6cd71a1e73
Fixes #2283.
656 lines
23 KiB
C++
656 lines
23 KiB
C++
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// ComposableGenerator.cpp
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// Implements the cComposableGenerator class representing the chunk generator that takes the composition approach to generating chunks
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#include "Globals.h"
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#include "ComposableGenerator.h"
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#include "../World.h"
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#include "../IniFile.h"
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#include "../Root.h"
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// Individual composed algorithms:
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#include "BioGen.h"
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#include "HeiGen.h"
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#include "CompoGen.h"
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#include "StructGen.h"
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#include "FinishGen.h"
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#include "CompoGenBiomal.h"
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#include "CompositedHeiGen.h"
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#include "Caves.h"
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#include "DistortedHeightmap.h"
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#include "DungeonRoomsFinisher.h"
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#include "EndGen.h"
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#include "MineShafts.h"
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#include "NetherFortGen.h"
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#include "Noise3DGenerator.h"
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#include "POCPieceGenerator.h"
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#include "RainbowRoadsGen.h"
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#include "Ravines.h"
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#include "RoughRavines.h"
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#include "TestRailsGen.h"
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#include "UnderwaterBaseGen.h"
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#include "VillageGen.h"
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////////////////////////////////////////////////////////////////////////////////
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// cTerrainCompositionGen:
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cTerrainCompositionGenPtr cTerrainCompositionGen::CreateCompositionGen(cIniFile & a_IniFile, cBiomeGenPtr a_BiomeGen, cTerrainShapeGenPtr a_ShapeGen, int a_Seed)
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{
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AString CompoGenName = a_IniFile.GetValueSet("Generator", "CompositionGen", "");
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if (CompoGenName.empty())
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{
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LOGWARN("[Generator] CompositionGen value not set in world.ini, using \"Biomal\".");
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CompoGenName = "Biomal";
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}
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// Compositor list is alpha-sorted
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cTerrainCompositionGenPtr res;
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if (NoCaseCompare(CompoGenName, "Biomal") == 0)
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{
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res = CreateCompoGenBiomal(a_Seed);
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}
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else if (NoCaseCompare(CompoGenName, "BiomalNoise3D") == 0)
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{
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// The composition that used to be provided with BiomalNoise3D is now provided by the Biomal compositor:
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res = CreateCompoGenBiomal(a_Seed);
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}
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else if (NoCaseCompare(CompoGenName, "Classic") == 0)
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{
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res = std::make_shared<cCompoGenClassic>();
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}
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else if (NoCaseCompare(CompoGenName, "DebugBiomes") == 0)
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{
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res = std::make_shared<cCompoGenDebugBiomes>();
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}
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else if (NoCaseCompare(CompoGenName, "DistortedHeightmap") == 0)
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{
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// The composition that used to be provided with DistortedHeightmap is now provided by the Biomal compositor:
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res = CreateCompoGenBiomal(a_Seed);
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}
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else if (NoCaseCompare(CompoGenName, "End") == 0)
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{
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res = std::make_shared<cEndGen>(a_Seed);
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}
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else if (NoCaseCompare(CompoGenName, "Nether") == 0)
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{
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res = std::make_shared<cCompoGenNether>(a_Seed);
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}
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else if (NoCaseCompare(CompoGenName, "Noise3D") == 0)
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{
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// The composition that used to be provided with Noise3D is now provided by the Biomal compositor:
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res = CreateCompoGenBiomal(a_Seed);
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}
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else if (NoCaseCompare(CompoGenName, "SameBlock") == 0)
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{
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res = std::make_shared<cCompoGenSameBlock>();
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}
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else
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{
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LOGWARN("Unknown CompositionGen \"%s\", using \"Biomal\" instead.", CompoGenName.c_str());
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a_IniFile.SetValue("Generator", "CompositionGen", "Biomal");
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return CreateCompositionGen(a_IniFile, a_BiomeGen, a_ShapeGen, a_Seed);
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}
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ASSERT(res != nullptr);
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// Read the settings from the ini file:
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res->InitializeCompoGen(a_IniFile);
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return cTerrainCompositionGenPtr(res);
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}
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////////////////////////////////////////////////////////////////////////////////
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// cComposableGenerator:
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cComposableGenerator::cComposableGenerator(cChunkGenerator & a_ChunkGenerator) :
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super(a_ChunkGenerator),
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m_BiomeGen(),
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m_ShapeGen(),
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m_CompositionGen()
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{
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}
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void cComposableGenerator::Initialize(cIniFile & a_IniFile)
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{
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super::Initialize(a_IniFile);
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InitBiomeGen(a_IniFile);
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InitShapeGen(a_IniFile);
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InitCompositionGen(a_IniFile);
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InitFinishGens(a_IniFile);
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}
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void cComposableGenerator::GenerateBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap)
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{
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if (m_BiomeGen != nullptr) // Quick fix for generator deinitializing before the world storage finishes loading
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{
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m_BiomeGen->GenBiomes(a_ChunkX, a_ChunkZ, a_BiomeMap);
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}
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}
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void cComposableGenerator::DoGenerate(int a_ChunkX, int a_ChunkZ, cChunkDesc & a_ChunkDesc)
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{
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if (a_ChunkDesc.IsUsingDefaultBiomes())
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{
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m_BiomeGen->GenBiomes(a_ChunkX, a_ChunkZ, a_ChunkDesc.GetBiomeMap());
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}
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cChunkDesc::Shape shape;
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if (a_ChunkDesc.IsUsingDefaultHeight())
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{
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m_ShapeGen->GenShape(a_ChunkX, a_ChunkZ, shape);
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a_ChunkDesc.SetHeightFromShape(shape);
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}
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else
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{
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// Convert the heightmap in a_ChunkDesc into shape:
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a_ChunkDesc.GetShapeFromHeight(shape);
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}
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bool ShouldUpdateHeightmap = false;
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if (a_ChunkDesc.IsUsingDefaultComposition())
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{
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m_CompositionGen->ComposeTerrain(a_ChunkDesc, shape);
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}
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if (a_ChunkDesc.IsUsingDefaultFinish())
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{
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for (cFinishGenList::iterator itr = m_FinishGens.begin(); itr != m_FinishGens.end(); ++itr)
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{
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(*itr)->GenFinish(a_ChunkDesc);
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} // for itr - m_FinishGens[]
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ShouldUpdateHeightmap = true;
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}
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if (ShouldUpdateHeightmap)
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{
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a_ChunkDesc.UpdateHeightmap();
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}
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}
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void cComposableGenerator::InitBiomeGen(cIniFile & a_IniFile)
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{
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bool CacheOffByDefault = false;
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m_BiomeGen = cBiomeGen::CreateBiomeGen(a_IniFile, m_ChunkGenerator.GetSeed(), CacheOffByDefault);
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// Add a cache, if requested:
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int CacheSize = a_IniFile.GetValueSetI("Generator", "BiomeGenCacheSize", CacheOffByDefault ? 0 : 64);
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if (CacheSize <= 0)
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{
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return;
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}
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int MultiCacheLength = a_IniFile.GetValueSetI("Generator", "BiomeGenMultiCacheLength", 4);
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if (CacheSize < 4)
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{
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LOGWARNING("Biomegen cache size set too low, would hurt performance instead of helping. Increasing from %d to %d",
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CacheSize, 4
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);
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CacheSize = 4;
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}
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LOGD("Using a cache for biomegen of size %d.", CacheSize);
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if (MultiCacheLength > 0)
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{
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LOGD("Enabling multicache for biomegen of length %d.", MultiCacheLength);
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m_BiomeGen = cBiomeGenPtr(new cBioGenMulticache(m_BiomeGen, static_cast<size_t>(CacheSize), static_cast<size_t>(MultiCacheLength)));
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}
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else
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{
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m_BiomeGen = cBiomeGenPtr(new cBioGenCache(m_BiomeGen, static_cast<size_t>(CacheSize)));
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}
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}
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void cComposableGenerator::InitShapeGen(cIniFile & a_IniFile)
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{
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bool CacheOffByDefault = false;
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m_ShapeGen = cTerrainShapeGen::CreateShapeGen(a_IniFile, m_BiomeGen, m_ChunkGenerator.GetSeed(), CacheOffByDefault);
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/*
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// TODO
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// Add a cache, if requested:
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int CacheSize = a_IniFile.GetValueSetI("Generator", "ShapeGenCacheSize", CacheOffByDefault ? 0 : 64);
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if (CacheSize > 0)
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{
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if (CacheSize < 4)
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{
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LOGWARNING("Heightgen cache size set too low, would hurt performance instead of helping. Increasing from %d to %d",
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CacheSize, 4
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);
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CacheSize = 4;
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}
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LOGD("Using a cache for Heightgen of size %d.", CacheSize);
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m_HeightGen = cTerrainHeightGenPtr(new cHeiGenCache(m_HeightGen, CacheSize));
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}
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*/
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}
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void cComposableGenerator::InitCompositionGen(cIniFile & a_IniFile)
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{
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m_CompositionGen = cTerrainCompositionGen::CreateCompositionGen(a_IniFile, m_BiomeGen, m_ShapeGen, m_ChunkGenerator.GetSeed());
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// Add a cache over the composition generator:
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// Even a cache of size 1 is useful due to the CompositedHeiGen cache after us doing re-composition on its misses
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int CompoGenCacheSize = a_IniFile.GetValueSetI("Generator", "CompositionGenCacheSize", 64);
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if (CompoGenCacheSize > 0)
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{
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m_CompositionGen = std::make_shared<cCompoGenCache>(m_CompositionGen, CompoGenCacheSize);
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}
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// Create a cache of the composited heightmaps, so that finishers may use it:
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m_CompositedHeightCache = std::make_shared<cHeiGenMultiCache>(std::make_shared<cCompositedHeiGen>(m_BiomeGen, m_ShapeGen, m_CompositionGen), 16, 24);
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// 24 subcaches of depth 16 each = 96 KiB of RAM. Acceptable, for the amount of work this saves.
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}
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void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile)
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{
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int Seed = m_ChunkGenerator.GetSeed();
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eDimension Dimension = StringToDimension(a_IniFile.GetValue("General", "Dimension", "Overworld"));
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AString Finishers = a_IniFile.GetValueSet("Generator", "Finishers", "");
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// Create all requested finishers:
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AStringVector Str = StringSplitAndTrim(Finishers, ",");
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for (AStringVector::const_iterator itr = Str.begin(); itr != Str.end(); ++itr)
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{
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// Finishers, alpha-sorted:
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if (NoCaseCompare(*itr, "Animals") == 0)
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{
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m_FinishGens.push_back(cFinishGenPtr(new cFinishGenPassiveMobs(Seed, a_IniFile, Dimension)));
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}
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else if (NoCaseCompare(*itr, "BottomLava") == 0)
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{
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int DefaultBottomLavaLevel = (Dimension == dimNether) ? 30 : 10;
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int BottomLavaLevel = a_IniFile.GetValueSetI("Generator", "BottomLavaLevel", DefaultBottomLavaLevel);
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m_FinishGens.push_back(cFinishGenPtr(new cFinishGenBottomLava(BottomLavaLevel)));
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}
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else if (NoCaseCompare(*itr, "DeadBushes") == 0)
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{
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// A list with all the allowed biomes.
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cFinishGenSingleTopBlock::BiomeList AllowedBiomes;
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AllowedBiomes.push_back(biDesert);
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AllowedBiomes.push_back(biDesertHills);
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AllowedBiomes.push_back(biDesertM);
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AllowedBiomes.push_back(biMesa);
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AllowedBiomes.push_back(biMesaBryce);
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AllowedBiomes.push_back(biMesaPlateau);
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AllowedBiomes.push_back(biMesaPlateauF);
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AllowedBiomes.push_back(biMesaPlateauFM);
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AllowedBiomes.push_back(biMesaPlateauM);
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// A list with all the allowed blocks that can be below the dead bush.
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cFinishGenSingleTopBlock::BlockList AllowedBlocks;
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AllowedBlocks.push_back(E_BLOCK_SAND);
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AllowedBlocks.push_back(E_BLOCK_HARDENED_CLAY);
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AllowedBlocks.push_back(E_BLOCK_STAINED_CLAY);
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m_FinishGens.push_back(cFinishGenPtr(new cFinishGenSingleTopBlock(Seed, E_BLOCK_DEAD_BUSH, AllowedBiomes, 2, AllowedBlocks)));
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}
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else if (NoCaseCompare(*itr, "DirectOverhangs") == 0)
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{
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m_FinishGens.push_back(cFinishGenPtr(new cStructGenDirectOverhangs(Seed)));
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}
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else if (NoCaseCompare(*itr, "DistortedMembraneOverhangs") == 0)
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{
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m_FinishGens.push_back(cFinishGenPtr(new cStructGenDistortedMembraneOverhangs(Seed)));
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}
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else if (NoCaseCompare(*itr, "DualRidgeCaves") == 0)
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{
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float Threshold = (float)a_IniFile.GetValueSetF("Generator", "DualRidgeCavesThreshold", 0.3);
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m_FinishGens.push_back(cFinishGenPtr(new cStructGenDualRidgeCaves(Seed, Threshold)));
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}
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else if (NoCaseCompare(*itr, "DungeonRooms") == 0)
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{
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int GridSize = a_IniFile.GetValueSetI("Generator", "DungeonRoomsGridSize", 48);
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int MaxSize = a_IniFile.GetValueSetI("Generator", "DungeonRoomsMaxSize", 7);
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int MinSize = a_IniFile.GetValueSetI("Generator", "DungeonRoomsMinSize", 5);
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AString HeightDistrib = a_IniFile.GetValueSet ("Generator", "DungeonRoomsHeightDistrib", "0, 0; 10, 10; 11, 500; 40, 500; 60, 40; 90, 1");
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m_FinishGens.push_back(cFinishGenPtr(new cDungeonRoomsFinisher(m_ShapeGen, Seed, GridSize, MaxSize, MinSize, HeightDistrib)));
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}
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else if (NoCaseCompare(*itr, "GlowStone") == 0)
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{
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m_FinishGens.push_back(cFinishGenPtr(new cFinishGenGlowStone(Seed)));
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}
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else if (NoCaseCompare(*itr, "Ice") == 0)
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{
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m_FinishGens.push_back(cFinishGenPtr(new cFinishGenIce));
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}
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else if (NoCaseCompare(*itr, "LavaLakes") == 0)
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{
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int Probability = a_IniFile.GetValueSetI("Generator", "LavaLakesProbability", 10);
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m_FinishGens.push_back(cFinishGenPtr(new cStructGenLakes(Seed * 5 + 16873, E_BLOCK_STATIONARY_LAVA, m_ShapeGen, Probability)));
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}
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else if (NoCaseCompare(*itr, "LavaSprings") == 0)
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{
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m_FinishGens.push_back(cFinishGenPtr(new cFinishGenFluidSprings(Seed, E_BLOCK_LAVA, a_IniFile, Dimension)));
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}
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else if (NoCaseCompare(*itr, "MarbleCaves") == 0)
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{
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m_FinishGens.push_back(cFinishGenPtr(new cStructGenMarbleCaves(Seed)));
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}
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else if (NoCaseCompare(*itr, "MineShafts") == 0)
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{
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int GridSize = a_IniFile.GetValueSetI("Generator", "MineShaftsGridSize", 512);
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int MaxOffset = a_IniFile.GetValueSetI("Generator", "MineShaftsMaxOffset", 256);
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int MaxSystemSize = a_IniFile.GetValueSetI("Generator", "MineShaftsMaxSystemSize", 160);
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int ChanceCorridor = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceCorridor", 600);
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int ChanceCrossing = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceCrossing", 200);
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int ChanceStaircase = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceStaircase", 200);
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m_FinishGens.push_back(cFinishGenPtr(new cStructGenMineShafts(
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Seed, GridSize, MaxOffset, MaxSystemSize,
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ChanceCorridor, ChanceCrossing, ChanceStaircase
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)));
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}
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else if (NoCaseCompare(*itr, "Lilypads") == 0)
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{
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// A list with all the allowed biomes.
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cFinishGenSingleTopBlock::BiomeList AllowedBiomes;
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AllowedBiomes.push_back(biSwampland);
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AllowedBiomes.push_back(biSwamplandM);
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// A list with all the allowed blocks that can be below the lilypad.
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cFinishGenSingleTopBlock::BlockList AllowedBlocks;
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AllowedBlocks.push_back(E_BLOCK_WATER);
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AllowedBlocks.push_back(E_BLOCK_STATIONARY_WATER);
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m_FinishGens.push_back(cFinishGenPtr(new cFinishGenSingleTopBlock(Seed, E_BLOCK_LILY_PAD, AllowedBiomes, 4, AllowedBlocks)));
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}
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else if (NoCaseCompare(*itr, "NaturalPatches") == 0)
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{
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cStructGenOreNests::OreList Ores;
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// Dirt vein
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cStructGenOreNests::OreInfo DirtVein;
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DirtVein.BlockType = E_BLOCK_DIRT;
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DirtVein.MaxHeight = 127;
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DirtVein.NumNests = 20;
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DirtVein.NestSize = 32;
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Ores.push_back(DirtVein);
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// Gravel vein
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cStructGenOreNests::OreInfo GravelVein;
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GravelVein.BlockType = E_BLOCK_GRAVEL;
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GravelVein.MaxHeight = 127;
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GravelVein.NumNests = 20;
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GravelVein.NestSize = 32;
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Ores.push_back(GravelVein);
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// Granite vein
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cStructGenOreNests::OreInfo GraniteVein;
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GraniteVein.BlockType = E_BLOCK_STONE;
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GraniteVein.BlockMeta = 1;
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GraniteVein.MaxHeight = 127;
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GraniteVein.NumNests = 20;
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GraniteVein.NestSize = 32;
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Ores.push_back(GraniteVein);
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// Diorite vein
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cStructGenOreNests::OreInfo DioriteVein;
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DioriteVein.BlockType = E_BLOCK_STONE;
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DioriteVein.BlockMeta = 3;
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DioriteVein.MaxHeight = 127;
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DioriteVein.NumNests = 20;
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DioriteVein.NestSize = 32;
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Ores.push_back(DioriteVein);
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// Andesite vein
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cStructGenOreNests::OreInfo AndesiteVein;
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AndesiteVein.BlockType = E_BLOCK_STONE;
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AndesiteVein.BlockMeta = 5;
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AndesiteVein.MaxHeight = 127;
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AndesiteVein.NumNests = 20;
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AndesiteVein.NestSize = 32;
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Ores.push_back(AndesiteVein);
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m_FinishGens.push_back(cFinishGenPtr(new cStructGenOreNests(Seed, Ores, E_BLOCK_STONE)));
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}
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else if (NoCaseCompare(*itr, "NetherClumpFoliage") == 0)
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{
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m_FinishGens.push_back(cFinishGenPtr(new cFinishGenNetherClumpFoliage(Seed)));
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}
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else if (NoCaseCompare(*itr, "NetherForts") == 0)
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{
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int GridSize = a_IniFile.GetValueSetI("Generator", "NetherFortsGridSize", 512);
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int MaxOffset = a_IniFile.GetValueSetI("Generator", "NetherFortsMaxOffset", 128);
|
|
int MaxDepth = a_IniFile.GetValueSetI("Generator", "NetherFortsMaxDepth", 12);
|
|
m_FinishGens.push_back(cFinishGenPtr(new cNetherFortGen(Seed, GridSize, MaxOffset, MaxDepth)));
|
|
}
|
|
else if (NoCaseCompare(*itr, "NetherOreNests") == 0)
|
|
{
|
|
cStructGenOreNests::OreList Ores;
|
|
|
|
// Quartz vein
|
|
cStructGenOreNests::OreInfo QuartzVein;
|
|
QuartzVein.BlockType = E_BLOCK_NETHER_QUARTZ_ORE;
|
|
QuartzVein.MaxHeight = 255;
|
|
QuartzVein.NumNests = 80;
|
|
QuartzVein.NestSize = 8;
|
|
Ores.push_back(QuartzVein);
|
|
|
|
m_FinishGens.push_back(cFinishGenPtr(new cStructGenOreNests(Seed, Ores, E_BLOCK_NETHERRACK)));
|
|
|
|
}
|
|
else if (NoCaseCompare(*itr, "OreNests") == 0)
|
|
{
|
|
cStructGenOreNests::OreList Ores;
|
|
|
|
// Coal vein
|
|
cStructGenOreNests::OreInfo CoalVein;
|
|
CoalVein.BlockType = E_BLOCK_COAL_ORE;
|
|
CoalVein.MaxHeight = 127;
|
|
CoalVein.NumNests = 50;
|
|
CoalVein.NestSize = 10;
|
|
Ores.push_back(CoalVein);
|
|
|
|
// Iron vein
|
|
cStructGenOreNests::OreInfo IronVein;
|
|
IronVein.BlockType = E_BLOCK_IRON_ORE;
|
|
IronVein.MaxHeight = 64;
|
|
IronVein.NumNests = 14;
|
|
IronVein.NestSize = 6;
|
|
Ores.push_back(IronVein);
|
|
|
|
// Gold vein
|
|
cStructGenOreNests::OreInfo GoldVein;
|
|
GoldVein.BlockType = E_BLOCK_GOLD_ORE;
|
|
GoldVein.MaxHeight = 32;
|
|
GoldVein.NumNests = 2;
|
|
GoldVein.NestSize = 6;
|
|
Ores.push_back(GoldVein);
|
|
|
|
// Redstone vein
|
|
cStructGenOreNests::OreInfo RedstoneVein;
|
|
RedstoneVein.BlockType = E_BLOCK_REDSTONE_ORE;
|
|
RedstoneVein.MaxHeight = 16;
|
|
RedstoneVein.NumNests = 4;
|
|
RedstoneVein.NestSize = 6;
|
|
Ores.push_back(RedstoneVein);
|
|
|
|
// Lapis vein
|
|
cStructGenOreNests::OreInfo LapisVein;
|
|
LapisVein.BlockType = E_BLOCK_LAPIS_ORE;
|
|
LapisVein.MaxHeight = 30;
|
|
LapisVein.NumNests = 2;
|
|
LapisVein.NestSize = 5;
|
|
Ores.push_back(LapisVein);
|
|
|
|
// Diamond vein
|
|
cStructGenOreNests::OreInfo DiamondVein;
|
|
DiamondVein.BlockType = E_BLOCK_DIAMOND_ORE;
|
|
DiamondVein.MaxHeight = 15;
|
|
DiamondVein.NumNests = 1;
|
|
DiamondVein.NestSize = 4;
|
|
Ores.push_back(DiamondVein);
|
|
|
|
m_FinishGens.push_back(cFinishGenPtr(new cStructGenOreNests(Seed, Ores, E_BLOCK_STONE)));
|
|
}
|
|
else if (NoCaseCompare(*itr, "POCPieces") == 0)
|
|
{
|
|
m_FinishGens.push_back(cFinishGenPtr(new cPOCPieceGenerator(Seed)));
|
|
}
|
|
else if (NoCaseCompare(*itr, "PreSimulator") == 0)
|
|
{
|
|
// Load the settings
|
|
bool PreSimulateFallingBlocks = a_IniFile.GetValueSetB("Generator", "PreSimulatorFallingBlocks", true);
|
|
bool PreSimulateWater = a_IniFile.GetValueSetB("Generator", "PreSimulatorWater", true);
|
|
bool PreSimulateLava = a_IniFile.GetValueSetB("Generator", "PreSimulatorLava", true);
|
|
|
|
m_FinishGens.push_back(cFinishGenPtr(new cFinishGenPreSimulator(PreSimulateFallingBlocks, PreSimulateWater, PreSimulateLava)));
|
|
}
|
|
else if (NoCaseCompare(*itr, "RainbowRoads") == 0)
|
|
{
|
|
int GridSize = a_IniFile.GetValueSetI("Generator", "RainbowRoadsGridSize", 512);
|
|
int MaxOffset = a_IniFile.GetValueSetI("Generator", "RainbowRoadsMaxOffset", 128);
|
|
int MaxDepth = a_IniFile.GetValueSetI("Generator", "RainbowRoadsMaxDepth", 30);
|
|
int MaxSize = a_IniFile.GetValueSetI("Generator", "RainbowRoadsMaxSize", 260);
|
|
m_FinishGens.push_back(cFinishGenPtr(new cRainbowRoadsGen(Seed, GridSize, MaxOffset, MaxDepth, MaxSize)));
|
|
}
|
|
else if (NoCaseCompare(*itr, "Ravines") == 0)
|
|
{
|
|
m_FinishGens.push_back(cFinishGenPtr(new cStructGenRavines(Seed, 128)));
|
|
}
|
|
else if (NoCaseCompare(*itr, "RoughRavines") == 0)
|
|
{
|
|
int GridSize = a_IniFile.GetValueSetI("Generator", "RoughRavinesGridSize", 256);
|
|
int MaxOffset = a_IniFile.GetValueSetI("Generator", "RoughRavinesMaxOffset", 128);
|
|
int MaxSize = a_IniFile.GetValueSetI("Generator", "RoughRavinesMaxSize", 128);
|
|
int MinSize = a_IniFile.GetValueSetI("Generator", "RoughRavinesMinSize", 64);
|
|
double MaxCenterWidth = a_IniFile.GetValueSetF("Generator", "RoughRavinesMaxCenterWidth", 8);
|
|
double MinCenterWidth = a_IniFile.GetValueSetF("Generator", "RoughRavinesMinCenterWidth", 2);
|
|
double MaxRoughness = a_IniFile.GetValueSetF("Generator", "RoughRavinesMaxRoughness", 0.2);
|
|
double MinRoughness = a_IniFile.GetValueSetF("Generator", "RoughRavinesMinRoughness", 0.05);
|
|
double MaxFloorHeightEdge = a_IniFile.GetValueSetF("Generator", "RoughRavinesMaxFloorHeightEdge", 8);
|
|
double MinFloorHeightEdge = a_IniFile.GetValueSetF("Generator", "RoughRavinesMinFloorHeightEdge", 30);
|
|
double MaxFloorHeightCenter = a_IniFile.GetValueSetF("Generator", "RoughRavinesMaxFloorHeightCenter", 20);
|
|
double MinFloorHeightCenter = a_IniFile.GetValueSetF("Generator", "RoughRavinesMinFloorHeightCenter", 6);
|
|
double MaxCeilingHeightEdge = a_IniFile.GetValueSetF("Generator", "RoughRavinesMaxCeilingHeightEdge", 56);
|
|
double MinCeilingHeightEdge = a_IniFile.GetValueSetF("Generator", "RoughRavinesMinCeilingHeightEdge", 38);
|
|
double MaxCeilingHeightCenter = a_IniFile.GetValueSetF("Generator", "RoughRavinesMaxCeilingHeightCenter", 58);
|
|
double MinCeilingHeightCenter = a_IniFile.GetValueSetF("Generator", "RoughRavinesMinCeilingHeightCenter", 36);
|
|
m_FinishGens.push_back(cFinishGenPtr(new cRoughRavines(
|
|
Seed, MaxSize, MinSize,
|
|
(float)MaxCenterWidth, (float)MinCenterWidth,
|
|
(float)MaxRoughness, (float)MinRoughness,
|
|
(float)MaxFloorHeightEdge, (float)MinFloorHeightEdge,
|
|
(float)MaxFloorHeightCenter, (float)MinFloorHeightCenter,
|
|
(float)MaxCeilingHeightEdge, (float)MinCeilingHeightEdge,
|
|
(float)MaxCeilingHeightCenter, (float)MinCeilingHeightCenter,
|
|
GridSize, MaxOffset
|
|
)));
|
|
}
|
|
else if (NoCaseCompare(*itr, "SoulsandRims") == 0)
|
|
{
|
|
m_FinishGens.push_back(cFinishGenPtr(new cFinishGenSoulsandRims(Seed)));
|
|
}
|
|
else if (NoCaseCompare(*itr, "Snow") == 0)
|
|
{
|
|
m_FinishGens.push_back(cFinishGenPtr(new cFinishGenSnow));
|
|
}
|
|
else if (NoCaseCompare(*itr, "SprinkleFoliage") == 0)
|
|
{
|
|
m_FinishGens.push_back(cFinishGenPtr(new cFinishGenSprinkleFoliage(Seed)));
|
|
}
|
|
else if (NoCaseCompare(*itr, "TallGrass") == 0)
|
|
{
|
|
m_FinishGens.push_back(cFinishGenPtr(new cFinishGenTallGrass(Seed)));
|
|
}
|
|
else if (NoCaseCompare(*itr, "TestRails") == 0)
|
|
{
|
|
m_FinishGens.push_back(cFinishGenPtr(new cTestRailsGen(Seed, 100, 1, 7, 50)));
|
|
}
|
|
else if (NoCaseCompare(*itr, "Trees") == 0)
|
|
{
|
|
m_FinishGens.push_back(cFinishGenPtr(new cStructGenTrees(Seed, m_BiomeGen, m_ShapeGen, m_CompositionGen)));
|
|
}
|
|
else if (NoCaseCompare(*itr, "UnderwaterBases") == 0)
|
|
{
|
|
int GridSize = a_IniFile.GetValueSetI("Generator", "UnderwaterBaseGridSize", 1024);
|
|
int MaxOffset = a_IniFile.GetValueSetI("Generator", "UnderwaterBaseMaxOffset", 128);
|
|
int MaxDepth = a_IniFile.GetValueSetI("Generator", "UnderwaterBaseMaxDepth", 7);
|
|
int MaxSize = a_IniFile.GetValueSetI("Generator", "UnderwaterBaseMaxSize", 128);
|
|
m_FinishGens.push_back(std::make_shared<cUnderwaterBaseGen>(Seed, GridSize, MaxOffset, MaxDepth, MaxSize, m_BiomeGen));
|
|
}
|
|
else if (NoCaseCompare(*itr, "Villages") == 0)
|
|
{
|
|
int GridSize = a_IniFile.GetValueSetI("Generator", "VillageGridSize", 384);
|
|
int MaxOffset = a_IniFile.GetValueSetI("Generator", "VillageMaxOffset", 128);
|
|
int MaxDepth = a_IniFile.GetValueSetI("Generator", "VillageMaxDepth", 2);
|
|
int MaxSize = a_IniFile.GetValueSetI("Generator", "VillageMaxSize", 128);
|
|
int MinDensity = a_IniFile.GetValueSetI("Generator", "VillageMinDensity", 50);
|
|
int MaxDensity = a_IniFile.GetValueSetI("Generator", "VillageMaxDensity", 80);
|
|
AString PrefabList = a_IniFile.GetValueSet("Generator", "VillagePrefabs", "PlainsVillage, SandVillage");
|
|
auto Prefabs = StringSplitAndTrim(PrefabList, ",");
|
|
m_FinishGens.push_back(std::make_shared<cVillageGen>(Seed, GridSize, MaxOffset, MaxDepth, MaxSize, MinDensity, MaxDensity, m_BiomeGen, m_CompositedHeightCache, Prefabs));
|
|
}
|
|
else if (NoCaseCompare(*itr, "Vines") == 0)
|
|
{
|
|
int Level = a_IniFile.GetValueSetI("Generator", "VinesLevel", 40);
|
|
m_FinishGens.push_back(std::make_shared<cFinishGenVines>(Seed, Level));
|
|
}
|
|
else if (NoCaseCompare(*itr, "WaterLakes") == 0)
|
|
{
|
|
int Probability = a_IniFile.GetValueSetI("Generator", "WaterLakesProbability", 25);
|
|
m_FinishGens.push_back(cFinishGenPtr(new cStructGenLakes(Seed * 3 + 652, E_BLOCK_STATIONARY_WATER, m_ShapeGen, Probability)));
|
|
}
|
|
else if (NoCaseCompare(*itr, "WaterSprings") == 0)
|
|
{
|
|
m_FinishGens.push_back(cFinishGenPtr(new cFinishGenFluidSprings(Seed, E_BLOCK_WATER, a_IniFile, Dimension)));
|
|
}
|
|
else if (NoCaseCompare(*itr, "WormNestCaves") == 0)
|
|
{
|
|
int Size = a_IniFile.GetValueSetI("Generator", "WormNestCavesSize", 64);
|
|
int Grid = a_IniFile.GetValueSetI("Generator", "WormNestCavesGrid", 96);
|
|
int MaxOffset = a_IniFile.GetValueSetI("Generator", "WormNestMaxOffset", 32);
|
|
m_FinishGens.push_back(cFinishGenPtr(new cStructGenWormNestCaves(Seed, Size, Grid, MaxOffset)));
|
|
}
|
|
else
|
|
{
|
|
LOGWARNING("Unknown Finisher in the [Generator] section: \"%s\". Ignoring.", itr->c_str());
|
|
}
|
|
} // for itr - Str[]
|
|
}
|
|
|
|
|
|
|
|
|