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cuberite-2a/src/BlockEntities
QUSpilPrgm 33cd7f4e75 - Add a activation flag to droppers and dispensers. Previously droppers and dispensers shot items with every block update.
- Fixes a range check inside cIncrementalRedstoneSimulator::Simulate
2016-06-15 10:33:49 +02:00
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BeaconEntity.cpp allow use failures to propagate from the entity/block to the player 2015-12-13 13:27:38 +01:00
BeaconEntity.h allow use failures to propagate from the entity/block to the player 2015-12-13 13:27:38 +01:00
BlockEntity.cpp Implemented brewing 2015-11-03 18:00:55 +01:00
BlockEntity.h Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
BlockEntityWithItems.h Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
BrewingstandEntity.cpp Moved variables into scope, removed unused variables and fixed variables 2015-12-17 10:48:36 +01:00
BrewingstandEntity.h allow use failures to propagate from the entity/block to the player 2015-12-13 13:27:38 +01:00
CMakeLists.txt Renamed leftover strings to Cuberite / Server, as needed. 2016-01-01 21:05:09 +01:00
ChestEntity.cpp Reduced unnecessary block updates 2016-04-23 00:30:00 +03:00
ChestEntity.h Reduced unnecessary block updates 2016-04-23 00:30:00 +03:00
CommandBlockEntity.cpp Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
CommandBlockEntity.h Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
DispenserEntity.cpp - Add a activation flag to droppers and dispensers. Previously droppers and dispensers shot items with every block update. 2016-06-15 10:33:49 +02:00
DispenserEntity.h Update Dispensers and let them act more like in Vanilla 2016-06-03 15:45:49 +02:00
DropSpenserEntity.cpp - Add a activation flag to droppers and dispensers. Previously droppers and dispensers shot items with every block update. 2016-06-15 10:33:49 +02:00
DropSpenserEntity.h Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
DropperEntity.cpp Merge remote-tracking branch 'origin/master' into chestcarts 2014-09-27 18:40:00 +01:00
DropperEntity.h Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
EnderChestEntity.cpp allow use failures to propagate from the entity/block to the player 2015-12-13 13:27:38 +01:00
EnderChestEntity.h Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
FlowerPotEntity.cpp allow use failures to propagate from the entity/block to the player 2015-12-13 13:27:38 +01:00
FlowerPotEntity.h Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
FurnaceEntity.cpp Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
FurnaceEntity.h Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
HopperEntity.cpp Proper entity destruction in non-ticking chunks 2016-02-19 07:05:22 +02:00
HopperEntity.h Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
JukeboxEntity.cpp allow use failures to propagate from the entity/block to the player 2015-12-13 13:27:38 +01:00
JukeboxEntity.h Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
MobHeadEntity.cpp Changed the format of the MobHead data to allow MobHeads working on MInecraft 1.8 2016-01-11 17:55:32 +01:00
MobHeadEntity.h Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
MobSpawnerEntity.cpp allow use failures to propagate from the entity/block to the player 2015-12-13 13:27:38 +01:00
MobSpawnerEntity.h Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
NoteEntity.cpp Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
NoteEntity.h Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
SignEntity.cpp allow use failures to propagate from the entity/block to the player 2015-12-13 13:27:38 +01:00
SignEntity.h Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00