1
0
cuberite-2a/source/Blocks/BlockFlower.h
2013-07-29 12:13:03 +01:00

54 lines
773 B
C++

#pragma once
#include "BlockHandler.h"
class cBlockFlowerHandler :
public cBlockHandler
{
public:
cBlockFlowerHandler(BLOCKTYPE a_BlockType)
: cBlockHandler(a_BlockType)
{
}
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
{
// Reset meta to 0
a_Pickups.push_back(cItem(m_BlockType, 1, 0));
}
virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
{
return (a_RelY > 0) && IsBlockTypeOfDirt(a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ));
}
virtual bool DoesAllowBlockOnTop(void) override
{
return false;
}
virtual bool CanBePlacedOnSide(void) override
{
return false;
}
virtual const char * GetStepSound(void) override
{
return "step.grass";
}
} ;