1
0
cuberite-2a/src/Blocks/BlockEnchantingTable.h
Tiger Wang 125df19477
Do not fake a tool when converting to pickups (#5170)
* When the cause of destruction was world-induced (CanBeAt check failed) there is no tool. Pass the nullptr directly to ConvertToPickups and let it handle it.
* Fixes #4795
- Remove unused a_Digger parameter to ConvertToPickups.
2021-03-28 14:41:34 +01:00

78 lines
1.4 KiB
C++

#pragma once
#include "BlockHandler.h"
#include "../Item.h"
#include "../UI/EnchantingWindow.h"
#include "../BlockEntities/EnchantingTableEntity.h"
#include "../Entities/Player.h"
class cBlockEnchantingTableHandler final :
public cBlockHandler
{
using Super = cBlockHandler;
public:
using Super::Super;
private:
virtual bool OnUse(
cChunkInterface & a_ChunkInterface,
cWorldInterface & a_WorldInterface,
cPlayer & a_Player,
const Vector3i a_BlockPos,
eBlockFace a_BlockFace,
const Vector3i a_CursorPos
) const override
{
AString WindowName = "Enchant";
a_WorldInterface.DoWithBlockEntityAt(a_BlockPos, [&WindowName](cBlockEntity & a_Entity)
{
if (a_Entity.GetBlockType() != E_BLOCK_ENCHANTMENT_TABLE)
{
return false;
}
const auto & EnchantingTable = static_cast<cEnchantingTableEntity &>(a_Entity);
const auto & CustomName = EnchantingTable.GetCustomName();
if (!CustomName.empty())
{
WindowName = CustomName;
}
return false;
});
cWindow * Window = new cEnchantingWindow(a_BlockPos, std::move(WindowName));
a_Player.OpenWindow(*Window);
return true;
}
virtual bool IsUseable(void) const override
{
return true;
}
virtual cItems ConvertToPickups(const NIBBLETYPE a_BlockMeta, const cItem * const a_Tool) const override
{
// Drops handled by the block entity:
return {};
}
virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) const override
{
UNUSED(a_Meta);
return 29;
}
};