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cuberite-2a/src/Mobs/Zombie.h
Tiger Wang f1be1eb674 Monster fixes
* Fixes #1203
* Fixes #627
2014-07-18 10:47:00 +01:00

35 lines
545 B
C++

#pragma once
#include "AggressiveMonster.h"
class cZombie :
public cAggressiveMonster
{
typedef cAggressiveMonster super;
public:
cZombie(bool a_IsVillagerZombie);
CLASS_PROTODEF(cZombie);
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
virtual void MoveToPosition(const Vector3d & a_Position) override;
bool IsVillagerZombie(void) const {return m_IsVillagerZombie; }
bool IsConverting (void) const {return m_IsConverting; }
private:
bool m_IsVillagerZombie;
bool m_IsConverting;
} ;