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cuberite-2a/source/Plugin_NewLua.cpp
madmaxoft@gmail.com 2960f43782 Merged the usable portion of the "gens" branch.
Splitting off the Composable generator and fiddling with LuaChunk / ChunkDesc is good, other generators not good yet.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1171 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-01-25 10:12:29 +00:00

1312 lines
31 KiB
C++

#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#define LUA_USE_POSIX
#include "Plugin_NewLua.h"
#include "MCLogger.h"
#include "LuaItems.h"
extern "C"
{
#include "lualib.h"
}
#include "tolua++.h"
#include "Bindings.h"
#include "ManualBindings.h"
#ifdef _WIN32
// #include "wdirent.h"
#else
#include <dirent.h>
#endif
extern bool report_errors(lua_State* lua, int status);
cPlugin_NewLua::cPlugin_NewLua( const AString & a_PluginDirectory )
: m_LuaState( 0 )
, cWebPlugin()
, cPlugin( a_PluginDirectory )
{
}
cPlugin_NewLua::~cPlugin_NewLua()
{
cCSLock Lock(m_CriticalSection);
if( m_LuaState )
{
lua_close( m_LuaState );
m_LuaState = 0;
}
}
bool cPlugin_NewLua::Initialize()
{
cCSLock Lock(m_CriticalSection);
if( !m_LuaState )
{
m_LuaState = lua_open();
luaL_openlibs( m_LuaState );
tolua_AllToLua_open(m_LuaState);
ManualBindings::Bind( m_LuaState );
}
std::string PluginPath = FILE_IO_PREFIX + GetLocalDirectory() + "/";
// Load all files for this plugin, and execute them
AStringList Files = GetDirectoryContents(PluginPath.c_str());
for (AStringList::const_iterator itr = Files.begin(); itr != Files.end(); ++itr)
{
if (itr->rfind(".lua") == AString::npos)
{
continue;
}
AString Path = PluginPath + *itr;
int s = luaL_loadfile(m_LuaState, Path.c_str() );
if( report_errors( m_LuaState, s ) )
{
LOGERROR("Can't load plugin %s because of an error in file %s", GetLocalDirectory().c_str(), Path.c_str() );
lua_close( m_LuaState );
m_LuaState = 0;
return false;
}
s = lua_pcall(m_LuaState, 0, LUA_MULTRET, 0);
if( report_errors( m_LuaState, s ) )
{
LOGERROR("Error in plugin %s in file %s", GetLocalDirectory().c_str(), Path.c_str() );
lua_close( m_LuaState );
m_LuaState = 0;
return false;
}
} // for itr - Files[]
// Call intialize function
if (!PushFunction("Initialize"))
{
lua_close( m_LuaState );
m_LuaState = 0;
return false;
}
tolua_pushusertype(m_LuaState, this, "cPlugin_NewLua");
if (!CallFunction(1, 1, "Initialize"))
{
lua_close( m_LuaState );
m_LuaState = 0;
return false;
}
if( !lua_isboolean( m_LuaState, -1 ) )
{
LOGWARN("Error in plugin %s Initialize() must return a boolean value!", GetLocalDirectory().c_str() );
lua_close( m_LuaState );
m_LuaState = 0;
return false;
}
bool bSuccess = (tolua_toboolean(m_LuaState, -1, 0) > 0);
return bSuccess;
}
void cPlugin_NewLua::OnDisable()
{
cCSLock Lock(m_CriticalSection);
if (!PushFunction("OnDisable", false)) // false = don't log error if not found
{
return;
}
CallFunction(0, 0, "OnDisable");
}
void cPlugin_NewLua::Tick(float a_Dt)
{
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_TICK);
if (!PushFunction(FnName))
{
return;
}
tolua_pushnumber( m_LuaState, a_Dt );
CallFunction(1, 0, FnName);
}
bool cPlugin_NewLua::OnChat(cPlayer * a_Player, const AString & a_Message)
{
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_CHAT);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
{
return false;
}
tolua_pushusertype(m_LuaState, a_Player, "cPlayer");
tolua_pushstring (m_LuaState, a_Message.c_str());
if (!CallFunction(2, 1, FnName))
{
return false;
}
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
lua_pop(m_LuaState, 1);
return bRetVal;
}
bool cPlugin_NewLua::OnChunkGenerated(cWorld * a_World, int a_ChunkX, int a_ChunkZ)
{
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_CHUNK_GENERATED);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
{
return false;
}
tolua_pushusertype(m_LuaState, a_World, "cWorld");
tolua_pushnumber (m_LuaState, a_ChunkX);
tolua_pushnumber (m_LuaState, a_ChunkZ);
if (!CallFunction(3, 1, FnName))
{
return false;
}
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
lua_pop(m_LuaState, 1);
return bRetVal;
}
bool cPlugin_NewLua::OnChunkGenerating(cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_pLuaChunk)
{
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_CHUNK_GENERATING);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
{
return false;
}
tolua_pushusertype(m_LuaState, a_World, "cWorld");
tolua_pushnumber (m_LuaState, a_ChunkX);
tolua_pushnumber (m_LuaState, a_ChunkZ);
tolua_pushusertype(m_LuaState, a_pLuaChunk, "cChunkDesc");
if (!CallFunction(4, 1, FnName))
{
return false;
}
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
lua_pop(m_LuaState, 1);
return bRetVal;
}
bool cPlugin_NewLua::OnCollectPickup(cPlayer * a_Player, cPickup * a_Pickup)
{
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_COLLECT_PICKUP);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
{
return false;
}
tolua_pushusertype(m_LuaState, a_Player, "cPlayer");
tolua_pushusertype(m_LuaState, a_Pickup, "cPickup");
if (!CallFunction(2, 1, FnName))
{
return false;
}
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
lua_pop(m_LuaState, 1);
return bRetVal;
}
bool cPlugin_NewLua::OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe)
{
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_CRAFTING_NO_RECIPE);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
{
return false;
}
tolua_pushusertype(m_LuaState, (void *)a_Player, "cPlayer");
tolua_pushusertype(m_LuaState, (void *)a_Grid, "cCraftingGrid");
tolua_pushusertype(m_LuaState, (void *)a_Recipe, "cCraftingRecipe");
if (!CallFunction(3, 1, FnName))
{
return false;
}
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
lua_pop(m_LuaState, 1);
return bRetVal;
}
bool cPlugin_NewLua::OnDisconnect(cPlayer * a_Player, const AString & a_Reason)
{
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_DISCONNECT);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
{
return false;
}
tolua_pushusertype(m_LuaState, a_Player, "cPlayer");
tolua_pushstring (m_LuaState, a_Reason.c_str());
if (!CallFunction(2, 1, FnName))
{
return false;
}
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
lua_pop(m_LuaState, 1);
return bRetVal;
}
bool cPlugin_NewLua::OnHandshake(cClientHandle * a_Client, const AString & a_Username)
{
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_HANDSHAKE);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
{
return false;
}
tolua_pushusertype(m_LuaState, a_Client, "cClientHandle");
tolua_pushstring (m_LuaState, a_Username.c_str());
if (!CallFunction(2, 1, FnName))
{
return false;
}
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
lua_pop(m_LuaState, 1);
return bRetVal;
}
bool cPlugin_NewLua::OnKilled(cPawn & a_Killed, cEntity * a_Killer)
{
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_KILLED);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
{
return false;
}
tolua_pushusertype(m_LuaState, &a_Killed, "cPawn");
tolua_pushusertype(m_LuaState, a_Killer, "cEntity");
if (!CallFunction(2, 1, FnName))
{
return false;
}
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
lua_pop(m_LuaState, 1);
return bRetVal;
}
bool cPlugin_NewLua::OnLogin(cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username)
{
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_LOGIN);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
{
return false;
}
tolua_pushusertype (m_LuaState, a_Client, "cClientHandle");
tolua_pushnumber (m_LuaState, a_ProtocolVersion);
tolua_pushcppstring(m_LuaState, a_Username);
if (!CallFunction(3, 1, FnName))
{
return false;
}
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
lua_pop(m_LuaState, 1);
return bRetVal;
}
bool cPlugin_NewLua::OnPlayerBreakingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
{
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_BREAKING_BLOCK);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
{
return false;
}
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer");
tolua_pushnumber (m_LuaState, a_BlockX);
tolua_pushnumber (m_LuaState, a_BlockY);
tolua_pushnumber (m_LuaState, a_BlockZ);
tolua_pushnumber (m_LuaState, a_BlockFace);
tolua_pushnumber (m_LuaState, a_BlockType);
tolua_pushnumber (m_LuaState, a_BlockMeta);
if (!CallFunction(7, 1, FnName))
{
return false;
}
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
lua_pop(m_LuaState, 1);
return bRetVal;
}
bool cPlugin_NewLua::OnPlayerBrokenBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
{
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_BROKEN_BLOCK);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
{
return false;
}
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer");
tolua_pushnumber (m_LuaState, a_BlockX);
tolua_pushnumber (m_LuaState, a_BlockY);
tolua_pushnumber (m_LuaState, a_BlockZ);
tolua_pushnumber (m_LuaState, a_BlockFace);
tolua_pushnumber (m_LuaState, a_BlockType);
tolua_pushnumber (m_LuaState, a_BlockMeta);
if (!CallFunction(7, 1, FnName))
{
return false;
}
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
lua_pop(m_LuaState, 1);
return bRetVal;
}
bool cPlugin_NewLua::OnPlayerEating(cPlayer & a_Player)
{
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_EATING);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
{
return false;
}
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer");
if (!CallFunction(1, 1, FnName))
{
return false;
}
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
lua_pop(m_LuaState, 1);
return bRetVal;
}
bool cPlugin_NewLua::OnPlayerJoined(cPlayer & a_Player)
{
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_JOINED);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
{
return false;
}
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer");
if (!CallFunction(1, 1, FnName))
{
return false;
}
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
lua_pop(m_LuaState, 1);
return bRetVal;
}
bool cPlugin_NewLua::OnPlayerLeftClick(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status)
{
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_LEFT_CLICK);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
{
return false;
}
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer");
tolua_pushnumber (m_LuaState, a_BlockX);
tolua_pushnumber (m_LuaState, a_BlockY);
tolua_pushnumber (m_LuaState, a_BlockZ);
tolua_pushnumber (m_LuaState, a_BlockFace);
tolua_pushnumber (m_LuaState, a_Status);
if (!CallFunction(6, 1, FnName))
{
return false;
}
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
lua_pop(m_LuaState, 1);
return bRetVal;
}
bool cPlugin_NewLua::OnPlayerMoved(cPlayer & a_Player)
{
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_MOVED);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
{
return false;
}
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer");
if (!CallFunction(1, 1, FnName))
{
return false;
}
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
lua_pop(m_LuaState, 1);
return bRetVal;
}
bool cPlugin_NewLua::OnPlayerPlacedBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
{
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_PLACED_BLOCK);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
{
return false;
}
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer");
tolua_pushnumber (m_LuaState, a_BlockX);
tolua_pushnumber (m_LuaState, a_BlockY);
tolua_pushnumber (m_LuaState, a_BlockZ);
tolua_pushnumber (m_LuaState, a_BlockFace);
tolua_pushnumber (m_LuaState, a_CursorX);
tolua_pushnumber (m_LuaState, a_CursorY);
tolua_pushnumber (m_LuaState, a_CursorZ);
tolua_pushnumber (m_LuaState, a_BlockType);
tolua_pushnumber (m_LuaState, a_BlockMeta);
if (!CallFunction(10, 1, FnName))
{
return false;
}
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
lua_pop(m_LuaState, 1);
return bRetVal;
}
bool cPlugin_NewLua::OnPlayerPlacingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
{
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_PLACING_BLOCK);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
{
return false;
}
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer");
tolua_pushnumber (m_LuaState, a_BlockX);
tolua_pushnumber (m_LuaState, a_BlockY);
tolua_pushnumber (m_LuaState, a_BlockZ);
tolua_pushnumber (m_LuaState, a_BlockFace);
tolua_pushnumber (m_LuaState, a_CursorX);
tolua_pushnumber (m_LuaState, a_CursorY);
tolua_pushnumber (m_LuaState, a_CursorZ);
tolua_pushnumber (m_LuaState, a_BlockType);
tolua_pushnumber (m_LuaState, a_BlockMeta);
if (!CallFunction(10, 1, FnName))
{
return false;
}
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
lua_pop(m_LuaState, 1);
return bRetVal;
}
bool cPlugin_NewLua::OnPlayerRightClick(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
{
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_RIGHT_CLICK);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
{
return false;
}
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer");
tolua_pushnumber (m_LuaState, a_BlockX);
tolua_pushnumber (m_LuaState, a_BlockY);
tolua_pushnumber (m_LuaState, a_BlockZ);
tolua_pushnumber (m_LuaState, a_BlockFace);
tolua_pushnumber (m_LuaState, a_CursorX);
tolua_pushnumber (m_LuaState, a_CursorY);
tolua_pushnumber (m_LuaState, a_CursorZ);
if (!CallFunction(8, 1, FnName))
{
return false;
}
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
lua_pop(m_LuaState, 1);
return bRetVal;
}
bool cPlugin_NewLua::OnPlayerShooting(cPlayer & a_Player)
{
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_SHOOTING);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
{
return false;
}
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer");
if (!CallFunction(1, 1, FnName))
{
return false;
}
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
lua_pop(m_LuaState, 1);
return bRetVal;
}
bool cPlugin_NewLua::OnPlayerSpawned(cPlayer & a_Player)
{
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_SPAWNED);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
{
return false;
}
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer");
if (!CallFunction(1, 1, FnName))
{
return false;
}
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
lua_pop(m_LuaState, 1);
return bRetVal;
}
bool cPlugin_NewLua::OnPlayerTossingItem(cPlayer & a_Player)
{
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_TOSSING_ITEM);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
{
return false;
}
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer");
if (!CallFunction(1, 1, FnName))
{
return false;
}
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
lua_pop(m_LuaState, 1);
return bRetVal;
}
bool cPlugin_NewLua::OnPlayerUsedBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
{
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_USED_BLOCK);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
{
return false;
}
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer");
tolua_pushnumber (m_LuaState, a_BlockX);
tolua_pushnumber (m_LuaState, a_BlockY);
tolua_pushnumber (m_LuaState, a_BlockZ);
tolua_pushnumber (m_LuaState, a_BlockFace);
tolua_pushnumber (m_LuaState, a_CursorX);
tolua_pushnumber (m_LuaState, a_CursorY);
tolua_pushnumber (m_LuaState, a_CursorZ);
tolua_pushnumber (m_LuaState, a_BlockType);
tolua_pushnumber (m_LuaState, a_BlockMeta);
if (!CallFunction(10, 1, FnName))
{
return false;
}
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
lua_pop(m_LuaState, 1);
return bRetVal;
}
bool cPlugin_NewLua::OnPlayerUsedItem(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
{
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_USED_ITEM);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
{
return false;
}
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer");
tolua_pushnumber (m_LuaState, a_BlockX);
tolua_pushnumber (m_LuaState, a_BlockY);
tolua_pushnumber (m_LuaState, a_BlockZ);
tolua_pushnumber (m_LuaState, a_BlockFace);
tolua_pushnumber (m_LuaState, a_CursorX);
tolua_pushnumber (m_LuaState, a_CursorY);
tolua_pushnumber (m_LuaState, a_CursorZ);
if (!CallFunction(8, 1, FnName))
{
return false;
}
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
lua_pop(m_LuaState, 1);
return bRetVal;
}
bool cPlugin_NewLua::OnPlayerUsingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
{
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_USING_BLOCK);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
{
return false;
}
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer");
tolua_pushnumber (m_LuaState, a_BlockX);
tolua_pushnumber (m_LuaState, a_BlockY);
tolua_pushnumber (m_LuaState, a_BlockZ);
tolua_pushnumber (m_LuaState, a_BlockFace);
tolua_pushnumber (m_LuaState, a_CursorX);
tolua_pushnumber (m_LuaState, a_CursorY);
tolua_pushnumber (m_LuaState, a_CursorZ);
tolua_pushnumber (m_LuaState, a_BlockType);
tolua_pushnumber (m_LuaState, a_BlockMeta);
if (!CallFunction(10, 1, "OnPlayerUsingBlock"))
{
return false;
}
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
lua_pop(m_LuaState, 1);
return bRetVal;
}
bool cPlugin_NewLua::OnPlayerUsingItem(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
{
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_USING_ITEM);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
{
return false;
}
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer");
tolua_pushnumber (m_LuaState, a_BlockX);
tolua_pushnumber (m_LuaState, a_BlockY);
tolua_pushnumber (m_LuaState, a_BlockZ);
tolua_pushnumber (m_LuaState, a_BlockFace);
tolua_pushnumber (m_LuaState, a_CursorX);
tolua_pushnumber (m_LuaState, a_CursorY);
tolua_pushnumber (m_LuaState, a_CursorZ);
if (!CallFunction(8, 1, FnName))
{
return false;
}
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
lua_pop(m_LuaState, 1);
return bRetVal;
}
bool cPlugin_NewLua::OnPostCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe)
{
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_POST_CRAFTING);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
{
return false;
}
tolua_pushusertype(m_LuaState, (void *)a_Player, "cPlayer");
tolua_pushusertype(m_LuaState, (void *)a_Grid, "cCraftingGrid");
tolua_pushusertype(m_LuaState, (void *)a_Recipe, "cCraftingRecipe");
if (!CallFunction(3, 1, FnName))
{
return false;
}
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
lua_pop(m_LuaState, 1);
return bRetVal;
}
bool cPlugin_NewLua::OnPreCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe)
{
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PRE_CRAFTING);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
{
return false;
}
tolua_pushusertype(m_LuaState, (void *)a_Player, "cPlayer");
tolua_pushusertype(m_LuaState, (void *)a_Grid, "cCraftingGrid");
tolua_pushusertype(m_LuaState, (void *)a_Recipe, "cCraftingRecipe");
if (!CallFunction(3, 1, FnName))
{
return false;
}
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
lua_pop(m_LuaState, 1);
return bRetVal;
}
bool cPlugin_NewLua::OnTakeDamage(cPawn & a_Receiver, TakeDamageInfo & a_TDI)
{
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_TAKE_DAMAGE);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
{
return false;
}
tolua_pushusertype(m_LuaState, &a_Receiver, "cPawn");
tolua_pushusertype(m_LuaState, &a_TDI, "TakeDamageInfo");
if (!CallFunction(2, 1, FnName))
{
return false;
}
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) != 0);
lua_pop(m_LuaState, 1);
return bRetVal;
}
bool cPlugin_NewLua::OnUpdatedSign(
cWorld * a_World,
int a_BlockX, int a_BlockY, int a_BlockZ,
const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4,
cPlayer * a_Player
)
{
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_UPDATED_SIGN);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
{
return false;
}
tolua_pushusertype(m_LuaState, (void *)a_World, "cWorld");
tolua_pushnumber (m_LuaState, a_BlockX);
tolua_pushnumber (m_LuaState, a_BlockY);
tolua_pushnumber (m_LuaState, a_BlockZ);
tolua_pushstring (m_LuaState, a_Line1.c_str());
tolua_pushstring (m_LuaState, a_Line2.c_str());
tolua_pushstring (m_LuaState, a_Line3.c_str());
tolua_pushstring (m_LuaState, a_Line4.c_str());
tolua_pushusertype(m_LuaState, (void *)a_Player, "cPlayer");
if (!CallFunction(9, 1, FnName))
{
return false;
}
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
lua_pop(m_LuaState, 1);
return bRetVal;
}
bool cPlugin_NewLua::OnUpdatingSign(
cWorld * a_World,
int a_BlockX, int a_BlockY, int a_BlockZ,
AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4,
cPlayer * a_Player
)
{
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_UPDATING_SIGN);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
{
return false;
}
tolua_pushusertype(m_LuaState, (void *)a_World, "cWorld");
tolua_pushnumber (m_LuaState, a_BlockX);
tolua_pushnumber (m_LuaState, a_BlockY);
tolua_pushnumber (m_LuaState, a_BlockZ);
tolua_pushstring (m_LuaState, a_Line1.c_str());
tolua_pushstring (m_LuaState, a_Line2.c_str());
tolua_pushstring (m_LuaState, a_Line3.c_str());
tolua_pushstring (m_LuaState, a_Line4.c_str());
tolua_pushusertype(m_LuaState, (void *)a_Player, "cPlayer");
if (!CallFunction(9, 5, "OnUpdatingSign"))
{
return false;
}
bool bRetVal = (tolua_toboolean(m_LuaState, -5, 0) > 0);
if (lua_isstring(m_LuaState, -4))
{
a_Line1 = tolua_tostring(m_LuaState, -4, "");
}
if (lua_isstring(m_LuaState, -3))
{
a_Line2 = tolua_tostring(m_LuaState, -3, "");
}
if (lua_isstring(m_LuaState, -2))
{
a_Line3 = tolua_tostring(m_LuaState, -2, "");
}
if (lua_isstring(m_LuaState, -1))
{
a_Line4 = tolua_tostring(m_LuaState, -1, "");
}
return bRetVal;
}
bool cPlugin_NewLua::OnWeatherChanged(cWorld * a_World)
{
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_WEATHER_CHANGED);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
{
return false;
}
tolua_pushusertype(m_LuaState, (void *)a_World, "cWorld");
if (!CallFunction(1, 1, FnName))
{
return false;
}
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
lua_pop(m_LuaState, 1);
return bRetVal;
}
bool cPlugin_NewLua::CanAddHook(cPluginManager::PluginHook a_Hook)
{
const char * FnName = GetHookFnName(a_Hook);
if (FnName == NULL)
{
// Unknown hook ID
LOGWARNING("Plugin %s wants to add an unknown hook ID (%d). The plugin need not work properly.", GetName().c_str(), a_Hook);
return false;
}
// Check if the function is available
lua_getglobal(m_LuaState, FnName);
bool res = lua_isfunction(m_LuaState, -1);
lua_pop(m_LuaState, 1);
if (res)
{
return true;
}
LOGWARNING("Plugin %s wants to add a hook (%d), but it doesn't provide the callback function \"%s\" for it. The plugin need not work properly.",
GetName().c_str(), a_Hook, FnName
);
// Lua stacktrace:
LOGWARNING("Stack trace:");
lua_Debug entry;
int depth = 0;
while (lua_getstack(m_LuaState, depth, &entry))
{
int status = lua_getinfo(m_LuaState, "Sln", &entry);
assert(status);
LOGWARNING(" %s(%d): %s", entry.short_src, entry.currentline, entry.name ? entry.name : "?");
depth++;
}
LOGWARNING("Stack trace end");
return false;
}
const char * cPlugin_NewLua::GetHookFnName(cPluginManager::PluginHook a_Hook)
{
switch (a_Hook)
{
case cPluginManager::HOOK_CHAT: return "OnChat";
case cPluginManager::HOOK_CHUNK_GENERATED: return "OnChunkGenerated";
case cPluginManager::HOOK_CHUNK_GENERATING: return "OnChunkGenerating";
case cPluginManager::HOOK_COLLECT_PICKUP: return "OnCollectPickup";
case cPluginManager::HOOK_CRAFTING_NO_RECIPE: return "OnCraftingNoRecipe";
case cPluginManager::HOOK_DISCONNECT: return "OnDisconnect";
case cPluginManager::HOOK_HANDSHAKE: return "OnHandshake";
case cPluginManager::HOOK_KILLED: return "OnKilled";
case cPluginManager::HOOK_LOGIN: return "OnLogin";
case cPluginManager::HOOK_PLAYER_BREAKING_BLOCK: return "OnPlayerBreakingBlock";
case cPluginManager::HOOK_PLAYER_BROKEN_BLOCK: return "OnPlayerBrokenBlock";
case cPluginManager::HOOK_PLAYER_EATING: return "OnPlayerEating";
case cPluginManager::HOOK_PLAYER_JOINED: return "OnPlayerJoined";
case cPluginManager::HOOK_PLAYER_LEFT_CLICK: return "OnPlayerLeftClick";
case cPluginManager::HOOK_PLAYER_MOVED: return "OnPlayerMoved";
case cPluginManager::HOOK_PLAYER_PLACED_BLOCK: return "OnPlayerPlacedBlock";
case cPluginManager::HOOK_PLAYER_PLACING_BLOCK: return "OnPlayerPlacingBlock";
case cPluginManager::HOOK_PLAYER_RIGHT_CLICK: return "OnPlayerRightClick";
case cPluginManager::HOOK_PLAYER_SHOOTING: return "OnPlayerShooting";
case cPluginManager::HOOK_PLAYER_SPAWNED: return "OnPlayerSpawned";
case cPluginManager::HOOK_PLAYER_TOSSING_ITEM: return "OnPlayerTossingItem";
case cPluginManager::HOOK_PLAYER_USED_BLOCK: return "OnPlayerUsedBlock";
case cPluginManager::HOOK_PLAYER_USED_ITEM: return "OnPlayerUsedItem";
case cPluginManager::HOOK_PLAYER_USING_BLOCK: return "OnPlayerUsingBlock";
case cPluginManager::HOOK_PLAYER_USING_ITEM: return "OnPlayerUsingItem";
case cPluginManager::HOOK_POST_CRAFTING: return "OnPostCrafting";
case cPluginManager::HOOK_PRE_CRAFTING: return "OnPreCrafting";
case cPluginManager::HOOK_TAKE_DAMAGE: return "OnTakeDamage";
case cPluginManager::HOOK_TICK: return "OnTick";
case cPluginManager::HOOK_UPDATED_SIGN: return "OnUpdatedSign";
case cPluginManager::HOOK_UPDATING_SIGN: return "OnUpdatingSign";
case cPluginManager::HOOK_WEATHER_CHANGED: return "OnWeatherChanged";
default: return NULL;
} // switch (a_Hook)
}
AString cPlugin_NewLua::HandleWebRequest( HTTPRequest * a_Request )
{
cCSLock Lock(m_CriticalSection);
std::string RetVal = "";
std::pair< std::string, std::string > TabName = GetTabNameForRequest(a_Request);
std::string SafeTabName = TabName.second;
if( SafeTabName.empty() )
return "";
sWebPluginTab* Tab = 0;
for( TabList::iterator itr = GetTabs().begin(); itr != GetTabs().end(); ++itr )
{
if( (*itr)->SafeTitle.compare( SafeTabName ) == 0 ) // This is the one! Rawr
{
Tab = *itr;
break;
}
}
if( Tab )
{
//LOGINFO("1. Stack size: %i", lua_gettop(m_LuaState) );
lua_rawgeti( m_LuaState, LUA_REGISTRYINDEX, Tab->UserData); // same as lua_getref()
//LOGINFO("2. Stack size: %i", lua_gettop(m_LuaState) );
// Push HTTPRequest
tolua_pushusertype( m_LuaState, a_Request, "HTTPRequest" );
//LOGINFO("Calling bound function! :D");
int s = lua_pcall( m_LuaState, 1, 1, 0);
if ( s != 0 )
{
std::string err = lua_tostring(m_LuaState, -1);
LOGERROR("-- %s", err.c_str() );
lua_pop(m_LuaState, 1);
LOGINFO("error. Stack size: %i", lua_gettop(m_LuaState) );
return err; // Show the error message in the web page, looks cool
}
if( !lua_isstring( m_LuaState, -1 ) )
{
LOGWARN("WARNING: WebPlugin tab '%s' did not return a string!", Tab->Title.c_str() );
lua_pop(m_LuaState, 1); // Pop return value
return std::string("WARNING: WebPlugin tab '") + Tab->Title + std::string("' did not return a string!");
}
RetVal += tolua_tostring(m_LuaState, -1, 0);
lua_pop(m_LuaState, 1); // Pop return value
//LOGINFO("ok. Stack size: %i", lua_gettop(m_LuaState) );
}
return RetVal;
}
bool cPlugin_NewLua::AddWebTab( const AString & a_Title, lua_State * a_LuaState, int a_FunctionReference )
{
cCSLock Lock(m_CriticalSection);
if (a_LuaState != m_LuaState)
{
LOGERROR("Only allowed to add a tab to a WebPlugin of your own Plugin!");
return false;
}
sWebPluginTab * Tab = new sWebPluginTab();
Tab->Title = a_Title;
Tab->SafeTitle = SafeString(a_Title);
Tab->UserData = a_FunctionReference;
GetTabs().push_back( Tab );
return true;
}
// Helper functions
bool cPlugin_NewLua::PushFunction(const char * a_FunctionName, bool a_bLogError /* = true */)
{
lua_getglobal(m_LuaState, a_FunctionName);
if (!lua_isfunction(m_LuaState, -1))
{
if (a_bLogError)
{
LOGWARN("Error in plugin %s: Could not find function %s()", GetName().c_str(), a_FunctionName);
}
lua_pop(m_LuaState, 1);
return false;
}
return true;
}
bool cPlugin_NewLua::CallFunction( int a_NumArgs, int a_NumResults, const char* a_FunctionName )
{
int s = lua_pcall(m_LuaState, a_NumArgs, a_NumResults, 0);
if (report_errors(m_LuaState, s))
{
LOGWARN("Error in plugin %s calling function %s()", GetName().c_str(), a_FunctionName);
return false;
}
return true;
}