71 lines
1.2 KiB
C++
71 lines
1.2 KiB
C++
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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#include "ThrownSnowballEntity.h"
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#include "../World.h"
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cThrownSnowballEntity::cThrownSnowballEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed) :
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super(pkSnowball, a_Creator, a_X, a_Y, a_Z, 0.25, 0.25),
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m_DestroyTimer(-1)
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{
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SetSpeed(a_Speed);
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}
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void cThrownSnowballEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace)
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{
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m_DestroyTimer = 2;
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}
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void cThrownSnowballEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos)
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{
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int TotalDamage = 0;
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if (a_EntityHit.IsMob())
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{
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eMonsterType MobType = static_cast<cMonster &>(a_EntityHit).GetMobType();
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if (MobType == mtBlaze)
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{
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TotalDamage = 3;
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}
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}
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// TODO: If entity is Ender Crystal, destroy it
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a_EntityHit.TakeDamage(dtRangedAttack, this, TotalDamage, 1);
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m_DestroyTimer = 5;
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}
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void cThrownSnowballEntity::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
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{
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if (m_DestroyTimer > 0)
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{
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m_DestroyTimer--;
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if (m_DestroyTimer == 0)
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{
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Destroy();
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return;
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}
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}
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else
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{
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super::Tick(a_Dt, a_Chunk);
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}
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}
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