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cuberite-2a/src/Mobs/Skeleton.h
Tiger Wang f1be1eb674 Monster fixes
* Fixes #1203
* Fixes #627
2014-07-18 10:47:00 +01:00

36 lines
545 B
C++

#pragma once
#include "AggressiveMonster.h"
class cSkeleton :
public cAggressiveMonster
{
typedef cAggressiveMonster super;
public:
cSkeleton(bool IsWither);
CLASS_PROTODEF(cSkeleton);
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
virtual void MoveToPosition(const Vector3d & a_Position) override;
virtual void Attack(float a_Dt) override;
virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
bool IsWither(void) const { return m_bIsWither; };
private:
bool m_bIsWither;
} ;