81 lines
1.7 KiB
C++
81 lines
1.7 KiB
C++
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#include "Globals.h"
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#include "ChunkGenerator.h"
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#include "ChunkDesc.h"
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#include "ComposableGenerator.h"
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#include "Noise3DGenerator.h"
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#include "../IniFile.h"
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#include "../FastRandom.h"
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void cChunkGenerator::Initialize(cIniFile & a_IniFile)
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{
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// Get the seed; create a new one and log it if not found in the INI file:
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if (a_IniFile.HasValue("Seed", "Seed"))
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{
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m_Seed = a_IniFile.GetValueI("Seed", "Seed");
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}
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else
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{
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m_Seed = GetRandomProvider().RandInt();
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LOGINFO("Chosen a new random seed for world: %d", m_Seed);
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a_IniFile.SetValueI("Seed", "Seed", m_Seed);
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}
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m_Dimension = StringToDimension(a_IniFile.GetValue("General", "Dimension", "Overworld"));
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}
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std::unique_ptr<cChunkGenerator> cChunkGenerator::CreateFromIniFile(cIniFile & a_IniFile)
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{
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// Get the generator engine based on the INI file settings:
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std::unique_ptr<cChunkGenerator> res;
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AString GeneratorName = a_IniFile.GetValueSet("Generator", "Generator", "Composable");
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if (NoCaseCompare(GeneratorName, "Noise3D") == 0)
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{
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res.reset(new cNoise3DGenerator());
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}
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else
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{
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if (NoCaseCompare(GeneratorName, "composable") != 0)
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{
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LOGWARN("[Generator]::Generator value \"%s\" not recognized, using \"Composable\".", GeneratorName.c_str());
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}
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res.reset(new cComposableGenerator());
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}
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if (res == nullptr)
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{
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LOGERROR("Generator could not start, aborting the server");
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return nullptr;
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}
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res->Initialize(a_IniFile);
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return res;
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}
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EMCSBiome cChunkGenerator::GetBiomeAt(int a_BlockX, int a_BlockZ)
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{
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cChunkDef::BiomeMap Biomes;
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int Y = 0;
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int ChunkX, ChunkZ;
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cChunkDef::AbsoluteToRelative(a_BlockX, Y, a_BlockZ, ChunkX, ChunkZ);
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GenerateBiomes({ChunkX, ChunkZ}, Biomes);
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return cChunkDef::GetBiome(Biomes, a_BlockX, a_BlockZ);
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}
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