257 lines
5.1 KiB
C++
257 lines
5.1 KiB
C++
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// HTTPConnection.cpp
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// Implements the cHTTPConnection class representing a single persistent connection in the HTTP server.
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#include "Globals.h"
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#include "HTTPConnection.h"
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#include "HTTPMessage.h"
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#include "HTTPServer.h"
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cHTTPConnection::cHTTPConnection(cHTTPServer & a_HTTPServer) :
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m_HTTPServer(a_HTTPServer),
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m_State(wcsRecvHeaders),
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m_CurrentRequest(nullptr),
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m_CurrentRequestBodyRemaining(0)
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{
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// LOGD("HTTP: New connection at %p", this);
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}
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cHTTPConnection::~cHTTPConnection()
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{
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// LOGD("HTTP: Connection deleting: %p", this);
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delete m_CurrentRequest;
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m_CurrentRequest = nullptr;
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}
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void cHTTPConnection::SendStatusAndReason(int a_StatusCode, const AString & a_Response)
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{
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AppendPrintf(m_OutgoingData, "%d %s\r\nContent-Length: 0\r\n\r\n", a_StatusCode, a_Response.c_str());
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m_HTTPServer.NotifyConnectionWrite(*this);
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m_State = wcsRecvHeaders;
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}
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void cHTTPConnection::SendNeedAuth(const AString & a_Realm)
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{
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AppendPrintf(m_OutgoingData, "HTTP/1.1 401 Unauthorized\r\nWWW-Authenticate: Basic realm=\"%s\"\r\nContent-Length: 0\r\n\r\n", a_Realm.c_str());
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m_HTTPServer.NotifyConnectionWrite(*this);
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m_State = wcsRecvHeaders;
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}
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void cHTTPConnection::Send(const cHTTPResponse & a_Response)
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{
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ASSERT(m_State == wcsRecvIdle);
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a_Response.AppendToData(m_OutgoingData);
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m_State = wcsSendingResp;
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m_HTTPServer.NotifyConnectionWrite(*this);
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}
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void cHTTPConnection::Send(const void * a_Data, size_t a_Size)
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{
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ASSERT(m_State == wcsSendingResp);
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AppendPrintf(m_OutgoingData, SIZE_T_FMT_HEX "\r\n", a_Size);
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m_OutgoingData.append((const char *)a_Data, a_Size);
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m_OutgoingData.append("\r\n");
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m_HTTPServer.NotifyConnectionWrite(*this);
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}
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void cHTTPConnection::FinishResponse(void)
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{
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ASSERT(m_State == wcsSendingResp);
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m_OutgoingData.append("0\r\n\r\n");
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m_State = wcsRecvHeaders;
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m_HTTPServer.NotifyConnectionWrite(*this);
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}
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void cHTTPConnection::AwaitNextRequest(void)
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{
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switch (m_State)
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{
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case wcsRecvHeaders:
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{
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// Nothing has been received yet, or a special response was given (SendStatusAndReason() or SendNeedAuth())
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break;
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}
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case wcsRecvIdle:
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{
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// The client is waiting for a response, send an "Internal server error":
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m_OutgoingData.append("HTTP/1.1 500 Internal Server Error\r\n\r\n");
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m_HTTPServer.NotifyConnectionWrite(*this);
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m_State = wcsRecvHeaders;
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break;
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}
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case wcsSendingResp:
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{
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// The response headers have been sent, we need to terminate the response body:
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m_OutgoingData.append("0\r\n\r\n");
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m_State = wcsRecvHeaders;
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break;
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}
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default:
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{
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ASSERT(!"Unhandled state recovery");
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break;
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}
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}
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}
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void cHTTPConnection::Terminate(void)
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{
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if (m_CurrentRequest != nullptr)
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{
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m_HTTPServer.RequestFinished(*this, *m_CurrentRequest);
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}
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m_HTTPServer.CloseConnection(*this);
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}
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bool cHTTPConnection::DataReceived(const char * a_Data, size_t a_Size)
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{
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switch (m_State)
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{
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case wcsRecvHeaders:
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{
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if (m_CurrentRequest == nullptr)
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{
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m_CurrentRequest = new cHTTPRequest;
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}
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size_t BytesConsumed = m_CurrentRequest->ParseHeaders(a_Data, a_Size);
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if (BytesConsumed == AString::npos)
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{
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delete m_CurrentRequest;
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m_CurrentRequest = nullptr;
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m_State = wcsInvalid;
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m_HTTPServer.CloseConnection(*this);
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return true;
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}
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if (m_CurrentRequest->IsInHeaders())
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{
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// The request headers are not yet complete
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return false;
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}
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// The request has finished parsing its headers successfully, notify of it:
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m_State = wcsRecvBody;
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m_HTTPServer.NewRequest(*this, *m_CurrentRequest);
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m_CurrentRequestBodyRemaining = m_CurrentRequest->GetContentLength();
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if (m_CurrentRequestBodyRemaining == AString::npos)
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{
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// The body length was not specified in the request, assume zero
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m_CurrentRequestBodyRemaining = 0;
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}
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// Process the rest of the incoming data into the request body:
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if (a_Size > BytesConsumed)
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{
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return cHTTPConnection::DataReceived(a_Data + BytesConsumed, a_Size - BytesConsumed);
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}
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else
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{
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return cHTTPConnection::DataReceived("", 0); // If the request has zero body length, let it be processed right-away
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}
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}
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case wcsRecvBody:
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{
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ASSERT(m_CurrentRequest != nullptr);
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if (m_CurrentRequestBodyRemaining > 0)
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{
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size_t BytesToConsume = std::min(m_CurrentRequestBodyRemaining, (size_t)a_Size);
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m_HTTPServer.RequestBody(*this, *m_CurrentRequest, a_Data, BytesToConsume);
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m_CurrentRequestBodyRemaining -= BytesToConsume;
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}
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if (m_CurrentRequestBodyRemaining == 0)
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{
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m_State = wcsRecvIdle;
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m_HTTPServer.RequestFinished(*this, *m_CurrentRequest);
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if (!m_CurrentRequest->DoesAllowKeepAlive())
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{
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m_State = wcsInvalid;
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m_HTTPServer.CloseConnection(*this);
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return true;
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}
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delete m_CurrentRequest;
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m_CurrentRequest = nullptr;
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}
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break;
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}
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default:
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{
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// TODO: Should we be receiving data in this state?
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break;
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}
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}
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return false;
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}
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void cHTTPConnection::GetOutgoingData(AString & a_Data)
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{
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std::swap(a_Data, m_OutgoingData);
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}
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void cHTTPConnection::SocketClosed(void)
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{
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if (m_CurrentRequest != nullptr)
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{
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m_HTTPServer.RequestFinished(*this, *m_CurrentRequest);
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}
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m_HTTPServer.CloseConnection(*this);
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}
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