32 lines
470 B
C++
32 lines
470 B
C++
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// CraftingWindow.h
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// Representing the UI window for the crafting block
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#pragma once
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#include "Window.h"
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class cCraftingWindow:
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public cWindow
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{
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using Super = cWindow;
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public:
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cCraftingWindow();
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virtual void DistributeStack(cItem & a_ItemStack, int a_Slot, cPlayer & a_Player, cSlotArea * a_ClickedArea, bool a_ShouldApply) override;
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/** Loads the given Recipe into the crafting grid */
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void LoadRecipe(cPlayer & a_Player, UInt32 a_RecipeId);
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};
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