13144a08e4
* Avoid inefficient AString -> c_str() -> AString round trip * Avoid redundant string init expressions * Avoid unnecessary return, continue, etc. * Add .clang-format to help with clang-tidy fix-its * Avoid unnecessary passing by value * Avoid unnecessary local copying * Avoid copying in range-for loops * Avoid over-complicated boolean expressions * Some violations missed by my local clang-tidy * Allow unnecessary continue statements * Add brackets * Another expression missed locally * Move BindingsProcessor call into clang-tidy.sh and add space * Fix pushd not found error * Different grouping of CheckBlockInteractionRate |
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.. | ||
BeaconEntity.cpp | ||
BeaconEntity.h | ||
BedEntity.cpp | ||
BedEntity.h | ||
BlockEntity.cpp | ||
BlockEntity.h | ||
BlockEntityWithItems.cpp | ||
BlockEntityWithItems.h | ||
BrewingstandEntity.cpp | ||
BrewingstandEntity.h | ||
ChestEntity.cpp | ||
ChestEntity.h | ||
CMakeLists.txt | ||
CommandBlockEntity.cpp | ||
CommandBlockEntity.h | ||
DispenserEntity.cpp | ||
DispenserEntity.h | ||
DropperEntity.cpp | ||
DropperEntity.h | ||
DropSpenserEntity.cpp | ||
DropSpenserEntity.h | ||
EnderChestEntity.cpp | ||
EnderChestEntity.h | ||
FlowerPotEntity.cpp | ||
FlowerPotEntity.h | ||
FurnaceEntity.cpp | ||
FurnaceEntity.h | ||
HopperEntity.cpp | ||
HopperEntity.h | ||
JukeboxEntity.cpp | ||
JukeboxEntity.h | ||
MobHeadEntity.cpp | ||
MobHeadEntity.h | ||
MobSpawnerEntity.cpp | ||
MobSpawnerEntity.h | ||
NoteEntity.cpp | ||
NoteEntity.h | ||
SignEntity.cpp | ||
SignEntity.h |