1
0
cuberite-2a/source/cIsThread.cpp
faketruth 0b616909e3 Using own ASSERT() that logs to file
git-svn-id: http://mc-server.googlecode.com/svn/trunk@297 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-19 23:00:00 +00:00

165 lines
3.4 KiB
C++

// cIsThread.cpp
// Implements the cIsThread class representing an OS-independent wrapper for a class that implements a thread.
// This class will eventually suupersede the old cThread class
#include "Globals.h"
#include "cIsThread.h"
// When in MSVC, the debugger provides "thread naming" by catching special exceptions. Interface here:
#if defined(_MSC_VER) && defined(_DEBUG)
//
// Usage: SetThreadName (-1, "MainThread");
//
static void SetThreadName( DWORD dwThreadID, LPCSTR szThreadName)
{
struct
{
DWORD dwType; // must be 0x1000
LPCSTR szName; // pointer to name (in user addr space)
DWORD dwThreadID; // thread ID (-1=caller thread)
DWORD dwFlags; // reserved for future use, must be zero
} info;
info.dwType = 0x1000;
info.szName = szThreadName;
info.dwThreadID = dwThreadID;
info.dwFlags = 0;
__try
{
RaiseException(0x406D1388, 0, sizeof(info) / sizeof(DWORD), (DWORD *)&info);
}
__except(EXCEPTION_CONTINUE_EXECUTION)
{
}
}
#endif // _MSC_VER && _DEBUG
////////////////////////////////////////////////////////////////////////////////
// cIsThread:
cIsThread::cIsThread(const AString & iThreadName) :
mThreadName(iThreadName),
mShouldTerminate(false),
#ifdef _WIN32
mHandle(NULL)
#else // _WIN32
mHasStarted(false)
#endif // else _WIN32
{
}
cIsThread::~cIsThread()
{
mShouldTerminate = true;
Wait();
}
bool cIsThread::Start(void)
{
#ifdef _WIN32
ASSERT(mHandle == NULL); // Has already started one thread?
// Create the thread suspended, so that the mHandle variable is valid in the thread procedure
DWORD ThreadID = 0;
mHandle = CreateThread(NULL, 0, thrExecute, this, CREATE_SUSPENDED, &ThreadID);
if (mHandle == NULL)
{
LOGERROR("ERROR: Could not create thread \"%s\", GLE = %d!", mThreadName.c_str(), GetLastError());
return false;
}
ResumeThread(mHandle);
#if defined(_DEBUG) && defined(_MSC_VER)
// Thread naming is available only in MSVC
if (!mThreadName.empty())
{
SetThreadName(ThreadID, mThreadName.c_str());
}
#endif // _DEBUG and _MSC_VER
#else // _WIN32
ASSERT(!mHasStarted);
if (pthread_create(&mHandle, NULL, thrExecute, this))
{
LOGERROR("ERROR: Could not create thread \"%s\", !", mThreadName.c_str());
return false;
}
#endif // else _WIN32
return true;
}
bool cIsThread::Wait(void)
{
#ifdef _WIN32
if (mHandle == NULL)
{
return true;
}
// Cannot log, logger may already be stopped:
// LOG("Waiting for thread \"%s\" to terminate.", mThreadName.c_str());
int res = WaitForSingleObject(mHandle, INFINITE);
mHandle = NULL;
// Cannot log, logger may already be stopped:
// LOG("Thread \"%s\" %s terminated, GLE = %d", mThreadName.c_str(), (res == WAIT_OBJECT_0) ? "" : "not", GetLastError());
return (res == WAIT_OBJECT_0);
#else // _WIN32
if (!mHasStarted)
{
return true;
}
LOG("Waiting for thread \"%s\" to terminate.", mThreadName.c_str());
int res = pthread_join(mHandle, NULL);
mHasStarted = false;
LOG("Thread \"%s\" %s terminated, errno = %d", mThreadName.c_str(), (res == 0) ? "" : "not", errno);
return (res == 0);
#endif // else _WIN32
}
unsigned long cIsThread::GetCurrentID(void)
{
#ifdef _WIN32
return (unsigned long) GetCurrentThreadId();
#else
return (unsigned long) pthread_self();
#endif
}