01:23:47 +01:00 |
BlockCake.h
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |
BlockCarpet.h
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |
BlockCauldron.h
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |
BlockChest.h
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |
BlockCloth.h
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Improved maps
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2015-07-14 21:46:30 +01:00 |
BlockCobWeb.h
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Refactored block-to-pickup conversion. (#4417)
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2019-10-16 10:06:34 +02:00 |
BlockCocoaPod.h
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |
BlockCommandBlock.h
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Using Super.
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2020-04-16 20:07:48 +00:00 |
BlockComparator.h
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |
BlockConcretePowder.h
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Using Super.
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2020-04-16 20:07:48 +00:00 |
BlockCrops.h
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |
BlockDeadBush.h
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |
BlockDirt.h
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Using Super.
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2020-04-16 20:07:48 +00:00 |
BlockDoor.cpp
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |
BlockDoor.h
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |
BlockDropSpenser.h
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Using Super.
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2020-04-16 20:07:48 +00:00 |
BlockEnchantmentTable.h
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cWindow: Convert XYZ to Vector3 (#4764)
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2020-07-04 23:49:17 +02:00 |
BlockEnderchest.h
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Using Super.
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2020-04-16 20:07:48 +00:00 |
BlockEndPortalFrame.h
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |
BlockEntity.h
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |
BlockFarmland.h
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Fix incorrect relative coords usage in farmland handler (#4690)
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2020-04-24 17:29:12 +00:00 |
BlockFence.h
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |
BlockFenceGate.h
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |
BlockFire.h
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Enable some more clang-tidy linter checks (#4738)
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2020-05-14 22:15:35 +00:00 |
BlockFlower.h
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |
BlockFlowerPot.h
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Using Super.
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2020-04-16 20:07:48 +00:00 |
BlockFluid.h
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More Vector3 in cBlockHandler (#4644)
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2020-04-17 10:36:37 +01:00 |
BlockFurnace.h
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Using Super.
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2020-04-16 20:07:48 +00:00 |
BlockGlass.h
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Refactored block-to-pickup conversion. (#4417)
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2019-10-16 10:06:34 +02:00 |
BlockGlowstone.h
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Refactored block-to-pickup conversion. (#4417)
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2019-10-16 10:06:34 +02:00 |
BlockGrass.h
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Comment capitalisation
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2020-07-06 20:56:05 +01:00 |
BlockGravel.h
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Refactored block-to-pickup conversion. (#4417)
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2019-10-16 10:06:34 +02:00 |
BlockHandler.cpp
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |
BlockHandler.h
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |
BlockHopper.h
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |
BlockIce.h
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Using Super.
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2020-04-16 20:07:48 +00:00 |
BlockJukebox.h
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Jukebox improvements (#4537)
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2020-03-23 13:45:09 +00:00 |
BlockLadder.h
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |
BlockLeaves.h
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More Vector3 in cBlockHandler (#4644)
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2020-04-17 10:36:37 +01:00 |
BlockLever.h
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |
BlockLilypad.h
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |
BlockMelon.h
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Using Super.
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2020-04-16 20:07:48 +00:00 |
BlockMobHead.h
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Using Super.
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2020-04-16 20:07:48 +00:00 |
BlockMobSpawner.h
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |
BlockMushroom.h
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |
BlockMycelium.h
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Refactored block-to-pickup conversion. (#4417)
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2019-10-16 10:06:34 +02:00 |
BlockNetherrack.h
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* Logic for handling plant growth has been centralized into cBlockPlant, and all growable plants now inherit from it.
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2015-08-19 10:48:21 -06:00 |
BlockNetherWart.h
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |
BlockObserver.h
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ಠ_ಠ (#4660)
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2020-04-16 22:27:04 +01:00 |
BlockOre.h
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Using Super.
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2020-04-16 20:07:48 +00:00 |
BlockPiston.cpp
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Using Super.
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2020-04-16 20:07:48 +00:00 |
BlockPiston.h
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Using Super.
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2020-04-16 20:07:48 +00:00 |
BlockPlanks.h
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |
BlockPlant.h
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More Vector3 in cBlockHandler (#4644)
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2020-04-17 10:36:37 +01:00 |
BlockPluginInterface.h
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Refactored block-to-pickup conversion. (#4417)
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2019-10-16 10:06:34 +02:00 |
BlockPortal.h
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |
BlockPressurePlate.h
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |
BlockPumpkin.h
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Using Super.
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2020-04-16 20:07:48 +00:00 |
BlockQuartz.h
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |
BlockRail.h
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |
BlockRedstone.h
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |
BlockRedstoneLamp.h
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Refactored block-to-pickup conversion. (#4417)
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2019-10-16 10:06:34 +02:00 |
BlockRedstoneOre.h
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |
BlockRedstoneRepeater.h
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |
BlockRedstoneTorch.h
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Using Super.
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2020-04-16 20:07:48 +00:00 |
BlockSand.h
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Improved maps
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2015-07-14 21:46:30 +01:00 |
BlockSapling.h
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |
BlockSeaLantern.h
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Using Super.
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2020-04-16 20:07:48 +00:00 |
BlockSideways.h
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |
BlockSignPost.h
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |
BlockSlab.h
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |
BlockSlime.h
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Refactored block-to-pickup conversion. (#4417)
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2019-10-16 10:06:34 +02:00 |
BlockSnow.h
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |
BlockSponge.h
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Using Super.
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2020-04-16 20:07:48 +00:00 |
BlockStairs.h
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |
BlockStems.h
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |
BlockStone.h
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Using Super.
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2020-04-16 20:07:48 +00:00 |
BlockSugarcane.h
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |
BlockTallGrass.h
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |
BlockTNT.h
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |
BlockTorch.h
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |
BlockTrapdoor.h
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |
BlockTripwire.h
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Using Super.
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2020-04-16 20:07:48 +00:00 |
BlockTripwireHook.h
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |
BlockVine.h
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |
BlockWallSign.h
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |
BlockWorkbench.h
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cWindow: Convert XYZ to Vector3 (#4764)
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2020-07-04 23:49:17 +02:00 |
BroadcastInterface.h
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Improve entity position updates (#4701)
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2020-05-04 08:10:47 +00:00 |
ChunkInterface.cpp
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Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)
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2020-04-03 08:57:01 +02:00 |
ChunkInterface.h
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Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)
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2020-04-03 08:57:01 +02:00 |
CMakeLists.txt
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Upgrade to C++17 [CMake] (#4717)
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2020-05-16 20:59:10 +01:00 |
GetHandlerCompileTimeTemplate.h
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CheckBasicStyle: Check number of empty lines between functions (#4267)
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2018-07-26 22:24:36 +01:00 |
Mixins.h
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |
WorldInterface.h
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Vector3 in Handlers (#4680)
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2020-04-21 22:19:22 +02:00 |