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cuberite-2a/source/Mobs/Wolf.h
madmaxoft@gmail.com 37276a4430 Rewritten entity-on-fire management ("forever on fire" bugs)
Fixes FS #297 and part of FS #403.
Added sizes to all entities.
Moved all damage-related functions from cPawn to cEntity
API change: renamed cPawn:TeleportTo() to cEntity:TeleportToCoords()

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1635 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-01 10:39:56 +00:00

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402 B
C++

#pragma once
#include "PassiveAggressiveMonster.h"
class cWolf :
public cPassiveAggressiveMonster
{
typedef cPassiveAggressiveMonster super;
public:
cWolf(void) :
// TODO: The size is only a guesstimate, measure in vanilla and fix the size values here (wiki.vg values are suspicious)
super("Wolf", 95, "mob.wolf.hurt", "mob.wolf.death", 0.9, 0.9)
{
}
CLASS_PROTODEF(cWolf);
} ;