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cuberite-2a/src/Blocks/BlockFlower.h
Tiger Wang 68cced73af
BlockHandler initialisation is a constant expression (#4891)
* BlockHandler initialisation is a constant expression

If we can't make it all namespaces, this is the next best I guess.

+ Tag handlers constexpr, const as needed
+ Inherit constructors
* Privatise handler functions

* More constexpr

Co-authored-by: Alexander Harkness <me@bearbin.net>
2020-09-20 13:50:52 +00:00

50 lines
744 B
C++

#pragma once
#include "BlockHandler.h"
class cBlockFlowerHandler:
public cBlockHandler
{
using Super = cBlockHandler;
public:
using Super::Super;
private:
virtual cItems ConvertToPickups(NIBBLETYPE a_BlockMeta, cBlockEntity * a_BlockEntity, const cEntity * a_Digger, const cItem * a_Tool) const override
{
NIBBLETYPE meta = a_BlockMeta & 0x7;
return cItem(m_BlockType, 1, meta);
}
virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, const Vector3i a_RelPos, const cChunk & a_Chunk) const override
{
return ((a_RelPos.y > 0) && IsBlockTypeOfDirt(a_Chunk.GetBlock(a_RelPos.addedY(-1))));
}
virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) const override
{
UNUSED(a_Meta);
return 7;
}
} ;