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ClassicFluidSimulator.cpp
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Simulators now have direct access to the cChunk object in the WakeUp() call
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2013-02-28 07:42:45 +00:00 |
ClassicFluidSimulator.h
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Simulators now have direct access to the cChunk object in the WakeUp() call
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2013-02-28 07:42:45 +00:00 |
DelayedFluidSimulator.cpp
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Simulators now have direct access to the cChunk object in the WakeUp() call
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2013-02-28 07:42:45 +00:00 |
DelayedFluidSimulator.h
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Simulators now have direct access to the cChunk object in the WakeUp() call
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2013-02-28 07:42:45 +00:00 |
FireSimulator.cpp
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Simulators now have direct access to the cChunk object in the WakeUp() call
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2013-02-28 07:42:45 +00:00 |
FireSimulator.h
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Simulators now have direct access to the cChunk object in the WakeUp() call
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2013-02-28 07:42:45 +00:00 |
FloodyFluidSimulator.cpp
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Added the HOOK_BLOCK_TO_PICKUPS hook that fires when a block is dug up and should be converted to pickups.
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2013-01-27 02:00:33 +00:00 |
FloodyFluidSimulator.h
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Floody fluid simulator can create sourceblocks (configurable in World.ini)
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2013-01-04 05:21:07 +00:00 |
FluidSimulator.cpp
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Fluids will wash away crops and sugarcane.
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2012-10-19 18:48:34 +00:00 |
FluidSimulator.h
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Initial Floody fluid simulator.
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2012-10-14 17:06:21 +00:00 |
RedstoneSimulator.cpp
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Simulators now have direct access to the cChunk object in the WakeUp() call
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2013-02-28 07:42:45 +00:00 |
RedstoneSimulator.h
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Simulators now have direct access to the cChunk object in the WakeUp() call
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2013-02-28 07:42:45 +00:00 |
SandSimulator.cpp
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Simulators now have direct access to the cChunk object in the WakeUp() call
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2013-02-28 07:42:45 +00:00 |
SandSimulator.h
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Simulators now have direct access to the cChunk object in the WakeUp() call
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2013-02-28 07:42:45 +00:00 |
Simulator.cpp
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Simulators now have direct access to the cChunk object in the WakeUp() call
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2013-02-28 07:42:45 +00:00 |
Simulator.h
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Simulators now have direct access to the cChunk object in the WakeUp() call
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2013-02-28 07:42:45 +00:00 |
SimulatorManager.cpp
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Simulators now have direct access to the cChunk object in the WakeUp() call
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2013-02-28 07:42:45 +00:00 |
SimulatorManager.h
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Simulators now have direct access to the cChunk object in the WakeUp() call
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2013-02-28 07:42:45 +00:00 |