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Alexander Harkness 3986059866 Remove BountySource from funding sources
Nobody has used it recently, and it seems to be in a downwards spiral,
with the escrow stealing announcement.
3 years ago
.circleci Enable some more clang-tidy linter checks (#4738) 3 years ago
.github Remove BountySource from funding sources 3 years ago
CMake Custom command depend is automatic 3 years ago
Server small issues addressed in #4817 fixed because was merged to fast 3 years ago
Tools Update submodules 3 years ago
android fixup! Disable LTO on Android 3 years ago
dev-docs dev-docs/Plugin API.md: fix url 3 years ago
lib Fix android builds (hopefully) 3 years ago
src Update FinishGen.cpp 3 years ago
tests Fixup test block handler stubs 3 years ago
.clang-format Enable some more clang-tidy linter checks (#4738) 3 years ago
.clang-tidy Enable some more clang-tidy linter checks (#4738) 3 years ago
.editorconfig .editorconfig fixes (#4113) 6 years ago
.gitattributes Added unit test for parsing HTTP request. 7 years ago
.gitignore Fixed unloading of chunks that contain player entities (#4508) 3 years ago
.gitmodules Add ProtocolBlockTypePalette (#4391) 4 years ago
.travis.yml Address comments 3 years ago
BACKERS Remove BountySource from funding sources 3 years ago
CMakeLists.txt Add documentation for @tigerw's new CMake flags (#4814) 3 years ago
COMPILING.md Add documentation for @tigerw's new CMake flags (#4814) 3 years ago
CONTRIBUTING.md Upgrade to C++17 [CI] (#4716) 3 years ago
CONTRIBUTORS Update CONTRIBUTORS to add ion232 3 years ago
CheckLua.cmake Use system Lua, if available, to generate bindings. 7 years ago
Doxyfile Stop cFunctionRef constructor from disabling default copy constructor. (#4173) 5 years ago
GETTING-STARTED.md Upgrade to C++17 [CI] (#4716) 3 years ago
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README.md Remove BountySource from funding sources 3 years ago
SetFlags.cmake Reduce buildlogspam 3 years ago
TESTING.md Minor changes (#3909) 6 years ago
app.yml Update app.yml 8 years ago
appveyor.yml More CMake cleanup 3 years ago
clang-tidy.sh More CMake cleanup 3 years ago
cloc-exclude.txt cloc: Updated list of ignored files. (#4280) 5 years ago
compile.sh Show correct paths in compile script 3 years ago
easyinstall.sh Re-enable darwin download from easyinstall.sh script 3 years ago
jenkinsbuild.sh Jenkins crosscompile 3 years ago
stats.cmd Marked stats.cmd as executable so it can be run on linux 10 years ago
travisbuild.sh More CMake cleanup 3 years ago



Build Status Circle CI Build Status AppVeyor Build Status

Cuberite is a Minecraft-compatible multiplayer game server that is written in C++ and designed to be efficient with memory and CPU, as well as having a flexible Lua Plugin API. Cuberite is compatible with the Java Edition Minecraft client.

Cuberite runs on Windows, *nix and Android operating systems. This includes Android phones and tablets as well as Raspberry Pis.

Currently we support Release 1.8 - 1.12.2 Minecraft protocol versions.

Subscribe to the newsletter for important updates and project news.


There are several ways to obtain Cuberite.


  • The easiest method is downloading for Windows or Linux from the website.
  • You can use the EasyInstall script for Linux and macOS, which automatically downloads the correct binary. The script is described below.

The EasyInstall script

This script will download the correct binary from the project site.

curl -sSfL https://download.cuberite.org | sh


  • You can compile automatically for Linux, macOS and FreeBSD with the compile.sh script. The script is described below.
  • You can also compile manually. See COMPILING.md.

Compiling may provide better performance (1.5-3x as fast) and it supports more operating systems.

The compile.sh script

This script downloads the source code and compiles it. The script is smart enough to notify you of missing dependencies and instructing you on how to install them. The script doesn't work for Windows.

Using curl:

sh -c "$(curl -sSfL -o - https://compile.cuberite.org)"

Or using wget:

sh -c "$(wget -O - https://compile.cuberite.org)"

Hosted services

  • Hosted Cuberite is available via Gamocosm.


Cuberite is licensed under the Apache License V2, and we welcome anybody to fork and submit a Pull Request back with their changes, and if you want to join as a permanent member we can add you to the team.

Cuberite is developed in C++ and Lua. To contribute code, please check out GETTING-STARTED.md and CONTRIBUTING.md for more details.

Plugins are written in Lua. You can contribute by developing plugins and submitting them to the plugin repository or the forum. Please check out our plugin introduction guide for more info.

If you are not a programmer, you can help by testing Cuberite and reporting bugs. See TESTING.md for details.

You can also help with documentation by contributing to the User's Manual.

Other Stuff

For other stuff, check out the homepage, the Users' Manual, the forums, and the Plugin API.

Support the Cuberite development team on Liberapay