..
BioGen.cpp
shared_ptr -> unique_ptr in generators
2021-03-17 23:44:42 +00:00
BioGen.h
shared_ptr -> unique_ptr in generators
2021-03-17 23:44:42 +00:00
Caves.cpp
Chest, weather, crash, and miscellaneous fixes ( #5215 )
2021-04-30 13:23:46 +00:00
Caves.h
Using Super.
2020-04-16 20:07:48 +00:00
ChunkDesc.cpp
Chest, weather, crash, and miscellaneous fixes ( #5215 )
2021-04-30 13:23:46 +00:00
ChunkDesc.h
Fix debug macro situation ( #5114 )
2021-01-26 09:41:55 +00:00
ChunkGenerator.cpp
ChunkGenerator: Changed to use cChunkCoords.
2019-09-08 20:21:49 +02:00
ChunkGenerator.h
Deleted BiomeDef.h and ChunkDef.h from Globals.h ( #4885 )
2020-09-25 09:13:59 +00:00
CMakeLists.txt
cPieceModifier interface and cPieceModifierRandomizeBlocks class ( #5122 )
2021-04-08 12:24:59 +02:00
CompoGen.cpp
shared_ptr -> unique_ptr in generators
2021-03-17 23:44:42 +00:00
CompoGen.h
shared_ptr -> unique_ptr in generators
2021-03-17 23:44:42 +00:00
CompoGenBiomal.cpp
shared_ptr -> unique_ptr in generators
2021-03-17 23:44:42 +00:00
CompoGenBiomal.h
shared_ptr -> unique_ptr in generators
2021-03-17 23:44:42 +00:00
ComposableGenerator.cpp
ForestRocks: use make_unique to construct
2021-04-12 22:56:21 +01:00
ComposableGenerator.h
shared_ptr -> unique_ptr in generators
2021-03-17 23:44:42 +00:00
CompositedHeiGen.h
shared_ptr -> unique_ptr in generators
2021-03-17 23:44:42 +00:00
DistortedHeightmap.cpp
shared_ptr -> unique_ptr in generators
2021-03-17 23:44:42 +00:00
DistortedHeightmap.h
shared_ptr -> unique_ptr in generators
2021-03-17 23:44:42 +00:00
DungeonRoomsFinisher.cpp
shared_ptr -> unique_ptr in generators
2021-03-17 23:44:42 +00:00
DungeonRoomsFinisher.h
shared_ptr -> unique_ptr in generators
2021-03-17 23:44:42 +00:00
EnderDragonFightStructuresGen.cpp
Fix random_engine seed cast ( #5212 )
2021-04-27 13:56:12 +01:00
EnderDragonFightStructuresGen.h
Obsidian pillars, end fountain, not Ender dragon spawning ( #4993 )
2021-04-08 12:18:18 +02:00
EndGen.cpp
fixed typo ( #5208 )
2021-04-23 21:33:47 +00:00
EndGen.h
Simple end gen ( #4973 )
2020-10-11 15:44:57 +00:00
FinishGen.cpp
Chest, weather, crash, and miscellaneous fixes ( #5215 )
2021-04-30 13:23:46 +00:00
FinishGen.h
Fixed generator for the Mega Taiga biome ( #5129 )
2021-04-12 22:33:14 +01:00
GridStructGen.cpp
Using Super.
2020-04-16 20:07:48 +00:00
GridStructGen.h
Remove smart pointer macros
2017-07-21 14:41:51 +01:00
HeiGen.cpp
shared_ptr -> unique_ptr in generators
2021-03-17 23:44:42 +00:00
HeiGen.h
shared_ptr -> unique_ptr in generators
2021-03-17 23:44:42 +00:00
IntGen.h
Added override specifiers to overridden functions.
2021-04-12 14:09:52 +01:00
MineShafts.cpp
Added override specifiers to overridden functions.
2021-04-12 14:09:52 +01:00
MineShafts.h
Using Super.
2020-04-16 20:07:48 +00:00
Noise3DGenerator.cpp
shared_ptr -> unique_ptr in generators
2021-03-17 23:44:42 +00:00
Noise3DGenerator.h
shared_ptr -> unique_ptr in generators
2021-03-17 23:44:42 +00:00
PieceGeneratorBFSTree.cpp
Some emplace_back replacements ( #5149 )
2021-03-07 16:31:43 +00:00
PieceGeneratorBFSTree.h
Removed unneeded includes ( #3902 )
2017-08-06 20:57:44 +01:00
PieceModifier.cpp
cPieceModifier interface and cPieceModifierRandomizeBlocks class ( #5122 )
2021-04-08 12:24:59 +02:00
PieceModifier.h
cPieceModifier interface and cPieceModifierRandomizeBlocks class ( #5122 )
2021-04-08 12:24:59 +02:00
PiecePool.cpp
cPieceModifier interface and cPieceModifierRandomizeBlocks class ( #5122 )
2021-04-08 12:24:59 +02:00
PiecePool.h
cPieceModifier interface and cPieceModifierRandomizeBlocks class ( #5122 )
2021-04-08 12:24:59 +02:00
PieceStructuresGen.cpp
shared_ptr -> unique_ptr in generators
2021-03-17 23:44:42 +00:00
PieceStructuresGen.h
shared_ptr -> unique_ptr in generators
2021-03-17 23:44:42 +00:00
Prefab.cpp
cPieceModifier interface and cPieceModifierRandomizeBlocks class ( #5122 )
2021-04-08 12:24:59 +02:00
Prefab.h
Gen: Moved PiecePool into a separate file.
2017-05-04 09:49:30 +02:00
PrefabPiecePool.cpp
cPieceModifier interface and cPieceModifierRandomizeBlocks class ( #5122 )
2021-04-08 12:24:59 +02:00
PrefabPiecePool.h
shared_ptr -> unique_ptr in generators
2021-03-17 23:44:42 +00:00
PrefabStructure.cpp
shared_ptr -> unique_ptr in generators
2021-03-17 23:44:42 +00:00
PrefabStructure.h
shared_ptr -> unique_ptr in generators
2021-03-17 23:44:42 +00:00
ProtIntGen.h
Added override specifiers to overridden functions.
2021-04-12 14:09:52 +01:00
Ravines.cpp
Some emplace_back replacements ( #5149 )
2021-03-07 16:31:43 +00:00
Ravines.h
Using Super.
2020-04-16 20:07:48 +00:00
RoughRavines.cpp
Fix debug macro situation ( #5114 )
2021-01-26 09:41:55 +00:00
RoughRavines.h
Using Super.
2020-04-16 20:07:48 +00:00
ShapeGen.cpp
shared_ptr -> unique_ptr in generators
2021-03-17 23:44:42 +00:00
SinglePieceStructuresGen.cpp
shared_ptr -> unique_ptr in generators
2021-03-17 23:44:42 +00:00
SinglePieceStructuresGen.h
shared_ptr -> unique_ptr in generators
2021-03-17 23:44:42 +00:00
StructGen.cpp
shared_ptr -> unique_ptr in generators
2021-03-17 23:44:42 +00:00
StructGen.h
shared_ptr -> unique_ptr in generators
2021-03-17 23:44:42 +00:00
Trees.cpp
fixes the fallthrough ( #5198 )
2021-04-20 15:04:31 +00:00
Trees.h
Add Mushrooms to Generator and fixed up the roofed forest ( #5134 )
2021-03-05 14:04:48 +01:00
TwoHeights.cpp
shared_ptr -> unique_ptr in generators
2021-03-17 23:44:42 +00:00
TwoHeights.h
shared_ptr -> unique_ptr in generators
2021-03-17 23:44:42 +00:00
VerticalLimit.cpp
shared_ptr -> unique_ptr in generators
2021-03-17 23:44:42 +00:00
VerticalLimit.h
Gen: Moved PiecePool into a separate file.
2017-05-04 09:49:30 +02:00
VerticalStrategy.cpp
shared_ptr -> unique_ptr in generators
2021-03-17 23:44:42 +00:00
VerticalStrategy.h
Gen: Moved PiecePool into a separate file.
2017-05-04 09:49:30 +02:00
VillageGen.cpp
shared_ptr -> unique_ptr in generators
2021-03-17 23:44:42 +00:00
VillageGen.h
shared_ptr -> unique_ptr in generators
2021-03-17 23:44:42 +00:00