131 lines
3.8 KiB
Plaintext
131 lines
3.8 KiB
Plaintext
#*****************#
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# Furnace Recipes #
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#*****************#
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#
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#
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#******************************************************#
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# Basic Notation Help
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#
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# **** Item Definition ****
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# An Item is defined by an Item Type, an amount (and damage)
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# The damage is optional, and if not specified it's assumed to be 0
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#
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# Cactus Green example:
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# 351 : 2 ( , 1 )
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# ItemType : Damage ( , Amount )
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# or simple use the item name (marked in items.ini):
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# CactusGreen ( , 1 )
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#
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#
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# **** Recipe and result ****
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#
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# Cobble @ 200 = Stone -> Produces 1 smooth stone from 1 cobblestone in 200 ticks (10 seconds)
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#
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# Write in full:
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# Cobble : 0 , 1 @ 200 = 1 : 1 , 1
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# ItemType : Damage , Amount @ ticks = ItemType : Damage , Amount
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#
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#
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# **** Fuel ****
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#
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# !17:1 = 300 -> 1 Wood burns for 300 ticks (15 s)
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#
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# ! Wood , 1 = 300
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# Fuel ItemType , Amount = ticks
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#
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#******************************************************#
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#--------------------------
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# Smelting recipes
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Cobble = Stone
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IronOre = IronIngot
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GoldOre = GoldIngot
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NetherQuartzOre = NetherQuartz
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Sand = Glass
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Pork = CookedPork
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RawBeef = Steak
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Potato = BakedPotato
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RawChicken = CookedChicken
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Clay = Brick
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ClayBlock = HardenedClay
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Netherrack = NetherBrick
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RawFish = CookedFish
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Log = CharCoal
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DarkOakLog = CharCoal
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Cactus = GreenDye
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WetSponge = Sponge
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Stonebrick = CrackedStonebrick
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RawRabbit = CookedRabbit
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RawMutton = CookedMutton
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#--------------------------
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# Fuels
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! CharCoal = 1600 # -> 80 sec
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! Coal = 1600 # -> 80 sec
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! WoodenSlab = 15 # -> 7.5 sec
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! Planks = 300 # -> 15 sec
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! Stick = 100 # -> 5 sec
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! Fence = 300 # -> 15 sec
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! SpruceFence = 300 # -> 15 sec
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! BirchFence = 300 # -> 15 sec
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! JungleFence = 300 # -> 15 sec
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! DarkOakFence = 300 # -> 15 sec
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! AcaciaFence = 300 # -> 15 sec
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! WoodStairs = 300 # -> 15 sec
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! Workbench = 300 # -> 15 sec
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! Bookshelf = 300 # -> 15 sec
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! Chest = 300 # -> 15 sec
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! Jukebox = 300 # -> 15 sec
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! Lavabucket = 20000 # -> 1000 sec
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! Log = 300 # -> 15 sec
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! DarkOakLog = 300 # -> 15 sec
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! Sapling = 100 # -> 5 sec
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! CoalBlock = 16000 # -> 800 sec
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! BlazeRod = 2400 # -> 120 sec
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! NoteBlock = 300 # -> 15 sec
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! HugeRedMushroom = 300 # -> 15 sec
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! HugeBrownMushroom = 300 # -> 15 sec
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! Banner = 300 # -> 15 sec
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! BlackBanner = 300 # -> 15 sec
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! RedBanner = 300 # -> 15 sec
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! GreenBanner = 300 # -> 15 sec
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! BrownBanner = 300 # -> 15 sec
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! BlueBanner = 300 # -> 15 sec
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! PurpleBanner = 300 # -> 15 sec
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! CyanBanner = 300 # -> 15 sec
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! SilverBanner = 300 # -> 15 sec
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! GrayBanner = 300 # -> 15 sec
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! PinkBanner = 300 # -> 15 sec
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! LimeBanner = 300 # -> 15 sec
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! YellowBanner = 300 # -> 15 sec
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! LightBlueBanner = 300 # -> 15 sec
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! MagentaBanner = 300 # -> 15 sec
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! OrangeBanner = 300 # -> 15 sec
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! WhiteBanner = 300 # -> 15 sec
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! DaylightSensor = 300 # -> 15 sec
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! FenceGate = 300 # -> 15 sec
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! SpruceFenceGate = 300 # -> 15 sec
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! BirchFenceGate = 300 # -> 15 sec
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! JungleFenceGate = 300 # -> 15 sec
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! DarkOakFenceGate = 300 # -> 15 sec
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! Trapdoor = 300 # -> 15 sec
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! TrappedChest = 300 # -> 15 sec
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! WoodPlate = 300 # -> 15 sec
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! WoodPickaxe = 200 # -> 10 sec
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! WoodAxe = 200 # -> 10 sec
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! WoodShovel = 200 # -> 10 sec
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! WoodHoe = 200 # -> 10 sec
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! WoodSword = 200 # -> 10 sec
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