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cuberite-2a/source/Simulator/SimulatorManager.h
madmaxoft@gmail.com f7da7c2536 Preparation for multiple fluid simulators.
Moved all simulators into a subfolder.
Replaced cWaterSimulator and cLavaSimulator with a generic cFluidSimulator.
Moved original fluid simulation into cClassicFluidSimulator.
Fluid simulator parameters (MaxHeight, Falloff) are read from the world.ini file (can have nether-like lava with lower falloff)

git-svn-id: http://mc-server.googlecode.com/svn/trunk@956 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-13 09:53:28 +00:00

40 lines
475 B
C++

// cSimulatorManager.h
#pragma once
#include "Simulator.h"
class cSimulatorManager
{
public:
cSimulatorManager();
~cSimulatorManager();
void Simulate( float a_Dt );
void WakeUp(int a_X, int a_Y, int a_Z);
void RegisterSimulator(cSimulator * a_Simulator, short a_Rate); // Takes ownership of the simulator object!
protected:
typedef std::vector <std::pair<cSimulator *, short> *> cSimulators;
cSimulators m_Simulators;
long long m_Ticks;
};