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IncrementalRedstoneSimulator
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Comparators: use <= in comparison mode
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2020-07-26 14:16:46 +01:00 |
CMakeLists.txt
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Upgrade to C++17 [CMake] (#4717)
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2020-05-16 20:59:10 +01:00 |
DelayedFluidSimulator.cpp
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Enable C++17 in build
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2020-05-09 20:37:16 +01:00 |
DelayedFluidSimulator.h
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Using Super.
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2020-04-16 20:07:48 +00:00 |
FireSimulator.cpp
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Fire sim: Handle fuel block being destroyed (#4751)
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2020-05-31 20:27:08 +01:00 |
FireSimulator.h
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Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)
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2020-04-03 08:57:01 +02:00 |
FloodyFluidSimulator.cpp
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Using Super.
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2020-04-16 20:07:48 +00:00 |
FloodyFluidSimulator.h
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Using Super.
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2020-04-16 20:07:48 +00:00 |
FluidSimulator.cpp
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Using Super.
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2020-04-16 20:07:48 +00:00 |
FluidSimulator.h
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Using Super.
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2020-04-16 20:07:48 +00:00 |
NoopFluidSimulator.h
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Using Super.
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2020-04-16 20:07:48 +00:00 |
NoopRedstoneSimulator.h
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Use SimulateChunk in redstone simulator
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2020-07-26 14:16:46 +01:00 |
RedstoneSimulator.h
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Using Super.
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2020-04-16 20:07:48 +00:00 |
SandSimulator.cpp
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Falling blocks can now be spawned at any position. (#4620)
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2020-04-09 20:25:20 +00:00 |
SandSimulator.h
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Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)
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2020-04-03 08:57:01 +02:00 |
Simulator.cpp
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Reduce unnecessary wakeups
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2020-07-25 20:59:12 +01:00 |
Simulator.h
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Changed int parameters to vector parameters in cCuboid and simulators (#3874)
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2017-08-17 15:48:38 +02:00 |
SimulatorManager.cpp
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Changed int parameters to vector parameters in cCuboid and simulators (#3874)
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2017-08-17 15:48:38 +02:00 |
SimulatorManager.h
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Changed int parameters to vector parameters in cCuboid and simulators (#3874)
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2017-08-17 15:48:38 +02:00 |
VanillaFluidSimulator.cpp
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Using Super.
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2020-04-16 20:07:48 +00:00 |
VanillaFluidSimulator.h
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Using Super.
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2020-04-16 20:07:48 +00:00 |
VaporizeFluidSimulator.cpp
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Using Super.
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2020-04-16 20:07:48 +00:00 |
VaporizeFluidSimulator.h
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Using Super.
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2020-04-16 20:07:48 +00:00 |