a78fd671b2
* Removed BiomeDef.h * Removed ChunkDef.h from Globals.h * Added to CONTRIBUTORS. * Re-added empty last line to Globals.h * Included stddef and StringUtils in BiomeDef.h * Fixed build tools compiling. It compiles, but at what cost? * Added include to src/Generating/Trees.h * Include added in ChunkGeneratorThread.h * Moved rearranged includes in LineBlockTracer.cpp * Re-arrange headers in ChunkInterface.cpp * Included ChunkDef.h in Path.h * Included ChunkDef.h in NBTChunkSerializer.h * Rearranged included and added required includes to headers. * Removed unnecessary included in StringUtils.h.
204 lines
7.4 KiB
C++
204 lines
7.4 KiB
C++
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// cFile.h
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// Interfaces to the cFile class providing an OS-independent abstraction of a file.
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/*
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The object is optimized towards binary reads.
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The object has no multithreading locks, don't use from multiple threads!
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Usage:
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1, Construct a cFile instance (no-param constructor)
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2, Open a file using Open(), check return value for success
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3, Read / write
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4, Destroy the instance
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-- OR --
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1, Construct a cFile instance opening the file (filename-param constructor)
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2, Check if the file was opened using IsOpen()
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3, Read / write
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4, Destroy the instance
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For reading entire files into memory, just use the static cFile::ReadWholeFile()
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*/
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#pragma once
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#include "StringUtils.h"
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// tolua_begin
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class cFile
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{
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public:
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// tolua_end
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inline static char PathSeparator()
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{
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#ifdef _WIN32
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return '\\';
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#else
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return '/';
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#endif
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}
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/** The mode in which to open the file */
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enum eMode
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{
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fmRead, // Read-only. If the file doesn't exist, object will not be valid
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fmWrite, // Write-only. If the file already exists, it will be overwritten
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fmReadWrite, // Read / write. If the file already exists, it will be left intact; writing will overwrite the data from the beginning
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fmAppend // Write-only. If the file already exists cursor will be moved to the end of the file
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} ;
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/** Simple constructor - creates an unopened file object, use Open() to open / create a real file */
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cFile(void);
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/** Constructs and opens / creates the file specified, use IsOpen() to check for success */
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cFile(const AString & iFileName, eMode iMode);
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/** Auto-closes the file, if open */
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~cFile();
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bool Open(const AString & iFileName, eMode iMode);
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void Close(void);
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bool IsOpen(void) const;
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bool IsEOF(void) const;
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/** Reads up to a_NumBytes bytes into a_Buffer, returns the number of bytes actually read, or -1 on failure; asserts if not open */
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int Read(void * a_Buffer, size_t a_NumBytes);
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/** Reads up to a_NumBytes bytes, returns the bytes actually read, or empty string on failure; asserts if not open */
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AString Read(size_t a_NumBytes);
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/** Writes up to a_NumBytes bytes from a_Buffer, returns the number of bytes actually written, or -1 on failure; asserts if not open */
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int Write(const void * a_Buffer, size_t a_NumBytes);
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int Write(std::string_view a_String)
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{
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return Write(a_String.data(), a_String.size());
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}
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/** Seeks to iPosition bytes from file start, returns old position or -1 for failure; asserts if not open */
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long Seek (int iPosition);
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/** Returns the current position (bytes from file start) or -1 for failure; asserts if not open */
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long Tell (void) const;
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/** Returns the size of file, in bytes, or -1 for failure; asserts if not open */
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long GetSize(void) const;
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/** Reads the file from current position till EOF into an AString; returns the number of bytes read or -1 for error */
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int ReadRestOfFile(AString & a_Contents);
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/** Returns true if the file specified exists */
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static bool Exists(const AString & a_FileName); // Exported in ManualBindings.cpp
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/** Deletes a file or a folder, returns true if successful.
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Prefer to use DeleteFile or DeleteFolder, since those don't have the penalty of checking whether a_Path is a folder. */
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static bool Delete(const AString & a_Path); // Exported in ManualBindings.cpp
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/** Deletes a file, returns true if successful.
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Returns false if a_FileName points to a folder. */
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static bool DeleteFile(const AString & a_FileName); // Exported in ManualBindings.cpp
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/** Deletes a folder, returns true if successful.
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Returns false if a_FolderName points to a file. */
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static bool DeleteFolder(const AString & a_FolderName); // Exported in ManualBindings.cpp
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/** Deletes all content from the specified folder.
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The specified folder itself stays intact.
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Returns true on success, false on failure. */
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static bool DeleteFolderContents(const AString & a_FolderName); // Exported in ManualBindings.cpp
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/** Renames a file or folder, returns true if successful. May fail if dest already exists (libc-dependant)! */
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static bool Rename(const AString & a_OrigPath, const AString & a_NewPath); // Exported in ManualBindings.cpp
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/** Copies a file, returns true if successful.
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Overwrites the dest file if it already exists. */
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static bool Copy(const AString & a_SrcFileName, const AString & a_DstFileName); // Exported in ManualBindings.cpp
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/** Returns true if the specified path is a folder */
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static bool IsFolder(const AString & a_Path); // Exported in ManualBindings.cpp
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/** Returns true if the specified path is a regular file */
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static bool IsFile(const AString & a_Path); // Exported in ManualBindings.cpp
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/** Returns the size of the file, or a negative number on error */
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static long GetSize(const AString & a_FileName); // Exported in ManualBindings.cpp
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/** Creates a new folder with the specified name. Returns true if successful. Path may be relative or absolute */
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static bool CreateFolder(const AString & a_FolderPath); // Exported in ManualBindings.cpp
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/** Creates a new folder with the specified name, creating its parents if needed. Path may be relative or absolute.
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Returns true if the folder exists at the end of the operation (either created, or already existed).
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Supports only paths that use the path separator used by the current platform (MSVC CRT supports slashes for file paths, too, but this function doesn't) */
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static bool CreateFolderRecursive(const AString & a_FolderPath); // Exported in ManualBindings.cpp
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/** Returns the entire contents of the specified file as a string. Returns empty string on error. */
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static AString ReadWholeFile(const AString & a_FileName); // Exported in ManualBindings.cpp
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/** Returns a_FileName with its extension changed to a_NewExt.
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a_FileName may contain path specification. */
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static AString ChangeFileExt(const AString & a_FileName, const AString & a_NewExt); // Exported in ManualBindings.cpp
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/** Returns the last modification time (in current timezone) of the specified file.
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The value returned is in the same units as the value returned by time() function.
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If the file is not found / accessible, zero is returned.
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Works for folders, too, when specified without the trailing path separator. */
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static unsigned GetLastModificationTime(const AString & a_FileName); // Exported in ManualBindings.cpp
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// tolua_begin
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/** Returns the path separator used by the current platform.
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Note that the platform / CRT may support additional path separators (such as slashes on Windows), these don't get reported. */
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static AString GetPathSeparator(void);
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/** Returns the customary executable extension used by the current platform. */
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static AString GetExecutableExt(void);
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// tolua_end
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/** Returns the list of all items in the specified folder (files, folders, nix pipes, whatever's there). */
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static AStringVector GetFolderContents(const AString & a_Folder); // Exported in ManualBindings.cpp
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int vPrintf(const char * a_Format, fmt::printf_args a_ArgList);
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template <typename... Args>
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int Printf(const char * a_Format, const Args & ... a_Args)
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{
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return vPrintf(a_Format, fmt::make_printf_args(a_Args...));
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}
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/** Flushes all the bufferef output into the file (only when writing) */
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void Flush(void);
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private:
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FILE * m_File;
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} ; // tolua_export
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/** A wrapper for file streams that enables exceptions. */
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template <class StreamType>
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class FileStream final : public StreamType
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{
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public:
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FileStream(const std::string & Path);
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};
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using InputFileStream = FileStream<std::ifstream>;
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using OutputFileStream = FileStream<std::ofstream>;
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