a9031b6bae
* Fix cmake not adding Werror on clang, and _lots_ of warnings * WIP: Build fixes * Cannot make intermediate blockhandler instance * Tiger's changes * Fix BitIndex check * Handle invalid NextState values in cMultiVersionProtocol Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com>
78 lines
1.5 KiB
C++
78 lines
1.5 KiB
C++
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#pragma once
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#include "BlockHandler.h"
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#include "../Item.h"
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#include "../UI/EnchantingWindow.h"
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#include "../BlockEntities/EnchantingTableEntity.h"
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#include "../Entities/Player.h"
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class cBlockEnchantingTableHandler final :
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public cBlockHandler
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{
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using Super = cBlockHandler;
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public:
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using Super::Super;
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private:
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virtual bool OnUse(
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cChunkInterface & a_ChunkInterface,
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cWorldInterface & a_WorldInterface,
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cPlayer & a_Player,
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const Vector3i a_BlockPos,
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eBlockFace a_BlockFace,
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const Vector3i a_CursorPos
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) const override
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{
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AString WindowName = "Enchant";
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a_WorldInterface.DoWithBlockEntityAt(a_BlockPos.x, a_BlockPos.y, a_BlockPos.z, [&WindowName](cBlockEntity & a_Entity)
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{
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if (a_Entity.GetBlockType() != E_BLOCK_ENCHANTMENT_TABLE)
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{
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return false;
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}
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const auto & EnchantingTable = static_cast<cEnchantingTableEntity &>(a_Entity);
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const auto & CustomName = EnchantingTable.GetCustomName();
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if (!CustomName.empty())
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{
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WindowName = CustomName;
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}
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return true;
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});
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cWindow * Window = new cEnchantingWindow(a_BlockPos, std::move(WindowName));
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a_Player.OpenWindow(*Window);
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return true;
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}
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virtual bool IsUseable(void) const override
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{
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return true;
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}
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virtual cItems ConvertToPickups(NIBBLETYPE a_BlockMeta, const cEntity * a_Digger, const cItem * a_Tool) const override
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{
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// Drops handled by the block entity:
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return {};
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}
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virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) const override
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{
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UNUSED(a_Meta);
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return 29;
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}
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};
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