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cuberite-2a/source/cTracer.h
cedeel@gmail.com 92c59963f8 Attempt to bring sanity to newlines across systems.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@606 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-14 13:06:06 +00:00

34 lines
1.0 KiB
C++

#pragma once
#include "Vector3i.h"
#include "Vector3f.h"
class cWorld;
class cTracer //tolua_export
{ //tolua_export
public: //tolua_export
Vector3f DotPos;
Vector3f BoxOffset;
cTracer( cWorld* a_World); //tolua_export
~cTracer(); //tolua_export
int Trace( const Vector3f & a_Start, const Vector3f & a_Direction, int a_Distance ); //tolua_export
void SetValues( const Vector3f & a_Start, const Vector3f & a_Direction ); //tolua_export
Vector3f BlockHitPosition; //tolua_export
Vector3f HitNormal; //tolua_export
Vector3f RealHit; //tolua_export
private:
int intersect3D_SegmentPlane( const Vector3f & a_Origin, const Vector3f & a_End, const Vector3f & a_PlanePos, const Vector3f & a_PlaneNormal );
int GetHitNormal( const Vector3f & start, const Vector3f & end, const Vector3i & a_BlockPos);
float SigNum( float a_Num );
cWorld* m_World;
Vector3f m_NormalTable[6];
Vector3f dir;
Vector3f tDelta;
Vector3i pos;
Vector3i end1;
Vector3i step;
Vector3f tMax;
}; //tolua_export