0c0c762412
They used to be exported, but then they were moved to separate files and those werent' added to the ToLua processing list.
46 lines
740 B
C++
46 lines
740 B
C++
|
|
// FireChargeEntity.h
|
|
|
|
// Declares the cFireChargeEntity representing the fire charge shot by the blaze
|
|
|
|
|
|
|
|
|
|
|
|
#pragma once
|
|
|
|
#include "ProjectileEntity.h"
|
|
|
|
|
|
|
|
|
|
|
|
// tolua_begin
|
|
|
|
class cFireChargeEntity :
|
|
public cProjectileEntity
|
|
{
|
|
typedef cProjectileEntity super;
|
|
|
|
public:
|
|
|
|
// tolua_end
|
|
|
|
CLASS_PROTODEF(cFireChargeEntity)
|
|
|
|
cFireChargeEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed);
|
|
|
|
protected:
|
|
|
|
void Explode(int a_BlockX, int a_BlockY, int a_BlockZ);
|
|
|
|
// cProjectileEntity overrides:
|
|
virtual void OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) override;
|
|
virtual void OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos) override;
|
|
|
|
} ; // tolua_export
|
|
|
|
|
|
|
|
|