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cuberite-2a/src/Blocks/BlockRedstone.h
Mat 0d0d019bbe
Fix certain item drops (#4536)
* Fix certain item drops

* Revert unwanted changes

* Revert unwanted changes

* Revert change

* Style fixes
2020-03-23 22:07:08 +02:00

64 lines
1.1 KiB
C++

#pragma once
#include "BlockHandler.h"
#include "BlockSlab.h"
class cBlockRedstoneHandler :
public cBlockHandler
{
using super = cBlockHandler;
public:
cBlockRedstoneHandler(BLOCKTYPE a_BlockType):
super(a_BlockType)
{
}
virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
{
if (a_RelY <= 0)
{
return false;
}
BLOCKTYPE BelowBlock;
NIBBLETYPE BelowBlockMeta;
a_Chunk.GetBlockTypeMeta(a_RelX, a_RelY - 1, a_RelZ, BelowBlock, BelowBlockMeta);
if (cBlockInfo::FullyOccupiesVoxel(BelowBlock))
{
return true;
}
else if (cBlockSlabHandler::IsAnySlabType(BelowBlock))
{
// Check if the slab is turned up side down
if ((BelowBlockMeta & 0x08) == 0x08)
{
return true;
}
}
return false;
}
virtual cItems ConvertToPickups(NIBBLETYPE a_BlockMeta, cBlockEntity * a_BlockEntity, const cEntity * a_Digger, const cItem * a_Tool) override
{
return cItem(E_ITEM_REDSTONE_DUST, 1, 0);
}
virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override
{
UNUSED(a_Meta);
return 0;
}
} ;