196 lines
4.5 KiB
C++
196 lines
4.5 KiB
C++
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// Minecart.h
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// Declares the cMinecart class representing a minecart in the world
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#pragma once
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#include "Entity.h"
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class cMinecart :
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public cEntity
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{
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typedef cEntity super;
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public:
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CLASS_PROTODEF(cMinecart);
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enum ePayload
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{
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mpNone, // Empty minecart, ridable by player or mobs
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mpChest, // Minecart-with-chest, can store a grid of 3*8 items
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mpFurnace, // Minecart-with-furnace, can be powered
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mpTNT, // Minecart-with-TNT, can be blown up with activator rail
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mpHopper, // Minecart-with-hopper, can be hopper
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// TODO: Spawner minecarts, (and possibly any block in a minecart with NBT editing)
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} ;
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// cEntity overrides:
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virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
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virtual void HandlePhysics(float a_Dt, cChunk & a_Chunk) override;
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virtual void DoTakeDamage(TakeDamageInfo & TDI) override;
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virtual void Destroyed() override;
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int LastDamage(void) const { return m_LastDamage; }
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ePayload GetPayload(void) const { return m_Payload; }
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protected:
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ePayload m_Payload;
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int m_LastDamage;
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Vector3i m_DetectorRailPosition;
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bool m_bIsOnDetectorRail;
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cMinecart(ePayload a_Payload, double a_X, double a_Y, double a_Z);
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/** Handles physics on normal rails
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For each tick, slow down on flat rails, speed up or slow down on ascending/descending rails (depending on direction), and turn on curved rails
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*/
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void HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt);
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/** Handles powered rail physics
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Each tick, speed up or slow down cart, depending on metadata of rail (powered or not)
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*/
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void HandlePoweredRailPhysics(NIBBLETYPE a_RailMeta);
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/** Handles detector rail activation
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Activates detector rails when a minecart is on them. Calls HandleRailPhysics() for physics simulations
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*/
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void HandleDetectorRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt);
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/** Handles activator rails - placeholder for future implementation */
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void HandleActivatorRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt);
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/** Snaps a mincecart to a rail's axis, resetting its speed
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For curved rails, it changes the cart's direction as well as snapping it to axis */
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void SnapToRail(NIBBLETYPE a_RailMeta);
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/** Tests if a solid block is in front of a cart, and stops the cart (and returns true) if so; returns false if no obstruction */
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bool TestBlockCollision(NIBBLETYPE a_RailMeta);
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/** Tests if this mincecart's bounding box is intersecting another entity's bounding box (collision) and pushes mincecart away */
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bool TestEntityCollision(NIBBLETYPE a_RailMeta);
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} ;
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class cRideableMinecart :
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public cMinecart
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{
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typedef cMinecart super;
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public:
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CLASS_PROTODEF(cRideableMinecart);
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cRideableMinecart(double a_X, double a_Y, double a_Z, const cItem & a_Content, int a_Height);
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const cItem & GetContent(void) const {return m_Content;}
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int GetBlockHeight(void) const {return m_Height;}
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// cEntity overrides:
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virtual void OnRightClicked(cPlayer & a_Player) override;
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protected:
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cItem m_Content;
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int m_Height;
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} ;
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class cMinecartWithChest :
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public cMinecart
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{
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typedef cMinecart super;
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public:
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CLASS_PROTODEF(cMinecartWithChest);
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/// Number of item slots in the chest
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static const int NumSlots = 9 * 3;
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cMinecartWithChest(double a_X, double a_Y, double a_Z);
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const cItem & GetSlot(int a_Idx) const { return m_Items[a_Idx]; }
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cItem & GetSlot(int a_Idx) { return m_Items[a_Idx]; }
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void SetSlot(int a_Idx, const cItem & a_Item);
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protected:
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/// The chest contents:
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cItem m_Items[NumSlots];
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// cEntity overrides:
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virtual void OnRightClicked(cPlayer & a_Player) override;
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} ;
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class cMinecartWithFurnace :
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public cMinecart
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{
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typedef cMinecart super;
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public:
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CLASS_PROTODEF(cMinecartWithFurnace);
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cMinecartWithFurnace(double a_X, double a_Y, double a_Z);
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// cEntity overrides:
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virtual void OnRightClicked(cPlayer & a_Player) override;
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virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
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// Set functions.
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void SetIsFueled(bool a_IsFueled, int a_FueledTimeLeft = -1) {m_IsFueled = a_IsFueled; m_FueledTimeLeft = a_FueledTimeLeft;}
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// Get functions.
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int GetFueledTimeLeft(void) const {return m_FueledTimeLeft; }
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bool IsFueled (void) const {return m_IsFueled;}
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private:
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int m_FueledTimeLeft;
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bool m_IsFueled;
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} ;
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class cMinecartWithTNT :
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public cMinecart
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{
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typedef cMinecart super;
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public:
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CLASS_PROTODEF(cMinecartWithTNT);
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cMinecartWithTNT(double a_X, double a_Y, double a_Z);
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} ;
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class cMinecartWithHopper :
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public cMinecart
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{
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typedef cMinecart super;
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public:
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CLASS_PROTODEF(cMinecartWithHopper);
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cMinecartWithHopper(double a_X, double a_Y, double a_Z);
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} ; |