33 lines
421 B
C++
33 lines
421 B
C++
|
|
// HopperWindow.h
|
|
|
|
// Representing the UI window for the hopper block
|
|
|
|
|
|
|
|
|
|
|
|
#pragma once
|
|
|
|
#include "Window.h"
|
|
|
|
|
|
|
|
|
|
|
|
class cHopperWindow :
|
|
public cWindow
|
|
{
|
|
typedef cWindow super;
|
|
|
|
public:
|
|
cHopperWindow(int a_BlockX, int a_BlockY, int a_BlockZ, cHopperEntity * a_Hopper);
|
|
|
|
virtual void DistributeStack(cItem & a_ItemStack, int a_Slot, cPlayer & a_Player, cSlotArea * a_ClickedArea, bool a_ShouldApply) override;
|
|
|
|
};
|
|
|
|
|
|
|
|
|