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cuberite-2a/src/GroupManager.h
STRWarrior 7c750914f0 Improvements:
Adds a function in cRoot that allows you to reload all the groups permissions.
Note: Players don't automatically load their new permissions.
You can use cPlayer::LoadPermissionsFromDisk for that.
2014-02-05 18:10:08 +01:00

32 lines
274 B
C++

#pragma once
class cGroup;
class cGroupManager
{
public:
cGroup * GetGroup(const AString & a_Name);
void LoadGroups(void);
private:
friend class cRoot;
cGroupManager();
~cGroupManager();
struct sGroupManagerState;
sGroupManagerState * m_pState;
} ;