1
0
cuberite-2a/source/Items/ItemShovel.h
madmaxoft@gmail.com 1a127f5510 Added the HOOK_BLOCK_TO_PICKUPS hook that fires when a block is dug up and should be converted to pickups.
Note that cItems is used in the function signature but not yet exported in the API, TODO!

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1176 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-01-27 02:00:33 +00:00

41 lines
884 B
C++

#pragma once
#include "ItemHandler.h"
#include "../World.h"
#include "../Player.h"
#include "../Blocks/BlockHandler.h"
class cItemShovelHandler : public cItemHandler
{
public:
cItemShovelHandler(int a_ItemType)
: cItemHandler(a_ItemType)
{
}
virtual bool OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, cItem * a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override
{
BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
if (Block == E_BLOCK_SNOW)
{
BlockHandler(Block)->DropBlock(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ);
a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0);
a_Player->UseEquippedItem();
return true;
}
return false;
}
virtual bool CanHarvestBlock(BLOCKTYPE a_BlockType) override
{
return (a_BlockType == E_BLOCK_SNOW);
}
};