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cuberite-2a/src/Blocks/BlockInfested.h

90 lines
2.2 KiB
C++

// BlockInfested.h
// Declares the cBlockInfestedHandler class representing the handler for Silverfish blocks (Mojang calls them Monster Eggs)
#include "../Entities/Player.h"
class cBlockInfestedHandler final:
public cBlockHandler
{
using Super = cBlockHandler;
public:
using Super::Super;
private:
static void SpawnSilverfish(cWorldInterface & a_WorldInterface, Vector3i a_BlockPos)
{
// TODO: only display animation if the difficulty allows mob spawns - Add when difficulty is implemented
const auto Position = Vector3f(a_BlockPos.x + 0.5f, a_BlockPos.y, a_BlockPos.z + 0.5f);
a_WorldInterface.SpawnMob(Position.x, Position.y, Position.z, mtSilverfish, false);
a_WorldInterface.GetBroadcastManager().BroadcastParticleEffect("explode", Position, Vector3f(), 0.1f, 50);
}
virtual cItems ConvertToPickups(const NIBBLETYPE a_BlockMeta, const cItem * const a_Tool) const override
{
switch (a_BlockMeta)
{
case E_META_SILVERFISH_EGG_STONE:
{
if (ToolHasSilkTouch(a_Tool))
{
return { E_BLOCK_STONE };
}
else
{
return { E_BLOCK_COBBLESTONE };
}
}
case E_META_SILVERFISH_EGG_COBBLESTONE: return { E_BLOCK_COBBLESTONE };
case E_META_SILVERFISH_EGG_STONE_BRICK: return { E_BLOCK_STONE_BRICKS };
case E_META_SILVERFISH_EGG_MOSSY_STONE_BRICK: return cItem(E_BLOCK_STONE_BRICKS, 1, E_META_STONE_BRICK_MOSSY);
case E_META_SILVERFISH_EGG_CRACKED_STONE_BRICK: return cItem(E_BLOCK_STONE_BRICKS, 1, E_META_STONE_BRICK_CRACKED);
case E_META_SILVERFISH_EGG_CHISELED_STONE_BRICK: return cItem(E_BLOCK_STONE_BRICKS, 1, E_META_STONE_BRICK_ORNAMENT);
}
return {};
}
virtual void OnBroken(
cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface,
Vector3i a_BlockPos,
BLOCKTYPE a_OldBlockType, NIBBLETYPE a_OldBlockMeta,
const cEntity * a_Digger
) const override
{
if (a_Digger != nullptr)
{
if (a_Digger->IsPlayer())
{
const auto Player = static_cast<const cPlayer *>(a_Digger);
if (Player->IsGameModeCreative())
{
return;
}
}
if (a_Digger->IsMob())
{
return;
}
}
SpawnSilverfish(a_WorldInterface, a_BlockPos);
}
virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) const override
{
return 11;
}
} ;