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AggressiveMonster.cpp
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Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
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2013-04-13 21:02:10 +00:00 |
AggressiveMonster.h
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Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
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2013-04-13 21:02:10 +00:00 |
Bat.h
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Blaze.cpp
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Blaze.h
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Cavespider.cpp
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Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
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2013-04-13 21:02:10 +00:00 |
Cavespider.h
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Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
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2013-04-13 21:02:10 +00:00 |
Chicken.cpp
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Chicken.h
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Cow.cpp
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Cow.h
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Creeper.cpp
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Creeper.h
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Enderman.cpp
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Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
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2013-04-13 21:02:10 +00:00 |
Enderman.h
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Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
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2013-04-13 21:02:10 +00:00 |
Ghast.cpp
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Ghast.h
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Magmacube.cpp
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Magmacube.h
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Monster.cpp
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Moved physics to the cEntity class from the derivative classes (cMonster, cPickup). Added physics override to cPlayer to disable physics calculations. Fixed bug with pitch calculations on mobs.
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2013-04-22 07:18:03 +00:00 |
Monster.h
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Moved physics to the cEntity class from the derivative classes (cMonster, cPickup). Added physics override to cPlayer to disable physics calculations. Fixed bug with pitch calculations on mobs.
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2013-04-22 07:18:03 +00:00 |
Mooshroom.cpp
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Mooshroom.h
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Ocelot.h
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PassiveAggressiveMonster.cpp
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PassiveAggressiveMonster.h
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PassiveMonster.cpp
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Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
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2013-04-13 21:02:10 +00:00 |
PassiveMonster.h
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Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
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2013-04-13 21:02:10 +00:00 |
Pig.cpp
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Pig.h
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Sheep.cpp
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Sheep.h
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Silverfish.h
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Skeleton.cpp
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Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
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2013-04-13 21:02:10 +00:00 |
Skeleton.h
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Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
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2013-04-13 21:02:10 +00:00 |
Slime.cpp
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Slime.h
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Spider.cpp
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Spider.h
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Squid.cpp
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Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
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2013-04-13 21:02:10 +00:00 |
Squid.h
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Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
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2013-04-13 21:02:10 +00:00 |
Villager.cpp
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Villager.h
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Witch.cpp
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Witch.h
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Wolf.h
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Zombie.cpp
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Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
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2013-04-13 21:02:10 +00:00 |
Zombie.h
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Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
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2013-04-13 21:02:10 +00:00 |
Zombiepigman.cpp
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Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
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2013-04-13 21:02:10 +00:00 |
Zombiepigman.h
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Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
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2013-04-13 21:02:10 +00:00 |