1
0
cuberite-2a/source/cSlime.cpp
cedeel@gmail.com 92c59963f8 Attempt to bring sanity to newlines across systems.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@606 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-14 13:06:06 +00:00

53 lines
639 B
C++

#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "cSlime.h"
//TODO Implement sized slimes
cSlime::cSlime()
{
m_MobType = 55;
GetMonsterConfig("Slime");
}
cSlime::~cSlime()
{
}
bool cSlime::IsA( const char* a_EntityType )
{
if( strcmp( a_EntityType, "cSlime" ) == 0 ) return true;
return cMonster::IsA( a_EntityType );
}
void cSlime::KilledBy( cEntity* a_Killer )
{
//TODO: only when tiny
cItems Drops;
AddRandomDropItem(Drops, 0, 2, E_ITEM_SLIMEBALL);
m_World->SpawnItemPickups(Drops, m_Pos.x, m_Pos.y, m_Pos.z);
cMonster::KilledBy( a_Killer );
}