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cuberite-2a/CMakeLists.txt
2013-12-31 16:24:53 +00:00

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5.0 KiB
CMake

cmake_minimum_required (VERSION 2.6)
project (MCServer)
macro(add_flags FLAGS)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${FLAGS}")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${FLAGS}")
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} ${FLAGS}")
set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} ${FLAGS}")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} ${FLAGS}")
set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} ${FLAGS}")
set(CMAKE_CXX_FLAGS_PROFILE "${CMAKE_CXX_FLAGS_PROFILE} ${FLAGS}")
set(CMAKE_C_FLAGS_PROFILE "${CMAKE_C_FLAGS_PROFILE} ${FLAGS}")
endmacro()
SET(CMAKE_CXX_FLAGS_PROFILE
"${CMAKE_CXX_FLAGS_DEBUG} -pg -DNDEBUG"
CACHE STRING "Flags used by the C++ compiler during profile builds."
FORCE )
SET(CMAKE_C_FLAGS_PROFILE
"${CMAKE_C_FLAGS_DEBUG} -pg -DNDEBUG"
CACHE STRING "Flags used by the C compiler during profile builds."
FORCE )
SET(CMAKE_EXE_LINKER_FLAGS_PROFILE
"${CMAKE_EXE_LINKER_FLAGS_DEBUG} -pg"
CACHE STRING "Flags used for linking binaries during profile builds."
FORCE )
SET(CMAKE_SHARED_LINKER_FLAGS_PROFILE
"${CMAKE_SHARED_LINKER_FLAGS_DEBUG} -pg"
CACHE STRING "Flags used by the shared libraries linker during profile builds."
FORCE )
MARK_AS_ADVANCED(
CMAKE_CXX_FLAGS_PROFILE
CMAKE_C_FLAGS_PROFILE
CMAKE_EXE_LINKER_FLAGS_PROFILE
CMAKE_SHARED_LINKER_FLAGS_PROFILE )
# Add the preprocessor macros used for distinguishing between debug and release builds (CMake does this automatically for MSVC):
if (NOT MSVC)
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -D_DEBUG")
set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -D_DEBUG")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -DNDEBUG")
set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -DNDEBUG")
endif()
if(MSVC)
# Make build use multiple threads under MSVC:
add_flags("/MP")
elseif(APPLE)
#on os x clang adds pthread for us but we need to add it for gcc
if (NOT "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
add_flags("-pthread")
endif()
else()
# Let gcc / clang know that we're compiling a multi-threaded app:
add_flags("-pthread")
endif()
# Allow for a forced 32-bit build under 32-bit OS:
if (FORCE_32)
add_flags(-m32)
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -m32")
set(CMAKE_EXE_LINKER_FLAGS_DEBUG "${CMAKE_EXE_LINKER_FLAGS_DEBUG} -m32")
set(CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} -m32")
set(CMAKE_EXE_LINKER_FLAGS_PROFILE "${CMAKE_EXE_LINKER_FLAGS_PROFILE} -m32")
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -m32")
set(CMAKE_SHARED_LINKER_FLAGS_DEBUG "${CMAKE_SHARED_LINKER_FLAGS_DEBUG} -m32")
set(CMAKE_SHARED_LINKER_FLAGS_RELEASE "${CMAKE_SHARED_LINKER_FLAGS_RELEASE} -m32")
set(CMAKE_SHARED_LINKER_FLAGS_PROFILE "${CMAKE_SHARED_LINKER_FLAGS_PROFILE} -m32")
set(CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} -m32")
set(CMAKE_MODULE_LINKER_FLAGS_DEBUG "${CMAKE_MODULE_LINKER_FLAGS_DEBUG} -m32")
set(CMAKE_MODULE_LINKER_FLAGS_RELEASE "${CMAKE_MODULE_LINKER_FLAGS_RELEASE} -m32")
set(CMAKE_MODULE_LINKER_FLAGS_PROFILE "${CMAKE_MODULE_LINKER_FLAGS_PROFILE} -m32")
endif()
# Set lower warnings-level for the libraries:
if (MSVC)
# Remove /W3 from command line -- cannot just cancel it later with /w like in unix, MSVC produces a D9025 warning (option1 overriden by option2)
string(REPLACE "/W3" "" CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE}")
string(REPLACE "/W3" "" CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE}")
string(REPLACE "/W3" "" CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}")
string(REPLACE "/W3" "" CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG}")
else()
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -w")
set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -w")
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -w")
set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -w")
endif()
# Under clang, we need to disable ASM support in CryptoPP:
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
add_definitions(-DCRYPTOPP_DISABLE_ASM)
endif()
# Under Windows, we need Lua as DLL; on *nix we need it linked statically:
if (WIN32)
add_definitions(-DLUA_BUILD_AS_DLL)
endif()
# The Expat library is linked in statically, make the source files aware of that:
add_definitions(-DXML_STATIC)
# Include all the libraries:
add_subdirectory(lib/inifile/)
add_subdirectory(lib/jsoncpp/)
add_subdirectory(lib/cryptopp/)
add_subdirectory(lib/zlib/)
add_subdirectory(lib/lua/)
add_subdirectory(lib/tolua++/)
add_subdirectory(lib/sqlite/)
add_subdirectory(lib/expat/)
add_subdirectory(lib/luaexpat/)
add_subdirectory(lib/md5/)
# Re-add the maximum warning level:
# We do not do that for MSVC since MSVC produces an awful lot of warnings for its own STL headers;
# the important warnings will be turned on using #pragma in Globals.h
if (NOT MSVC)
add_flags("-Wall -Wextra")
endif()
add_subdirectory (src)