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cuberite-2a/MCServer/Plugins/APIDump/Hooks/OnPlayerUsedItem.lua
madmaxoft d9dc241e6f APIDump: The descriptions are read from multiple files.
All the files in the Classes subfolder are read for class descriptions, and in the Hooks subfolder for the hook descriptions.
2013-11-23 21:27:02 +01:00

47 lines
2.4 KiB
Lua

return
{
HOOK_PLAYER_USED_ITEM =
{
CalledWhen = "A player has used an item in hand (bucket...)",
DefaultFnName = "OnPlayerUsedItem", -- also used as pagename
Desc = [[
This hook is called after a {{cPlayer|player}} has right-clicked a block with an {{cItem|item}} that
can be used (is not placeable, is not food and clicked block is not use-able), such as a bucket or a
hoe. It is called after MCServer processes the usage (places fluid / turns dirt to farmland).
This is an information-only hook, there is no way to cancel the event anymore.</p>
<p>
Note that the block coords given in this callback are for the (solid) block that is being clicked,
not the air block between it and the player.</p>
<p>
To get the world at which the right-click occurred, use the {{cPlayer}}:GetWorld() function. To get
the item that the player is using, use the {{cPlayer}}:GetEquippedItem() function.</p>
<p>
See also the {{OnPlayerUsingItem|HOOK_PLAYER_USING_ITEM}} for a similar hook called before the use,
the {{OnPlayerUsingBlock|HOOK_PLAYER_USING_BLOCK}} and {{OnPlayerUsedBlock|HOOK_PLAYER_USED_BLOCK}}
for similar hooks called when a player interacts with a block, such as a chest.
]],
Params =
{
{ Name = "Player", Type = "{{cPlayer}}", Notes = "The player who used the item" },
{ Name = "BlockX", Type = "number", Notes = "X-coord of the clicked block" },
{ Name = "BlockY", Type = "number", Notes = "Y-coord of the clicked block" },
{ Name = "BlockZ", Type = "number", Notes = "Z-coord of the clicked block" },
{ Name = "BlockFace", Type = "number", Notes = "Face of clicked block which has been clicked. One of the BLOCK_FACE_ constants" },
{ Name = "CursorX", Type = "number", Notes = "X-coord of the cursor crosshair on the block being clicked" },
{ Name = "CursorY", Type = "number", Notes = "Y-coord of the cursor crosshair on the block being clicked" },
{ Name = "CursorZ", Type = "number", Notes = "Z-coord of the cursor crosshair on the block being clicked" },
{ Name = "BlockType", Type = "number", Notes = "Block type of the clicked block" },
{ Name = "BlockMeta", Type = "number", Notes = "Block meta of the clicked block" },
},
Returns = [[
If the function returns false or no value, other plugins' callbacks are called. If the function
returns true, no other callbacks are called for this event.
]],
}, -- HOOK_PLAYER_USED_ITEM
}