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cuberite-2a/src/Entities/Boat.h
2014-04-26 00:32:30 +02:00

39 lines
611 B
C++

// Boat.h
// Declares the cBoat class representing a boat in the world
#pragma once
#include "Entity.h"
class cBoat :
public cEntity
{
typedef cEntity super;
public:
CLASS_PROTODEF(cBoat);
// cEntity overrides:
virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
virtual void OnRightClicked(cPlayer & a_Player) override;
virtual bool DoTakeDamage(TakeDamageInfo & TDI) override;
virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
virtual void HandleSpeedFromAttachee(float a_Forward, float a_Sideways) override;
cBoat(double a_X, double a_Y, double a_Z);
} ;