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cuberite-2a/src/Mobs/EnderDragon.cpp
peterbell10 13144a08e4
Enable some more clang-tidy linter checks (#4738)
* Avoid inefficient AString -> c_str() -> AString round trip

* Avoid redundant string init expressions

* Avoid unnecessary return, continue, etc.

* Add .clang-format to help with clang-tidy fix-its

* Avoid unnecessary passing by value

* Avoid unnecessary local copying

* Avoid copying in range-for loops

* Avoid over-complicated boolean expressions

* Some violations missed by my local clang-tidy

* Allow unnecessary continue statements

* Add brackets

* Another expression missed locally

* Move BindingsProcessor call into clang-tidy.sh and add space

* Fix pushd not found error

* Different grouping of CheckBlockInteractionRate
2020-05-14 22:15:35 +00:00

28 lines
474 B
C++

#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "EnderDragon.h"
cEnderDragon::cEnderDragon(void) :
// TODO: Vanilla source says this, but is it right? Dragons fly, they don't stand
Super("EnderDragon", mtEnderDragon, "entity.enderdragon.hurt", "entity.enderdragon.death", "entity.enderdragon.ambient", 16.0, 8.0)
{
}
void cEnderDragon::GetDrops(cItems & a_Drops, cEntity * a_Killer)
{
// No drops
}