1
0
cuberite-2a/Server/Prefabs/Villages/AlchemistVillage.cubeset
2015-12-01 10:35:07 +01:00

3649 lines
75 KiB
Plaintext

-- AlchemistVillage.cubeset
-- Defines the prefabs in the group AlchemistVillage
-- NOTE: This file has been generated automatically by GalExport!
-- Any manual changes will be overwritten by the next automatic export!
Cubeset =
{
Metadata =
{
CubesetFormatVersion = 1,
ExportDate = "2015-10-10 20:20:51",
["AllowedBiomes"] = "Desert, DesertM",
["IntendedUse"] = "Village",
},
Pieces =
{
{
OriginData =
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GalleryName = "Desert",
GalleryIndex = "65",
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CreatorName = "STR_Warrior",
},
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z = 7,
},
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MaxZ = 7,
},
Connectors =
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RelX = 2,
RelY = 2,
RelZ = 0,
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},
},
Metadata =
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["IsStarting"] = "0",
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["DepthWeight"] = "",
["ShouldExpandFloor"] = "1",
["MoveToGround"] = "1",
["AddWeightIfSame"] = "0",
},
BlockDefinitions =
{
".: 0: 0", -- air
"a: 24: 2", -- sandstone
"b: 4: 0", -- cobblestone
"c: 24: 0", -- sandstone
"d: 13: 0", -- gravel
"e: 5: 0", -- planks
"f: 64: 3", -- wooddoorblock
"g: 61: 2", -- furnace
"h: 65: 2", -- ladder
"i: 64: 9", -- wooddoorblock
"j:101: 0", -- ironbars
"k: 50: 4", -- torch
"l:128: 2", -- sandstonestairs
"m: 19: 0", -- sponge
"n:126: 8", -- woodenslab
"o:128: 4", -- sandstonestairs
"p:128: 5", -- sandstonestairs
"q:128: 7", -- sandstonestairs
"r: 44: 1", -- step
"s: 96: 2", -- trapdoor
},
BlockData =
{
-- Level 0
"abbba", -- 0
"mbbbm", -- 1
"accca", -- 2
"ccccc", -- 3
"ccccc", -- 4
"ccccc", -- 5
"accca", -- 6
-- Level 1
"addda", -- 0
"mdddm", -- 1
"aceca", -- 2
"ceeec", -- 3
"ceeec", -- 4
"ceeec", -- 5
"accca", -- 6
-- Level 2
"a...a", -- 0
".....", -- 1
"acfca", -- 2
"c...c", -- 3
"c...c", -- 4
"cg.hc", -- 5
"accca", -- 6
-- Level 3
"a...a", -- 0
".....", -- 1
"acica", -- 2
"c...c", -- 3
"j...j", -- 4
"ck.hc", -- 5
"acjca", -- 6
-- Level 4
"l...l", -- 0
"c...c", -- 1
"accca", -- 2
"cnnnc", -- 3
"onnnp", -- 4
"cnnhc", -- 5
"acqca", -- 6
-- Level 5
".....", -- 0
".....", -- 1
"crcrc", -- 2
"r...r", -- 3
"c...c", -- 4
"r..sr", -- 5
"crcrc", -- 6
},
}, -- LittleHouse
{
OriginData =
{
ExportName = "LittleHouse3",
Name = "Desert 66",
GalleryName = "Desert",
GalleryIndex = "66",
ID = "553",
CreatorName = "STR_Warrior",
},
Size =
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x = 9,
y = 6,
z = 7,
},
Hitbox =
{
MinX = -1,
MinY = 0,
MinZ = 0,
MaxX = 9,
MaxY = 5,
MaxZ = 7,
},
Connectors =
{
{
Type = -1,
RelX = 4,
RelY = 2,
RelZ = 0,
Direction = 2, -- Z-
},
},
Metadata =
{
["DefaultWeight"] = "100",
["IsStarting"] = "0",
["AllowedRotations"] = "7",
["MergeStrategy"] = "msSpongePrint",
["DepthWeight"] = "",
["ShouldExpandFloor"] = "1",
["MoveToGround"] = "1",
["AddWeightIfSame"] = "0",
},
BlockDefinitions =
{
".: 0: 0", -- air
"a: 24: 2", -- sandstone
"b: 4: 0", -- cobblestone
"c: 24: 0", -- sandstone
"d: 13: 0", -- gravel
"e: 5: 0", -- planks
"f: 64: 3", -- wooddoorblock
"g: 65: 2", -- ladder
"h: 64: 9", -- wooddoorblock
"i:101: 0", -- ironbars
"j: 50: 4", -- torch
"k:128: 2", -- sandstonestairs
"l:126: 8", -- woodenslab
"m: 19: 0", -- sponge
"n:128: 4", -- sandstonestairs
"o:128: 5", -- sandstonestairs
"p:128: 7", -- sandstonestairs
"q: 44: 1", -- step
"r: 96: 2", -- trapdoor
},
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-- Level 0
"mmabbbamm", -- 0
"mmmbbbmmm", -- 1
"accccccca", -- 2
"ccccccccc", -- 3
"ccccccccc", -- 4
"ccccccccc", -- 5
"accccccca", -- 6
-- Level 1
"mmadddamm", -- 0
"mmmdddmmm", -- 1
"accceccca", -- 2
"ceeeeeeec", -- 3
"ceeeeeeec", -- 4
"ceeeeeeec", -- 5
"accccccca", -- 6
-- Level 2
"mma...amm", -- 0
"mm.....mm", -- 1
"acccfccca", -- 2
"c.......c", -- 3
"c.......c", -- 4
"c......gc", -- 5
"accccccca", -- 6
-- Level 3
"mma...amm", -- 0
"mm.....mm", -- 1
"accchccca", -- 2
"c.......c", -- 3
"i.......i", -- 4
"c.j....gc", -- 5
"acciiicca", -- 6
-- Level 4
"mmk...kmm", -- 0
"mmc...cmm", -- 1
"accccccca", -- 2
"clllllllc", -- 3
"nlllllllo", -- 4
"cllllllgc", -- 5
"accpppcca", -- 6
-- Level 5
"mm.....mm", -- 0
"mm.....mm", -- 1
"cqqqcqqqc", -- 2
"q.......q", -- 3
"c.......c", -- 4
"q......rq", -- 5
"cqqqcqqqc", -- 6
},
}, -- LittleHouse3
{
OriginData =
{
ExportName = "SmallHouse9",
Name = "Desert 67",
GalleryName = "Desert",
GalleryIndex = "67",
ID = "556",
CreatorName = "STR_Warrior",
},
Size =
{
x = 9,
y = 6,
z = 11,
},
Hitbox =
{
MinX = -1,
MinY = 0,
MinZ = 0,
MaxX = 9,
MaxY = 5,
MaxZ = 11,
},
Connectors =
{
{
Type = -1,
RelX = 6,
RelY = 2,
RelZ = 0,
Direction = 2, -- Z-
},
},
Metadata =
{
["DefaultWeight"] = "100",
["IsStarting"] = "0",
["AllowedRotations"] = "7",
["MergeStrategy"] = "msSpongePrint",
["DepthWeight"] = "",
["ShouldExpandFloor"] = "1",
["MoveToGround"] = "1",
["AddWeightIfSame"] = "0",
},
BlockDefinitions =
{
".: 0: 0", -- air
"a: 24: 2", -- sandstone
"b: 4: 0", -- cobblestone
"c: 24: 0", -- sandstone
"d: 13: 0", -- gravel
"e: 5: 0", -- planks
"f: 64: 3", -- wooddoorblock
"g: 65: 2", -- ladder
"h: 64: 9", -- wooddoorblock
"i:101: 0", -- ironbars
"j: 50: 2", -- torch
"k: 50: 1", -- torch
"l:128: 2", -- sandstonestairs
"m: 19: 0", -- sponge
"n:126: 8", -- woodenslab
"o:128: 5", -- sandstonestairs
"p:128: 6", -- sandstonestairs
"q:128: 4", -- sandstonestairs
"r:128: 7", -- sandstonestairs
"s: 44: 1", -- step
"t: 96: 2", -- trapdoor
},
BlockData =
{
-- Level 0
"mmmmabbba", -- 0
"mmmmmbbbm", -- 1
"mmmmaccca", -- 2
"mmmmccccc", -- 3
"mmmmccccc", -- 4
"mmmmccccc", -- 5
"acccacccc", -- 6
"ccccccccc", -- 7
"ccccccccc", -- 8
"ccccccccc", -- 9
"accccccca", -- 10
-- Level 1
"mmmmaddda", -- 0
"mmmmmdddm", -- 1
"mmmmaceca", -- 2
"mmmmceeec", -- 3
"mmmmceeec", -- 4
"mmmmceeec", -- 5
"acccaeeec", -- 6
"ceeeeeeec", -- 7
"ceeeeeeec", -- 8
"ceeeeeeec", -- 9
"accccccca", -- 10
-- Level 2
"mmmma...a", -- 0
"mmmm.....", -- 1
"mmmmacfca", -- 2
"mmmmc...c", -- 3
"mmmmc...c", -- 4
"mmmmc...c", -- 5
"accca...c", -- 6
"c.......c", -- 7
"c.......c", -- 8
"c......gc", -- 9
"accccccca", -- 10
-- Level 3
"mmmma...a", -- 0
"mmmm.....", -- 1
"mmmmachca", -- 2
"mmmmc...c", -- 3
"mmmmc...c", -- 4
"mmmmc...i", -- 5
"acica...i", -- 6
"c.......i", -- 7
"i......jc", -- 8
"ck.....gc", -- 9
"acciiicca", -- 10
-- Level 4
"mmmml...l", -- 0
"mmmmc...c", -- 1
"mmmmaccca", -- 2
"mmmmcnnnc", -- 3
"mmmmcnnnc", -- 4
"mmmmcnnno", -- 5
"acpcannno", -- 6
"cnnnnnnno", -- 7
"qnnnnnnnc", -- 8
"cnnnnnngc", -- 9
"accrrrcca", -- 10
-- Level 5
"mmmm.....", -- 0
"mmmm.....", -- 1
"mmmmcscsc", -- 2
"mmmms...s", -- 3
"mmmms...s", -- 4
"mmmms...s", -- 5
"csssc...c", -- 6
"s.......s", -- 7
"s.......s", -- 8
"s......ts", -- 9
"cssscsssc", -- 10
},
}, -- SmallHouse9
{
OriginData =
{
ExportName = "LittleHouse5",
Name = "Desert 68",
GalleryName = "Desert",
GalleryIndex = "68",
ID = "558",
CreatorName = "STR_Warrior",
},
Size =
{
x = 9,
y = 6,
z = 9,
},
Hitbox =
{
MinX = -1,
MinY = 0,
MinZ = 0,
MaxX = 9,
MaxY = 5,
MaxZ = 9,
},
Connectors =
{
{
Type = -1,
RelX = 6,
RelY = 2,
RelZ = 0,
Direction = 2, -- Z-
},
},
Metadata =
{
["DefaultWeight"] = "100",
["IsStarting"] = "0",
["AllowedRotations"] = "7",
["MergeStrategy"] = "msSpongePrint",
["DepthWeight"] = "",
["ShouldExpandFloor"] = "1",
["MoveToGround"] = "1",
["AddWeightIfSame"] = "0",
},
BlockDefinitions =
{
".: 0: 0", -- air
"a: 24: 2", -- sandstone
"b: 4: 0", -- cobblestone
"c: 24: 0", -- sandstone
"d: 13: 0", -- gravel
"e: 5: 0", -- planks
"f: 64: 3", -- wooddoorblock
"g: 65: 2", -- ladder
"h: 64: 9", -- wooddoorblock
"i:101: 0", -- ironbars
"j: 50: 1", -- torch
"k: 50: 4", -- torch
"l:128: 2", -- sandstonestairs
"m: 19: 0", -- sponge
"n:126: 8", -- woodenslab
"o:128: 6", -- sandstonestairs
"p:128: 5", -- sandstonestairs
"q:128: 4", -- sandstonestairs
"r:128: 7", -- sandstonestairs
"s: 44: 1", -- step
"t: 96: 2", -- trapdoor
},
BlockData =
{
-- Level 0
"mmmmabbba", -- 0
"mmmmmbbbm", -- 1
"mmmmaccca", -- 2
"mmmmccccc", -- 3
"acccacccc", -- 4
"ccccccccc", -- 5
"ccccccccc", -- 6
"ccccccccc", -- 7
"accccccca", -- 8
-- Level 1
"mmmmaddda", -- 0
"mmmmmdddm", -- 1
"mmmmaceca", -- 2
"mmmmceeec", -- 3
"acccaeeec", -- 4
"ceeeeeeec", -- 5
"ceeeeeeec", -- 6
"ceeeeeeec", -- 7
"accccccca", -- 8
-- Level 2
"mmmma...a", -- 0
"mmmm.....", -- 1
"mmmmacfca", -- 2
"mmmmc...c", -- 3
"accca...c", -- 4
"c.......c", -- 5
"c.......c", -- 6
"c......gc", -- 7
"accccccca", -- 8
-- Level 3
"mmmma...a", -- 0
"mmmm.....", -- 1
"mmmmachca", -- 2
"mmmmc...c", -- 3
"acica...i", -- 4
"c.......i", -- 5
"i.......i", -- 6
"cj....kgc", -- 7
"acciiicca", -- 8
-- Level 4
"mmmml...l", -- 0
"mmmmc...c", -- 1
"mmmmaccca", -- 2
"mmmmcnnnc", -- 3
"acocannnp", -- 4
"cnnnnnnnp", -- 5
"qnnnnnnnp", -- 6
"cnnnnnngc", -- 7
"accrrrcca", -- 8
-- Level 5
"mmmm.....", -- 0
"mmmm.....", -- 1
"mmmmcscsc", -- 2
"mmmms...s", -- 3
"csssc...c", -- 4
"s.......s", -- 5
"s.......s", -- 6
"s......ts", -- 7
"cssscsssc", -- 8
},
}, -- LittleHouse5
{
OriginData =
{
ExportName = "LittleHouse6",
Name = "Desert 69",
GalleryName = "Desert",
GalleryIndex = "69",
ID = "559",
CreatorName = "STR_Warrior",
},
Size =
{
x = 9,
y = 6,
z = 9,
},
Hitbox =
{
MinX = -1,
MinY = 0,
MinZ = 0,
MaxX = 9,
MaxY = 5,
MaxZ = 9,
},
Connectors =
{
{
Type = -1,
RelX = 6,
RelY = 2,
RelZ = 0,
Direction = 2, -- Z-
},
},
Metadata =
{
["DefaultWeight"] = "100",
["IsStarting"] = "0",
["AllowedRotations"] = "7",
["MergeStrategy"] = "msSpongePrint",
["DepthWeight"] = "",
["ShouldExpandFloor"] = "1",
["MoveToGround"] = "1",
["AddWeightIfSame"] = "0",
},
BlockDefinitions =
{
".: 0: 0", -- air
"A: 96: 2", -- trapdoor
"a: 12: 0", -- sand
"b: 24: 2", -- sandstone
"c: 4: 0", -- cobblestone
"d: 3: 0", -- dirt
"e: 24: 0", -- sandstone
"f: 13: 0", -- gravel
"g: 2: 0", -- grass
"h: 5: 0", -- planks
"i: 85: 0", -- fence
"j: 64: 3", -- wooddoorblock
"k: 38: 1", -- rose
"l: 38: 2", -- rose
"m: 19: 0", -- sponge
"n: 38: 5", -- rose
"o: 65: 2", -- ladder
"p: 64: 9", -- wooddoorblock
"q:101: 0", -- ironbars
"r: 50: 1", -- torch
"s: 50: 4", -- torch
"t:128: 2", -- sandstonestairs
"u:126: 8", -- woodenslab
"v:128: 6", -- sandstonestairs
"w:128: 5", -- sandstonestairs
"x:128: 4", -- sandstonestairs
"y:128: 7", -- sandstonestairs
"z: 44: 1", -- step
},
BlockData =
{
-- Level 0
"aaaabcccb", -- 0
"adddccccm", -- 1
"adddbeeeb", -- 2
"adddeeeee", -- 3
"beeebeeee", -- 4
"eeeeeeeee", -- 5
"eeeeeeeee", -- 6
"eeeeeeeee", -- 7
"beeeeeeeb", -- 8
-- Level 1
"aaaabfffb", -- 0
"agggffffm", -- 1
"agggbeheb", -- 2
"agddehhhe", -- 3
"beeebhhhe", -- 4
"ehhhhhhhe", -- 5
"ehhhhhhhe", -- 6
"ehhhhhhhe", -- 7
"beeeeeeeb", -- 8
-- Level 2
"iiiib...b", -- 0
"i........", -- 1
"i...bejeb", -- 2
"iklne...e", -- 3
"beeeb...e", -- 4
"e.......e", -- 5
"e.......e", -- 6
"e......oe", -- 7
"beeeeeeeb", -- 8
-- Level 3
"....b...b", -- 0
".........", -- 1
"....bepeb", -- 2
"....e...e", -- 3
"beqeb...q", -- 4
"e.......q", -- 5
"q.......q", -- 6
"er....soe", -- 7
"beeqqqeeb", -- 8
-- Level 4
"....t...t", -- 0
"....e...e", -- 1
"....beeeb", -- 2
"....euuue", -- 3
"bevebuuuw", -- 4
"euuuuuuuw", -- 5
"xuuuuuuuw", -- 6
"euuuuuuoe", -- 7
"beeyyyeeb", -- 8
-- Level 5
".........", -- 0
".........", -- 1
"....ezeze", -- 2
"....z...z", -- 3
"ezzze...e", -- 4
"z.......z", -- 5
"z.......z", -- 6
"z......Az", -- 7
"ezzzezzze", -- 8
},
}, -- LittleHouse6
{
OriginData =
{
ExportName = "LittleHouse4",
Name = "Desert 70",
GalleryName = "Desert",
GalleryIndex = "70",
ID = "560",
CreatorName = "STR_Warrior",
},
Size =
{
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y = 6,
z = 11,
},
Hitbox =
{
MinX = -1,
MinY = 0,
MinZ = 0,
MaxX = 5,
MaxY = 5,
MaxZ = 11,
},
Connectors =
{
{
Type = -1,
RelX = 2,
RelY = 2,
RelZ = 0,
Direction = 2, -- Z-
},
},
Metadata =
{
["DefaultWeight"] = "100",
["IsStarting"] = "0",
["AllowedRotations"] = "7",
["MergeStrategy"] = "msSpongePrint",
["DepthWeight"] = "",
["ShouldExpandFloor"] = "1",
["MoveToGround"] = "1",
["AddWeightIfSame"] = "0",
},
BlockDefinitions =
{
".: 0: 0", -- air
"a: 24: 2", -- sandstone
"b: 4: 0", -- cobblestone
"c: 24: 0", -- sandstone
"d: 13: 0", -- gravel
"e: 5: 0", -- planks
"f: 64: 3", -- wooddoorblock
"g: 65: 5", -- ladder
"h:134: 3", -- sprucewoodstairs
"i: 85: 0", -- fence
"j:134: 2", -- sprucewoodstairs
"k: 61: 2", -- furnace
"l:134: 6", -- sprucewoodstairs
"m: 19: 0", -- sponge
"n:134: 4", -- sprucewoodstairs
"o: 64: 9", -- wooddoorblock
"p: 50: 2", -- torch
"q:101: 0", -- ironbars
"r:171: 8", -- carpet
"s:128: 2", -- sandstonestairs
"t:126: 8", -- woodenslab
"u:128: 4", -- sandstonestairs
"v:128: 5", -- sandstonestairs
"w:128: 7", -- sandstonestairs
"x: 44: 1", -- step
"y: 96: 1", -- trapdoor
},
BlockData =
{
-- Level 0
"abbba", -- 0
"mbbbm", -- 1
"accca", -- 2
"ccccc", -- 3
"ccccc", -- 4
"ccccc", -- 5
"ccccc", -- 6
"ccccc", -- 7
"ccccc", -- 8
"ccccc", -- 9
"accca", -- 10
-- Level 1
"addda", -- 0
"mdddm", -- 1
"aceca", -- 2
"ceeec", -- 3
"ceeec", -- 4
"ceeec", -- 5
"ceeec", -- 6
"ceeec", -- 7
"ceeec", -- 8
"ceeec", -- 9
"accca", -- 10
-- Level 2
"a...a", -- 0
".....", -- 1
"acfca", -- 2
"cg..c", -- 3
"c...c", -- 4
"c..hc", -- 5
"c..ic", -- 6
"c..jc", -- 7
"c...c", -- 8
"cklnc", -- 9
"accca", -- 10
-- Level 3
"a...a", -- 0
".....", -- 1
"acoca", -- 2
"cg..c", -- 3
"c..pc", -- 4
"q...q", -- 5
"q..rq", -- 6
"q...q", -- 7
"c...c", -- 8
"c...c", -- 9
"acqca", -- 10
-- Level 4
"s...s", -- 0
"c...c", -- 1
"accca", -- 2
"cgttc", -- 3
"ctttc", -- 4
"utttv", -- 5
"utttv", -- 6
"utttv", -- 7
"ctttc", -- 8
"ctttc", -- 9
"acwca", -- 10
-- Level 5
".....", -- 0
".....", -- 1
"cxcxc", -- 2
"xy..x", -- 3
"x...x", -- 4
"x...x", -- 5
"c...c", -- 6
"x...x", -- 7
"x...x", -- 8
"x...x", -- 9
"cxcxc", -- 10
},
}, -- LittleHouse4
{
OriginData =
{
ExportName = "MediumHouse1",
Name = "Desert 71",
GalleryName = "Desert",
GalleryIndex = "71",
ID = "561",
CreatorName = "STR_Warrior",
},
Size =
{
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y = 9,
z = 9,
},
Hitbox =
{
MinX = -1,
MinY = 0,
MinZ = 0,
MaxX = 15,
MaxY = 8,
MaxZ = 9,
},
Connectors =
{
{
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RelX = 5,
RelY = 2,
RelZ = 0,
Direction = 2, -- Z-
},
},
Metadata =
{
["IsStarting"] = "0",
["AllowedRotations"] = "7",
["MergeStrategy"] = "msSpongePrint",
["AddWeightIfSame"] = "0",
["DepthWeight"] = "",
["ShouldExpandFloor"] = "1",
["MoveToGround"] = "1",
["DefaultWeight"] = "80",
},
BlockDefinitions =
{
".: 0: 0", -- air
"a: 24: 2", -- sandstone
"b: 4: 0", -- cobblestone
"c: 24: 0", -- sandstone
"d: 13: 0", -- gravel
"e: 5: 0", -- planks
"f: 12: 0", -- sand
"g: 64: 3", -- wooddoorblock
"h: 85: 0", -- fence
"i: 64: 0", -- wooddoorblock
"j: 65: 5", -- ladder
"k: 64: 9", -- wooddoorblock
"l:101: 0", -- ironbars
"m: 19: 0", -- sponge
"n: 64: 8", -- wooddoorblock
"o: 50: 4", -- torch
"p:128: 2", -- sandstonestairs
"q:126: 8", -- woodenslab
"r:128: 4", -- sandstonestairs
"s:128: 7", -- sandstonestairs
"t: 44: 1", -- step
"u: 50: 3", -- torch
"v:128: 6", -- sandstonestairs
},
BlockData =
{
-- Level 0
"mmmabbbammmmmmm", -- 0
"mmmmbbbmmmmmmmm", -- 1
"acccccccccacccc", -- 2
"ccccccccccccccc", -- 3
"ccccccccccccccc", -- 4
"ccccccccccccccc", -- 5
"ccccccccccccccc", -- 6
"ccccccccccccccc", -- 7
"acccccccccacccc", -- 8
-- Level 1
"mmmadddammmmmmm", -- 0
"mmmmdddmmmmmmmm", -- 1
"acccceccccaffff", -- 2
"ceeeeeeeeecffff", -- 3
"ceeeeeeeeecffff", -- 4
"ceeeeeeeeeeffff", -- 5
"ceeeeeeeeecffff", -- 6
"ceeeeeeeeecffff", -- 7
"acccccccccaffff", -- 8
-- Level 2
"mmma...ammmmmmm", -- 0
"mmm.....mmmmmmm", -- 1
"accccgccccahhhh", -- 2
"c.........c...h", -- 3
"c.........c...h", -- 4
"c.........i...h", -- 5
"c.........c...h", -- 6
"c.........cj..h", -- 7
"acccccccccahhhh", -- 8
-- Level 3
"mmma...ammmmmmm", -- 0
"mmm.....mmmmmmm", -- 1
"acccckcccca....", -- 2
"c.........c....", -- 3
"l.........c....", -- 4
"l.........n....", -- 5
"l.........c....", -- 6
"c..o...o..cj...", -- 7
"accclllccca....", -- 8
-- Level 4
"mmmp...pmmmmmmm", -- 0
"mmmc...cmmmmmmm", -- 1
"accccccccca....", -- 2
"cqqqqqqqqqc....", -- 3
"rqqqqqqqqqc....", -- 4
"rqqqqqqqqqc....", -- 5
"rqqqqqqqqqc....", -- 6
"cqqqqqqqqqcj...", -- 7
"acccsssccca....", -- 8
-- Level 5
"mmm.....mmmmmmm", -- 0
"mmm.....mmmmmmm", -- 1
"cttttcttttc....", -- 2
"t..accca..t....", -- 3
"t..c...c..t....", -- 4
"c.........c....", -- 5
"t..c...c..t....", -- 6
"t..accca..t....", -- 7
"cttttcttttc....", -- 8
-- Level 6
"...............", -- 0
"...............", -- 1
"...............", -- 2
"...aclca.......", -- 3
"...cu..c.......", -- 4
"...............", -- 5
"...c...c.......", -- 6
"...aclca.......", -- 7
"...............", -- 8
-- Level 7
"...............", -- 0
"...............", -- 1
"...............", -- 2
"...acvca.......", -- 3
"...cqqqc.......", -- 4
"...cqqqc.......", -- 5
"...cqqqc.......", -- 6
"...acsca.......", -- 7
"...............", -- 8
-- Level 8
"...............", -- 0
"...............", -- 1
"...............", -- 2
"...ctctc.......", -- 3
"...t...t.......", -- 4
"...c...c.......", -- 5
"...t...t.......", -- 6
"...ctctc.......", -- 7
"...............", -- 8
},
}, -- MediumHouse1
{
OriginData =
{
ExportName = "LittleHouse2",
Name = "Desert 72",
GalleryName = "Desert",
GalleryIndex = "72",
ID = "562",
CreatorName = "STR_Warrior",
},
Size =
{
x = 7,
y = 6,
z = 11,
},
Hitbox =
{
MinX = -1,
MinY = 0,
MinZ = 0,
MaxX = 7,
MaxY = 5,
MaxZ = 11,
},
Connectors =
{
{
Type = -1,
RelX = 3,
RelY = 2,
RelZ = 0,
Direction = 2, -- Z-
},
},
Metadata =
{
["DefaultWeight"] = "100",
["IsStarting"] = "0",
["AllowedRotations"] = "7",
["MergeStrategy"] = "msSpongePrint",
["DepthWeight"] = "",
["ShouldExpandFloor"] = "1",
["MoveToGround"] = "1",
["AddWeightIfSame"] = "0",
},
BlockDefinitions =
{
".: 0: 0", -- air
"a: 24: 2", -- sandstone
"b: 4: 0", -- cobblestone
"c: 24: 0", -- sandstone
"d: 12: 0", -- sand
"e: 13: 0", -- gravel
"f: 5: 0", -- planks
"g: 64: 3", -- wooddoorblock
"h: 65: 5", -- ladder
"i: 85: 0", -- fence
"j:101: 0", -- ironbars
"k: 64: 9", -- wooddoorblock
"l: 50: 3", -- torch
"m: 19: 0", -- sponge
"n:128: 2", -- sandstonestairs
"o:128: 6", -- sandstonestairs
"p:126: 8", -- woodenslab
"q:128: 4", -- sandstonestairs
"r:128: 5", -- sandstonestairs
"s:128: 7", -- sandstonestairs
"t: 44: 1", -- step
"u: 96: 0", -- trapdoor
},
BlockData =
{
-- Level 0
"mabbbam", -- 0
"mmbbbmm", -- 1
"accccca", -- 2
"ccccccc", -- 3
"ccccccc", -- 4
"ccccccc", -- 5
"accccca", -- 6
"ddddddd", -- 7
"ddddddd", -- 8
"ddddddd", -- 9
"ddddddd", -- 10
-- Level 1
"maeeeam", -- 0
"mmeeemm", -- 1
"acccfca", -- 2
"cfffffc", -- 3
"cfffffc", -- 4
"cfffffc", -- 5
"acfccca", -- 6
"ddddddd", -- 7
"ddddddd", -- 8
"ddddddd", -- 9
"ddddddd", -- 10
-- Level 2
"ma...am", -- 0
"m.....m", -- 1
"acccgca", -- 2
"c.....c", -- 3
"c.....c", -- 4
"ch....c", -- 5
"ac.ccca", -- 6
"i.....i", -- 7
"i.....i", -- 8
"i.....i", -- 9
"iiiiiii", -- 10
-- Level 3
"ma...am", -- 0
"m.....m", -- 1
"acjckca", -- 2
"c..l..c", -- 3
"j.....j", -- 4
"ch....c", -- 5
"ac.cjca", -- 6
".......", -- 7
".......", -- 8
".......", -- 9
".......", -- 10
-- Level 4
"mn...nm", -- 0
"mc...cm", -- 1
"acoccca", -- 2
"cpppppc", -- 3
"qpppppr", -- 4
"chppppc", -- 5
"acccsca", -- 6
".......", -- 7
".......", -- 8
".......", -- 9
".......", -- 10
-- Level 5
"m.....m", -- 0
"m.....m", -- 1
"cttcttc", -- 2
"t.....t", -- 3
"c.....c", -- 4
"tu....t", -- 5
"cttcttc", -- 6
".......", -- 7
".......", -- 8
".......", -- 9
".......", -- 10
},
}, -- LittleHouse2
{
OriginData =
{
ExportName = "LittleHouse7",
Name = "Desert 73",
GalleryName = "Desert",
GalleryIndex = "73",
ID = "563",
CreatorName = "xoft",
},
Size =
{
x = 9,
y = 6,
z = 11,
},
Hitbox =
{
MinX = -1,
MinY = 0,
MinZ = 0,
MaxX = 9,
MaxY = 5,
MaxZ = 11,
},
Connectors =
{
{
Type = -1,
RelX = 6,
RelY = 2,
RelZ = 0,
Direction = 2, -- Z-
},
},
Metadata =
{
["DefaultWeight"] = "100",
["IsStarting"] = "0",
["AllowedRotations"] = "7",
["MergeStrategy"] = "msSpongePrint",
["DepthWeight"] = "",
["ShouldExpandFloor"] = "1",
["MoveToGround"] = "1",
["AddWeightIfSame"] = "0",
},
BlockDefinitions =
{
".: 0: 0", -- air
"a: 24: 2", -- sandstone
"b: 4: 0", -- cobblestone
"c: 24: 0", -- sandstone
"d: 13: 0", -- gravel
"e: 5: 0", -- planks
"f: 64: 3", -- wooddoorblock
"g: 65: 2", -- ladder
"h:101: 0", -- ironbars
"i: 64: 9", -- wooddoorblock
"j: 50: 1", -- torch
"k: 50: 2", -- torch
"l:128: 2", -- sandstonestairs
"m: 19: 0", -- sponge
"n:128: 6", -- sandstonestairs
"o:126: 8", -- woodenslab
"p:128: 4", -- sandstonestairs
"q:128: 5", -- sandstonestairs
"r:128: 7", -- sandstonestairs
"s: 44: 1", -- step
"t: 96: 2", -- trapdoor
},
BlockData =
{
-- Level 0
"mmmmabbba", -- 0
"mmmmmbbbm", -- 1
"accccccca", -- 2
"ccccccccc", -- 3
"ccccccccc", -- 4
"ccccccccc", -- 5
"acccacccc", -- 6
"mmmmccccc", -- 7
"mmmmccccc", -- 8
"mmmmccccc", -- 9
"mmmmaccca", -- 10
-- Level 1
"mmmmaddda", -- 0
"mmmmmdddm", -- 1
"accccceca", -- 2
"ceeeeeeec", -- 3
"ceeeeeeec", -- 4
"ceeeeeeec", -- 5
"acccaeeec", -- 6
"mmmmceeec", -- 7
"mmmmceeec", -- 8
"mmmmceeec", -- 9
"mmmmaccca", -- 10
-- Level 2
"mmmma...a", -- 0
"mmmm.....", -- 1
"acccccfca", -- 2
"c.......c", -- 3
"c.......c", -- 4
"c.......c", -- 5
"accca...c", -- 6
"mmmmc...c", -- 7
"mmmmc...c", -- 8
"mmmmc..gc", -- 9
"mmmmaccca", -- 10
-- Level 3
"mmmma...a", -- 0
"mmmm.....", -- 1
"achcccica", -- 2
"c.......c", -- 3
"h.......c", -- 4
"cj......h", -- 5
"achca...h", -- 6
"mmmmc...h", -- 7
"mmmmh..kc", -- 8
"mmmmc..gc", -- 9
"mmmmachca", -- 10
-- Level 4
"mmmml...l", -- 0
"mmmmc...c", -- 1
"acnccccca", -- 2
"coooooooc", -- 3
"poooooooc", -- 4
"coooooooq", -- 5
"acrcaoooq", -- 6
"mmmmcoooq", -- 7
"mmmmpoooc", -- 8
"mmmmcoogc", -- 9
"mmmmacrca", -- 10
-- Level 5
"mmmm.....", -- 0
"mmmm.....", -- 1
"cssscscsc", -- 2
"s.......s", -- 3
"s.......s", -- 4
"s.......s", -- 5
"csssc...c", -- 6
"mmmms...s", -- 7
"mmmms...s", -- 8
"mmmms..ts", -- 9
"mmmmcsssc", -- 10
},
}, -- LittleHouse7
{
OriginData =
{
ExportName = "MediumHouse2",
Name = "Desert 74",
GalleryName = "Desert",
GalleryIndex = "74",
ID = "573",
CreatorName = "STR_Warrior",
},
Size =
{
x = 11,
y = 10,
z = 9,
},
Hitbox =
{
MinX = -1,
MinY = 0,
MinZ = 0,
MaxX = 11,
MaxY = 9,
MaxZ = 9,
},
Connectors =
{
{
Type = -1,
RelX = 8,
RelY = 2,
RelZ = 0,
Direction = 2, -- Z-
},
},
Metadata =
{
["IsStarting"] = "0",
["AllowedRotations"] = "7",
["MergeStrategy"] = "msSpongePrint",
["AddWeightIfSame"] = "0",
["DepthWeight"] = "",
["ShouldExpandFloor"] = "1",
["MoveToGround"] = "1",
["DefaultWeight"] = "80",
},
BlockDefinitions =
{
".: 0: 0", -- air
"A:128: 7", -- sandstonestairs
"B: 44: 1", -- step
"C: 96: 3", -- trapdoor
"D: 96: 2", -- trapdoor
"E:128: 2", -- sandstonestairs
"F:128: 0", -- sandstonestairs
"G: 87: 0", -- netherstone
"H:128: 1", -- sandstonestairs
"I:128: 3", -- sandstonestairs
"J: 51: 0", -- fire
"K: 44: 9", -- step
"a: 24: 2", -- sandstone
"b: 24: 0", -- sandstone
"c: 4: 0", -- cobblestone
"d: 12: 0", -- sand
"e: 13: 0", -- gravel
"f: 5: 0", -- planks
"g: 65: 3", -- ladder
"h: 85: 0", -- fence
"i: 64: 3", -- wooddoorblock
"j:134: 1", -- sprucewoodstairs
"k:134: 2", -- sprucewoodstairs
"l: 61: 2", -- furnace
"m: 19: 0", -- sponge
"n:134: 6", -- sprucewoodstairs
"o:134: 4", -- sprucewoodstairs
"p: 65: 2", -- ladder
"q:101: 0", -- ironbars
"r: 50: 2", -- torch
"s: 47: 0", -- bookshelf
"t: 64: 9", -- wooddoorblock
"u: 50: 3", -- torch
"v:171: 8", -- carpet
"w:128: 6", -- sandstonestairs
"x:126: 8", -- woodenslab
"y:128: 5", -- sandstonestairs
"z:128: 4", -- sandstonestairs
},
BlockData =
{
-- Level 0
"abbbammmcmm", -- 0
"bbbbbdddcdm", -- 1
"bbbbbmmmcdm", -- 2
"bbbbbmmmcdm", -- 3
"bbbbabbbbba", -- 4
"bbbbbbbbbbb", -- 5
"bbbbbbbbbbb", -- 6
"bbbbbbbbbbb", -- 7
"abbbbbbbbba", -- 8
-- Level 1
"abbbammmemm", -- 0
"bfffbdddedm", -- 1
"bfffbmmmedm", -- 2
"bfffbmmmedm", -- 3
"bfffabbbfba", -- 4
"bfffffffffb", -- 5
"bfffffffffb", -- 6
"bfffffffffb", -- 7
"abbbbbbbbba", -- 8
-- Level 2
"abbba......", -- 0
"bg..bhhh.h.", -- 1
"b...b....h.", -- 2
"b...b....h.", -- 3
"b...abbbiba", -- 4
"b.........b", -- 5
"bjh.......b", -- 6
"bjk.lno..pb", -- 7
"abbbbbbbbba", -- 8
-- Level 3
"abqba......", -- 0
"bg..q......", -- 1
"b...q......", -- 2
"q..rb......", -- 3
"q...sbqbtba", -- 4
"q......u..b", -- 5
"b.v.......q", -- 6
"b........pb", -- 7
"abbbqqqbbba", -- 8
-- Level 4
"abwba......", -- 0
"bgxxy......", -- 1
"bxxxy......", -- 2
"zxxxb......", -- 3
"zxxxabwbbba", -- 4
"zxxxxxxxxxb", -- 5
"bxxxxxxxxxy", -- 6
"bxxxsssxxpb", -- 7
"abbbAAAbbba", -- 8
-- Level 5
"bBBBb......", -- 0
"BC..B......", -- 1
"B...B......", -- 2
"B...B......", -- 3
"b...bBBBBBb", -- 4
"Bbbb......B", -- 5
"Bbbb......B", -- 6
"Bbbb.....DB", -- 7
"bBBBBbBBBBb", -- 8
-- Level 6
"...........", -- 0
"...........", -- 1
"...........", -- 2
"...........", -- 3
"...........", -- 4
".aEa.......", -- 5
".FGH.......", -- 6
".aIa.......", -- 7
"...........", -- 8
-- Level 7
"...........", -- 0
"...........", -- 1
"...........", -- 2
"...........", -- 3
"...........", -- 4
".a.a.......", -- 5
"..J........", -- 6
".a.a.......", -- 7
"...........", -- 8
-- Level 8
"...........", -- 0
"...........", -- 1
"...........", -- 2
"...........", -- 3
"...........", -- 4
".bbb.......", -- 5
".bKb.......", -- 6
".bbb.......", -- 7
"...........", -- 8
-- Level 9
"...........", -- 0
"...........", -- 1
"...........", -- 2
"...........", -- 3
"...........", -- 4
".B.B.......", -- 5
"...........", -- 6
".B.B.......", -- 7
"...........", -- 8
},
}, -- MediumHouse2
{
OriginData =
{
ExportName = "MediumHouse3",
Name = "Desert 76",
GalleryName = "Desert",
GalleryIndex = "76",
ID = "575",
CreatorName = "STR_Warrior",
},
Size =
{
x = 12,
y = 10,
z = 11,
},
Hitbox =
{
MinX = -1,
MinY = 0,
MinZ = 0,
MaxX = 12,
MaxY = 9,
MaxZ = 11,
},
Connectors =
{
{
Type = -1,
RelX = 9,
RelY = 2,
RelZ = 0,
Direction = 2, -- Z-
},
},
Metadata =
{
["IsStarting"] = "0",
["AllowedRotations"] = "7",
["MergeStrategy"] = "msSpongePrint",
["AddWeightIfSame"] = "0",
["DepthWeight"] = "",
["ShouldExpandFloor"] = "1",
["MoveToGround"] = "1",
["DefaultWeight"] = "80",
},
BlockDefinitions =
{
".: 0: 0", -- air
"a: 24: 2", -- sandstone
"b: 4: 0", -- cobblestone
"c: 3: 0", -- dirt
"d: 24: 0", -- sandstone
"e: 13: 0", -- gravel
"f: 2: 0", -- grass
"g: 5: 0", -- planks
"h: 85: 0", -- fence
"i: 64: 3", -- wooddoorblock
"j: 64: 2", -- wooddoorblock
"k: 65: 4", -- ladder
"l: 65: 2", -- ladder
"m: 19: 0", -- sponge
"n: 50: 1", -- torch
"o: 50: 2", -- torch
"p:101: 0", -- ironbars
"q: 64: 9", -- wooddoorblock
"r:128: 2", -- sandstonestairs
"s:128: 6", -- sandstonestairs
"t:126: 8", -- woodenslab
"u:128: 5", -- sandstonestairs
"v:128: 7", -- sandstonestairs
"w: 44: 1", -- step
"x: 96: 0", -- trapdoor
"y:126: 0", -- woodenslab
"z:128: 4", -- sandstonestairs
},
BlockData =
{
-- Level 0
"mmmmmammbbba", -- 0
"mmmmmmmmbbbm", -- 1
"cccccaddddda", -- 2
"cccccddddddd", -- 3
"cccccddddddd", -- 4
"cccccddddddd", -- 5
"cccddddddddd", -- 6
"mmmddddddddd", -- 7
"mmmdddddddda", -- 8
"mmmdddddmmmm", -- 9
"mmmadddammmm", -- 10
-- Level 1
"mmmmmammeeea", -- 0
"mmmmmmmmeeem", -- 1
"fffffadddgda", -- 2
"fffffdgggggd", -- 3
"fffffggggggd", -- 4
"fffffdgggggd", -- 5
"fffddggggggd", -- 6
"mmmdgggggggd", -- 7
"mmmdggggddda", -- 8
"mmmdgggdmmmm", -- 9
"mmmadddammmm", -- 10
-- Level 2
"mmmmma.....a", -- 0
"mmmmm.......", -- 1
"hhhhhadddida", -- 2
"h....d.....d", -- 3
"h....j.....d", -- 4
"h....d.....d", -- 5
"hhhad......d", -- 6
"mmmd......kd", -- 7
"mmmd....ddda", -- 8
"mmmd..ldmmmm", -- 9
"mmmadddammmm", -- 10
-- Level 3
"mmmmman...oa", -- 0
"mmmmm.......", -- 1
".....appdqda", -- 2
".....d.....d", -- 3
".....q.....d", -- 4
".....d.....p", -- 5
"...hd......d", -- 6
"mmmd......kd", -- 7
"mmmd....dppa", -- 8
"mmmd..ldmmmm", -- 9
"mmmhdddhmmmm", -- 10
-- Level 4
"mmmmmr.....r", -- 0
"mmmmmd.....d", -- 1
".....assddda", -- 2
".....dtttttd", -- 3
".....dtttttd", -- 4
".....dtttttu", -- 5
"...hdatttttd", -- 6
"mmmdttttttkd", -- 7
"mmmdtttadvva", -- 8
"mmmdttldmmmm", -- 9
"mmmhdddhmmmm", -- 10
-- Level 5
"............", -- 0
"............", -- 1
".....dwwdwwd", -- 2
".....w.....w", -- 3
".....w.....w", -- 4
".....w.....d", -- 5
"...hdadh...w", -- 6
"mmmd...d..xw", -- 7
"mmmd...awwwd", -- 8
"mmmd..ldmmmm", -- 9
"mmmhdddhmmmm", -- 10
-- Level 6
"............", -- 0
"............", -- 1
"............", -- 2
"............", -- 3
"............", -- 4
"............", -- 5
"...hd.dh....", -- 6
"mmmd...d....", -- 7
"mmmp........", -- 8
"mmmd..ldmmmm", -- 9
"mmmhdpdhmmmm", -- 10
-- Level 7
"............", -- 0
"............", -- 1
"............", -- 2
"............", -- 3
"............", -- 4
"............", -- 5
"...hd.dh....", -- 6
"mmmd...d....", -- 7
"mmmp........", -- 8
"mmmdn.ldmmmm", -- 9
"mmmhdpdhmmmm", -- 10
-- Level 8
"............", -- 0
"............", -- 1
"............", -- 2
"............", -- 3
"............", -- 4
"............", -- 5
"...adsda....", -- 6
"mmmdyyyd....", -- 7
"mmmzyyyu....", -- 8
"mmmdyyldmmmm", -- 9
"mmmadvdammmm", -- 10
-- Level 9
"............", -- 0
"............", -- 1
"............", -- 2
"............", -- 3
"............", -- 4
"............", -- 5
"...w.w.w....", -- 6
"mmm.........", -- 7
"mmmw...w....", -- 8
"mmm.....mmmm", -- 9
"mmmw.w.wmmmm", -- 10
},
}, -- MediumHouse3
{
OriginData =
{
ExportName = "LargeHouse1",
Name = "Desert 77",
GalleryName = "Desert",
GalleryIndex = "77",
ID = "577",
CreatorName = "STR_Warrior",
},
Size =
{
x = 15,
y = 14,
z = 11,
},
Hitbox =
{
MinX = -1,
MinY = 0,
MinZ = -1,
MaxX = 14,
MaxY = 13,
MaxZ = 11,
},
Connectors =
{
{
Type = -1,
RelX = 14,
RelY = 2,
RelZ = 3,
Direction = 5, -- X+
},
},
Metadata =
{
["IsStarting"] = "0",
["AllowedRotations"] = "7",
["MergeStrategy"] = "msSpongePrint",
["AddWeightIfSame"] = "0",
["DepthWeight"] = "",
["ShouldExpandFloor"] = "1",
["MoveToGround"] = "1",
["DefaultWeight"] = "60",
},
BlockDefinitions =
{
".: 0: 0", -- air
"A: 96:10", -- trapdoor
"B:128: 4", -- sandstonestairs
"C:128: 5", -- sandstonestairs
"D:128: 7", -- sandstonestairs
"E: 44: 1", -- step
"F:128: 2", -- sandstonestairs
"G:128: 0", -- sandstonestairs
"H: 87: 0", -- netherstone
"I:128: 3", -- sandstonestairs
"J: 51: 0", -- fire
"K: 44: 9", -- step
"a: 24: 2", -- sandstone
"b: 24: 0", -- sandstone
"c: 12: 0", -- sand
"d: 4: 0", -- cobblestone
"e: 5: 0", -- planks
"f: 13: 0", -- gravel
"g: 85: 0", -- fence
"h: 5: 1", -- planks
"i: 64: 2", -- wooddoorblock
"j: 64: 0", -- wooddoorblock
"k: 61: 2", -- furnace
"l:118: 0", -- cauldronblock
"m: 19: 0", -- sponge
"n:134: 4", -- sprucewoodstairs
"o: 65: 2", -- ladder
"p:101: 0", -- ironbars
"q: 50: 1", -- torch
"r:140: 0", -- flowerpotblock
"s: 64: 9", -- wooddoorblock
"t: 50: 3", -- torch
"u: 69:12", -- lever
"v: 50: 4", -- torch
"w:128: 6", -- sandstonestairs
"x: 44:10", -- step
"y:128: 1", -- sandstonestairs
"z: 47: 0", -- bookshelf
},
BlockData =
{
-- Level 0
"mmmmabbbbbbbamm", -- 0
"ccccbbbbbbbbbma", -- 1
"ccccbbbbbbbbbdd", -- 2
"ccccbbbbbbbbbdd", -- 3
"ccccbbbbbbbbbdd", -- 4
"ccccbbbbbbbbbma", -- 5
"ccccbbbbbbbbbmm", -- 6
"mmmmbbbbbbbbbmm", -- 7
"mmmmbbbbbbbbbmm", -- 8
"mmmmbbbbbbbbbmm", -- 9
"mmmmabbbbbbbamm", -- 10
-- Level 1
"mmmmabbbbbbbamm", -- 0
"ccccbeeeeeeebma", -- 1
"cccceeeeeeeebff", -- 2
"ccccbeeeeeeeeff", -- 3
"ccccbeeeeeeebff", -- 4
"ccccbeeeeeeebma", -- 5
"ccccbeeeeeeebmm", -- 6
"mmmmbeeeeeeebmm", -- 7
"mmmmbeeeeeeebmm", -- 8
"mmmmbeeeeeeebmm", -- 9
"mmmmabbbbbbbamm", -- 10
-- Level 2
"mmmmabbbbbbbamm", -- 0
"ggggb......hb.a", -- 1
"g...i.......b..", -- 2
"g...b.......j..", -- 3
"g...bkln..o.b..", -- 4
"g...bbbb.bbbb.a", -- 5
"ggggb.......bmm", -- 6
"mmmmb.......bmm", -- 7
"mmmmb.......bmm", -- 8
"mmmmb.......bmm", -- 9
"mmmmabbbbbbbamm", -- 10
-- Level 3
"mmmmabbpppbbamm", -- 0
"....bq.....rb.a", -- 1
"....s.......b.t", -- 2
"....b.......s..", -- 3
"....b.u...o.b.v", -- 4
"....bbbb.bbbb.a", -- 5
"....p..t.t..pmm", -- 6
"mmmmp.......pmm", -- 7
"mmmmp.......pmm", -- 8
"mmmmb.......bmm", -- 9
"mmmmabbpppbbamm", -- 10
-- Level 4
"mmmmabbwwwbbamm", -- 0
"....bxxxxxxxbby", -- 1
"....bxxxxxxxb..", -- 2
"....bxxxxxxxb..", -- 3
"....bzzzxxAxb..", -- 4
"....bbbbbbbbbby", -- 5
"....BxxxxxxxCmm", -- 6
"mmmmBxxxxxxxCmm", -- 7
"mmmmBxxxxxxxCmm", -- 8
"mmmmbxxxxxxxbmm", -- 9
"mmmmabbDDDbbamm", -- 10
-- Level 5
"mmmmbEEEbEEEbmm", -- 0
"....EabbbbbaE..", -- 1
"....Eb.....bE..", -- 2
"....Eb.....bE..", -- 3
"....Eb.....bE..", -- 4
"....babb.bbab..", -- 5
"....E.......Emm", -- 6
"mmmmE.......Emm", -- 7
"mmmmE.......Emm", -- 8
"mmmmE.......Emm", -- 9
"mmmmbEEEbEEEbmm", -- 10
-- Level 6
"...............", -- 0
".....abbpbba...", -- 1
".....p.....p...", -- 2
".....p.....p...", -- 3
".....p.....p...", -- 4
".....abb.bba...", -- 5
"...............", -- 6
"...............", -- 7
"...............", -- 8
"...............", -- 9
"...............", -- 10
-- Level 7
"...............", -- 0
".....abbwbba...", -- 1
".....BxxxxxC...", -- 2
".....BxxxxxC...", -- 3
".....BxxxxxC...", -- 4
".....abbbbba...", -- 5
"...............", -- 6
"...............", -- 7
"...............", -- 8
"...............", -- 9
"...............", -- 10
-- Level 8
"...............", -- 0
".....bEEbEEb...", -- 1
".....E.bbb.E...", -- 2
".....b.bbb.b...", -- 3
".....E.bbb.E...", -- 4
".....bEEbEEb...", -- 5
"...............", -- 6
"...............", -- 7
"...............", -- 8
"...............", -- 9
"...............", -- 10
-- Level 9
"...............", -- 0
"...............", -- 1
".......aFa.....", -- 2
".......GHy.....", -- 3
".......aIa.....", -- 4
"...............", -- 5
"...............", -- 6
"...............", -- 7
"...............", -- 8
"...............", -- 9
"...............", -- 10
-- Level 10
"...............", -- 0
"...............", -- 1
".......a.a.....", -- 2
"........J......", -- 3
".......a.a.....", -- 4
"...............", -- 5
"...............", -- 6
"...............", -- 7
"...............", -- 8
"...............", -- 9
"...............", -- 10
-- Level 11
"...............", -- 0
"...............", -- 1
".......awa.....", -- 2
".......B.C.....", -- 3
".......aDa.....", -- 4
"...............", -- 5
"...............", -- 6
"...............", -- 7
"...............", -- 8
"...............", -- 9
"...............", -- 10
-- Level 12
"...............", -- 0
"...............", -- 1
".......bbb.....", -- 2
".......bKb.....", -- 3
".......bbb.....", -- 4
"...............", -- 5
"...............", -- 6
"...............", -- 7
"...............", -- 8
"...............", -- 9
"...............", -- 10
-- Level 13
"...............", -- 0
"...............", -- 1
".......E.E.....", -- 2
"...............", -- 3
".......E.E.....", -- 4
"...............", -- 5
"...............", -- 6
"...............", -- 7
"...............", -- 8
"...............", -- 9
"...............", -- 10
},
}, -- LargeHouse1
{
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RelZ = 0,
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["ShouldExpandFloor"] = "1",
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{
".: 0: 0", -- air
"a: 24: 2", -- sandstone
"b: 4: 0", -- cobblestone
"c: 24: 0", -- sandstone
"d: 13: 0", -- gravel
"e: 5: 0", -- planks
"f: 64: 3", -- wooddoorblock
"g: 65: 5", -- ladder
"h: 64: 9", -- wooddoorblock
"i:101: 0", -- ironbars
"j: 50: 4", -- torch
"k:128: 2", -- sandstonestairs
"l:126: 8", -- woodenslab
"m: 19: 0", -- sponge
"n:128: 4", -- sandstonestairs
"o:128: 5", -- sandstonestairs
"p:128: 7", -- sandstonestairs
"q:128: 6", -- sandstonestairs
"r: 44: 1", -- step
"s: 96: 1", -- trapdoor
},
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{
-- Level 0
"abbba", -- 0
"mbbbm", -- 1
"accca", -- 2
"ccccc", -- 3
"ccccc", -- 4
"ccccc", -- 5
"accca", -- 6
-- Level 1
"addda", -- 0
"mdddm", -- 1
"aceca", -- 2
"ceeec", -- 3
"ceeec", -- 4
"ceeec", -- 5
"accca", -- 6
-- Level 2
"a...a", -- 0
".....", -- 1
"acfca", -- 2
"cg..c", -- 3
"c...c", -- 4
"c...c", -- 5
"accca", -- 6
-- Level 3
"a...a", -- 0
".....", -- 1
"achca", -- 2
"cg..c", -- 3
"i...i", -- 4
"c..jc", -- 5
"acica", -- 6
-- Level 4
"k...k", -- 0
"c...c", -- 1
"accca", -- 2
"cgllc", -- 3
"nlllo", -- 4
"clllc", -- 5
"acpca", -- 6
-- Level 5
".....", -- 0
".....", -- 1
"accca", -- 2
"cg..c", -- 3
"c...c", -- 4
"c...c", -- 5
"accca", -- 6
-- Level 6
".....", -- 0
".....", -- 1
"acica", -- 2
"cg..c", -- 3
"i...i", -- 4
"c..jc", -- 5
"acica", -- 6
-- Level 7
".....", -- 0
".....", -- 1
"acqca", -- 2
"cgllc", -- 3
"nlllo", -- 4
"clllc", -- 5
"acpca", -- 6
-- Level 8
".....", -- 0
".....", -- 1
"crcrc", -- 2
"rs..r", -- 3
"c...c", -- 4
"r...r", -- 5
"crcrc", -- 6
},
}, -- LittleTower
{
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GalleryName = "Desert",
GalleryIndex = "80",
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CreatorName = "STR_Warrior",
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y = 12,
z = 7,
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MinX = -1,
MinY = 0,
MinZ = 0,
MaxX = 7,
MaxY = 11,
MaxZ = 7,
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Connectors =
{
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RelX = 3,
RelY = 2,
RelZ = 0,
Direction = 2, -- Z-
},
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["IsStarting"] = "0",
["AllowedRotations"] = "7",
["MergeStrategy"] = "msSpongePrint",
["DepthWeight"] = "",
["ShouldExpandFloor"] = "1",
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".: 0: 0", -- air
"a: 24: 0", -- sandstone
"b: 4: 0", -- cobblestone
"c: 12: 0", -- sand
"d: 5: 0", -- planks
"e: 13: 0", -- gravel
"f:128: 2", -- sandstonestairs
"g:128: 0", -- sandstonestairs
"h: 24: 2", -- sandstone
"i: 71: 3", -- irondoorblock
"j:128: 1", -- sandstonestairs
"k:128: 3", -- sandstonestairs
"l: 77: 4", -- stonebutton
"m: 19: 0", -- sponge
"n: 71: 9", -- irondoorblock
"o: 77: 3", -- stonebutton
"p:128: 6", -- sandstonestairs
"q:128: 4", -- sandstonestairs
"r:128: 5", -- sandstonestairs
"s: 50: 4", -- torch
"t:128: 7", -- sandstonestairs
"u: 85: 0", -- fence
"v: 24: 1", -- sandstone
"w: 44: 1", -- step
"x: 89: 0", -- lightstone
},
BlockData =
{
-- Level 0
"mabbbam", -- 0
"aacdcaa", -- 1
"madddam", -- 2
"madddam", -- 3
"madddam", -- 4
"aaaaaaa", -- 5
"mammmam", -- 6
-- Level 1
"maeeeam", -- 0
"aacdcaa", -- 1
"madddam", -- 2
"madddam", -- 3
"madddam", -- 4
"aaaaaaa", -- 5
"mammmam", -- 6
-- Level 2
"mf...fm", -- 0
"ghaiahj", -- 1
"ma...am", -- 2
"ma...am", -- 3
"ma...am", -- 4
"ghaaahj", -- 5
"mkmmmkm", -- 6
-- Level 3
"m.l...m", -- 0
".hanah.", -- 1
".ao..a.", -- 2
".a...a.", -- 3
".a...a.", -- 4
".haaah.", -- 5
"m.....m", -- 6
-- Level 4
".......", -- 0
"..pap..", -- 1
".q...r.", -- 2
".a...a.", -- 3
".q.s.r.", -- 4
"..tat..", -- 5
".......", -- 6
-- Level 5
".......", -- 0
"..aua..", -- 1
".a...a.", -- 2
".u...u.", -- 3
".a...a.", -- 4
"..aua..", -- 5
".......", -- 6
-- Level 6
".......", -- 0
"..aua..", -- 1
".a...a.", -- 2
".u...u.", -- 3
".a...a.", -- 4
"..aua..", -- 5
".......", -- 6
-- Level 7
".......", -- 0
"..aua..", -- 1
".a...a.", -- 2
".u...u.", -- 3
".a...a.", -- 4
"..aua..", -- 5
".......", -- 6
-- Level 8
".......", -- 0
"..faf..", -- 1
".g...j.", -- 2
".a...a.", -- 3
".g...j.", -- 4
"..kak..", -- 5
".......", -- 6
-- Level 9
".......", -- 0
".aavaa.", -- 1
".a...a.", -- 2
".v...v.", -- 3
".a...a.", -- 4
".aavaa.", -- 5
".......", -- 6
-- Level 10
"...p...", -- 0
".haaah.", -- 1
".awwwa.", -- 2
"qawawar", -- 3
".awwwa.", -- 4
".haaah.", -- 5
"...t...", -- 6
-- Level 11
"...w...", -- 0
".w...w.", -- 1
".......", -- 2
"w..x..w", -- 3
".......", -- 4
".w...w.", -- 5
"...w...", -- 6
},
}, -- LargeTower
{
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MaxX = 11,
MaxY = 8,
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Connectors =
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RelX = 5,
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RelZ = 0,
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["AllowedRotations"] = "7",
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["AddWeightIfSame"] = "0",
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["ShouldExpandFloor"] = "1",
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BlockDefinitions =
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".: 0: 0", -- air
"A:126: 8", -- woodenslab
"B:128: 7", -- sandstonestairs
"C: 44: 1", -- step
"D: 64: 3", -- wooddoorblock
"E:128: 6", -- sandstonestairs
"a: 24: 2", -- sandstone
"b: 4: 0", -- cobblestone
"c: 24: 0", -- sandstone
"d: 13: 0", -- gravel
"e: 5: 0", -- planks
"f:128: 5", -- sandstonestairs
"g:107: 0", -- fencegate
"h:128: 4", -- sandstonestairs
"i:134: 1", -- sprucewoodstairs
"j:134: 3", -- sprucewoodstairs
"k: 85: 0", -- fence
"l:134: 0", -- sprucewoodstairs
"m: 19: 0", -- sponge
"n:134: 5", -- sprucewoodstairs
"o:134: 7", -- sprucewoodstairs
"p:134: 4", -- sprucewoodstairs
"q:107: 3", -- fencegate
"r: 64: 1", -- wooddoorblock
"s: 65: 3", -- ladder
"t: 50: 3", -- torch
"u:171: 8", -- carpet
"v:101: 0", -- ironbars
"w: 64: 9", -- wooddoorblock
"x:128: 2", -- sandstonestairs
"y: 24: 1", -- sandstone
"z: 44: 9", -- step
},
BlockData =
{
-- Level 0
"mmmabbbammm", -- 0
"mmmmbbbmmmm", -- 1
"accccccccca", -- 2
"ccccccccccc", -- 3
"ccccccccccc", -- 4
"ccccccccccc", -- 5
"ccccccccccc", -- 6
"ccccccccccc", -- 7
"accccccccca", -- 8
"mmmmmmmmmmm", -- 9
-- Level 1
"mmmadddammm", -- 0
"mmmmdddmmmm", -- 1
"accceeeccca", -- 2
"ceeeeeeeeec", -- 3
"ceeeeeeeeec", -- 4
"ceeeeeeeeec", -- 5
"ceeeeeeeeec", -- 6
"ceeeeeeeeec", -- 7
"aecccccccca", -- 8
"mmmmmmmmmmm", -- 9
-- Level 2
"mmma...ammm", -- 0
"mmm.....mmm", -- 1
"acccfghccca", -- 2
"cij.....jjc", -- 3
"cik.....klc", -- 4
"c.........c", -- 5
"cnoop.....c", -- 6
"c...q..iklc", -- 7
"arcccccccca", -- 8
"mmsmmmmmmmm", -- 9
-- Level 3
"mmma...ammm", -- 0
"mmm.....mmm", -- 1
"accc...ccca", -- 2
"c..t...t..c", -- 3
"c.u.....u.c", -- 4
"v.........v", -- 5
"c.........c", -- 6
"c.......u.c", -- 7
"awccvvvccca", -- 8
"mmsmmmmmmmm", -- 9
-- Level 4
"mmmx...xmmm", -- 0
"mmmy...cmmm", -- 1
"acccfzhccca", -- 2
"cAAAAAAAAAc", -- 3
"cAAAAAAAAAc", -- 4
"hAAAAAAAAAf", -- 5
"cAAAAAAAAAc", -- 6
"cAAAAAAAAAc", -- 7
"acccBBBccca", -- 8
"mmsmmmmmmmm", -- 9
-- Level 5
"mmm.....mmm", -- 0
"mmm.....mmm", -- 1
"cCCCCcCCCCc", -- 2
"CacccccccaC", -- 3
"Cc.......cC", -- 4
"cc.......cc", -- 5
"Cc.......cC", -- 6
"CaDccccccaC", -- 7
"cC.CCcCCCCc", -- 8
"mmmmmmmmmmm", -- 9
-- Level 6
"...........", -- 0
"...........", -- 1
"...........", -- 2
".accvvvcca.", -- 3
".c.......c.", -- 4
".v.......v.", -- 5
".c.......c.", -- 6
".awcvvvcca.", -- 7
"...........", -- 8
"...........", -- 9
-- Level 7
"...........", -- 0
"...........", -- 1
"...........", -- 2
".accEEEcca.", -- 3
".cAAAAAAAc.", -- 4
".hAAAAAAAf.", -- 5
".cAAAAAAAc.", -- 6
".accBBBcca.", -- 7
"...........", -- 8
"...........", -- 9
-- Level 8
"...........", -- 0
"...........", -- 1
"...........", -- 2
".cCCCcCCCc.", -- 3
".C.......C.", -- 4
".c.......c.", -- 5
".C.......C.", -- 6
".cCCCcCCCc.", -- 7
"...........", -- 8
"...........", -- 9
},
}, -- BarWithoutBasement
{
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GalleryName = "Desert",
GalleryIndex = "82",
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CreatorName = "STR_Warrior",
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y = 12,
z = 10,
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MinX = -1,
MinY = 0,
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MaxX = 11,
MaxY = 11,
MaxZ = 10,
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Connectors =
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RelX = 5,
RelY = 5,
RelZ = 0,
Direction = 2, -- Z-
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["AllowedRotations"] = "7",
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["AddWeightIfSame"] = "0",
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["ShouldExpandFloor"] = "1",
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BlockDefinitions =
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".: 0: 0", -- air
"A: 65: 3", -- ladder
"B: 50: 3", -- torch
"C:171: 8", -- carpet
"D:101: 0", -- ironbars
"E: 64: 9", -- wooddoorblock
"F:128: 2", -- sandstonestairs
"G: 24: 1", -- sandstone
"H: 44: 9", -- step
"I:126: 8", -- woodenslab
"J:128: 7", -- sandstonestairs
"K: 44: 1", -- step
"L: 64: 3", -- wooddoorblock
"M:128: 6", -- sandstonestairs
"a: 24: 2", -- sandstone
"b: 1: 0", -- stone
"c: 24: 0", -- sandstone
"d: 12: 0", -- sand
"e:134: 4", -- sprucewoodstairs
"f: 5: 1", -- planks
"g:134: 5", -- sprucewoodstairs
"h: 65: 5", -- ladder
"i: 17: 3", -- tree
"j: 69:11", -- lever
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"p: 13: 0", -- gravel
"q: 5: 0", -- planks
"r: 96: 8", -- trapdoor
"s:128: 5", -- sandstonestairs
"t:107: 2", -- fencegate
"u:128: 4", -- sandstonestairs
"v:134: 3", -- sprucewoodstairs
"w: 85: 0", -- fence
"x:134: 7", -- sprucewoodstairs
"y:107: 1", -- fencegate
"z: 64: 1", -- wooddoorblock
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BlockData =
{
-- Level 0
"mmmabbbammm", -- 0
"mcccccccccm", -- 1
"abcccccccba", -- 2
"cbcccccccbc", -- 3
"cbcccccccbc", -- 4
"cbcccccccbc", -- 5
"cbcccccccbc", -- 6
"cbcccccccbc", -- 7
"abbbbbbbbba", -- 8
"mmmmmmmmmmm", -- 9
-- Level 1
"mmmadddammm", -- 0
"mcccccccccm", -- 1
"acefg.efgca", -- 2
"ccefg.efgcc", -- 3
"ccefg.efgcc", -- 4
"cc.......cc", -- 5
"cc.......cc", -- 6
"cch......cc", -- 7
"accccccccca", -- 8
"mmmmmmmmmmm", -- 9
-- Level 2
"mmmadddammm", -- 0
"mcccccccccm", -- 1
"acfff.fffca", -- 2
"ccfff.fffcc", -- 3
"ccfif.fifcc", -- 4
"cc.j...j.cc", -- 5
"cc.......cc", -- 6
"cch......cc", -- 7
"accccccccca", -- 8
"mmmmmmmmmmm", -- 9
-- Level 3
"mmmakkkammm", -- 0
"mcccccccccm", -- 1
"aclfn.lfnca", -- 2
"cclfn.lfncc", -- 3
"cclfn.lfncc", -- 4
"cc.......cc", -- 5
"cc.......cc", -- 6
"cch..o...cc", -- 7
"accccccccca", -- 8
"mmmmmmmmmmm", -- 9
-- Level 4
"mmmapppammm", -- 0
"mmmmpppmmmm", -- 1
"acccqqqccca", -- 2
"cqqqqqqqqqc", -- 3
"cqqqqqqqqqc", -- 4
"cqqqqqqqqqc", -- 5
"cqqqqqqqqqc", -- 6
"cqrqqqqqqqc", -- 7
"aqcccccccca", -- 8
"mmmmmmmmmmm", -- 9
-- Level 5
"mmma...ammm", -- 0
"mmm.....mmm", -- 1
"acccstuccca", -- 2
"cnv.....vvc", -- 3
"cnw.....wlc", -- 4
"c.........c", -- 5
"cgxxe.....c", -- 6
"c...y..nwlc", -- 7
"azcccccccca", -- 8
"mmAmmmmmmmm", -- 9
-- Level 6
"mmma...ammm", -- 0
"mmm.....mmm", -- 1
"accc...ccca", -- 2
"c..B...B..c", -- 3
"c.C.....C.c", -- 4
"D.........D", -- 5
"c.........c", -- 6
"c.......C.c", -- 7
"aEccDDDccca", -- 8
"mmAmmmmmmmm", -- 9
-- Level 7
"mmmF...Fmmm", -- 0
"mmmG...cmmm", -- 1
"acccsHuccca", -- 2
"cIIIIIIIIIc", -- 3
"cIIIIIIIIIc", -- 4
"uIIIIIIIIIs", -- 5
"cIIIIIIIIIc", -- 6
"cIIIIIIIIIc", -- 7
"acccJJJccca", -- 8
"mmAmmmmmmmm", -- 9
-- Level 8
"mmm.....mmm", -- 0
"mmm.....mmm", -- 1
"cKKKKcKKKKc", -- 2
"KacccccccaK", -- 3
"Kc.......cK", -- 4
"cc.......cc", -- 5
"Kc.......cK", -- 6
"KaLccccccaK", -- 7
"cK.KKcKKKKc", -- 8
"mmmmmmmmmmm", -- 9
-- Level 9
"...........", -- 0
"...........", -- 1
"...........", -- 2
".accDDDcca.", -- 3
".c.......c.", -- 4
".D.......D.", -- 5
".c.......c.", -- 6
".aEcDDDcca.", -- 7
"...........", -- 8
"...........", -- 9
-- Level 10
"...........", -- 0
"...........", -- 1
"...........", -- 2
".accMMMcca.", -- 3
".cIIIIIIIc.", -- 4
".uIIIIIIIs.", -- 5
".cIIIIIIIc.", -- 6
".accJJJcca.", -- 7
"...........", -- 8
"...........", -- 9
-- Level 11
"...........", -- 0
"...........", -- 1
"...........", -- 2
".cKKKcKKKc.", -- 3
".K.......K.", -- 4
".c.......c.", -- 5
".K.......K.", -- 6
".cKKKcKKKc.", -- 7
"...........", -- 8
"...........", -- 9
},
}, -- BarWithBasement
{
OriginData =
{
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GalleryName = "Desert",
GalleryIndex = "83",
ID = "599",
CreatorName = "STR_Warrior",
},
Size =
{
x = 13,
y = 10,
z = 9,
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Hitbox =
{
MinX = -1,
MinY = 0,
MinZ = 0,
MaxX = 13,
MaxY = 9,
MaxZ = 9,
},
Connectors =
{
{
Type = -1,
RelX = 6,
RelY = 2,
RelZ = 0,
Direction = 2, -- Z-
},
},
Metadata =
{
["IsStarting"] = "0",
["AllowedRotations"] = "7",
["MergeStrategy"] = "msSpongePrint",
["AddWeightIfSame"] = "0",
["DepthWeight"] = "",
["ShouldExpandFloor"] = "1",
["MoveToGround"] = "1",
["DefaultWeight"] = "50",
},
BlockDefinitions =
{
".: 0: 0", -- air
"A: 51: 0", -- fire
"B: 44: 9", -- step
"a: 24: 2", -- sandstone
"b: 4: 0", -- cobblestone
"c: 24: 0", -- sandstone
"d: 13: 0", -- gravel
"e: 5: 0", -- planks
"f: 64: 3", -- wooddoorblock
"g: 17: 0", -- tree
"h:128: 5", -- sandstonestairs
"i:128: 4", -- sandstonestairs
"j:128: 7", -- sandstonestairs
"k:128: 6", -- sandstonestairs
"l:118: 3", -- cauldronblock
"m: 19: 0", -- sponge
"n:155: 1", -- quartzblock
"o: 64: 9", -- wooddoorblock
"p: 50: 3", -- torch
"q:101: 0", -- ironbars
"r:140: 0", -- flowerpotblock
"s: 24: 1", -- sandstone
"t:128: 2", -- sandstonestairs
"u:126: 8", -- woodenslab
"v: 44: 1", -- step
"w:128: 0", -- sandstonestairs
"x: 87: 0", -- netherstone
"y:128: 1", -- sandstonestairs
"z:128: 3", -- sandstonestairs
},
BlockData =
{
-- Level 0
"mmmmabbbammmm", -- 0
"mmmmmbbbmmmmm", -- 1
"accccccccccca", -- 2
"ccccccccccccc", -- 3
"ccccccccccccc", -- 4
"ccccccccccccc", -- 5
"ccccccccccccc", -- 6
"ccccccccccccc", -- 7
"accccccccccca", -- 8
-- Level 1
"mmmmadddammmm", -- 0
"mmmmmdddmmmmm", -- 1
"accccceccccca", -- 2
"ceeeeeeeeeeec", -- 3
"ceeeeeeeeeeec", -- 4
"ceeeeeeeeeeec", -- 5
"ceeeeeeeeeeec", -- 6
"ceeeeeeeeeeec", -- 7
"accccccccccca", -- 8
-- Level 2
"mmmma...ammmm", -- 0
"mmmm.....mmmm", -- 1
"acccccfccccca", -- 2
"cgh.......igc", -- 3
"cj.........jc", -- 4
"c...........c", -- 5
"ck.........kc", -- 6
"cgh.linhl.igc", -- 7
"accccccccccca", -- 8
-- Level 3
"mmmma...ammmm", -- 0
"mmmm.....mmmm", -- 1
"acccccoccccca", -- 2
"cg...p.p...gc", -- 3
"c...........c", -- 4
"q...........q", -- 5
"c...........c", -- 6
"cg...rsr...gc", -- 7
"acqqqcccqqqca", -- 8
-- Level 4
"mmmmt...tmmmm", -- 0
"mmmms...cmmmm", -- 1
"accccccccccca", -- 2
"cguuuuuuuuugc", -- 3
"cuuuuuuuuuuuc", -- 4
"iuuuuuuuuuuuh", -- 5
"cuuuuuuuuuuuc", -- 6
"cguuuuuuuuugc", -- 7
"acjjjcccjjjca", -- 8
-- Level 5
"mmmm.....mmmm", -- 0
"mmmm.....mmmm", -- 1
"cvvvvvcvvvvvc", -- 2
"v...........v", -- 3
"v.ccc...ccc.v", -- 4
"c.ccc...ccc.c", -- 5
"v.ccc...ccc.v", -- 6
"v...........v", -- 7
"cvvvvvcvvvvvc", -- 8
-- Level 6
".............", -- 0
".............", -- 1
".............", -- 2
".............", -- 3
"..ata...ata..", -- 4
"..wxy...wxy..", -- 5
"..aza...aza..", -- 6
".............", -- 7
".............", -- 8
-- Level 7
".............", -- 0
".............", -- 1
".............", -- 2
".............", -- 3
"..a.a...a.a..", -- 4
"...A.....A...", -- 5
"..a.a...a.a..", -- 6
".............", -- 7
".............", -- 8
-- Level 8
".............", -- 0
".............", -- 1
".............", -- 2
".............", -- 3
"..ccc...ccc..", -- 4
"..cBc...cBc..", -- 5
"..ccc...ccc..", -- 6
".............", -- 7
".............", -- 8
-- Level 9
".............", -- 0
".............", -- 1
".............", -- 2
".............", -- 3
"..v.v...v.v..", -- 4
".............", -- 5
"..v.v...v.v..", -- 6
".............", -- 7
".............", -- 8
},
}, -- Temple
{
OriginData =
{
ExportName = "Well",
Name = "Desert 90",
GalleryName = "Desert",
GalleryIndex = "90",
ID = "631",
CreatorName = "STR_Warrior",
},
Size =
{
x = 7,
y = 21,
z = 7,
},
Hitbox =
{
MinX = 0,
MinY = 0,
MinZ = 0,
MaxX = 6,
MaxY = 20,
MaxZ = 6,
},
Connectors =
{
{
Type = 2,
RelX = 3,
RelY = 16,
RelZ = 6,
Direction = 3, -- Z+
},
{
Type = 2,
RelX = 0,
RelY = 16,
RelZ = 3,
Direction = 4, -- X-
},
{
Type = 2,
RelX = 3,
RelY = 16,
RelZ = 0,
Direction = 2, -- Z-
},
{
Type = 2,
RelX = 6,
RelY = 16,
RelZ = 3,
Direction = 5, -- X+
},
},
Metadata =
{
["AddWeightIfSame"] = "0",
["IsStarting"] = "1",
["AllowedRotations"] = "7",
["MergeStrategy"] = "msSpongePrint",
["ShouldExpandFloor"] = "1",
["DepthWeight"] = "",
["VerticalStrategy"] = "TerrainOrOceanTop|-16",
["MoveToGround"] = "1",
["DefaultWeight"] = "100",
},
BlockDefinitions =
{
".: 0: 0", -- air
"a: 1: 0", -- stone
"b: 24: 2", -- sandstone
"c: 24: 0", -- sandstone
"d: 8: 0", -- water
"e: 4: 0", -- cobblestone
"f: 13: 0", -- gravel
"g:128: 1", -- sandstonestairs
"h: 44: 1", -- step
"i:128: 0", -- sandstonestairs
"j:128: 3", -- sandstonestairs
"k:128: 2", -- sandstonestairs
"l: 44: 9", -- step
"m: 19: 0", -- sponge
"n:126: 0", -- woodenslab
},
BlockData =
{
-- Level 0
"mmmmmmm", -- 0
"maaaaam", -- 1
"maaaaam", -- 2
"maaaaam", -- 3
"maaaaam", -- 4
"maaaaam", -- 5
"mmmmmmm", -- 6
-- Level 1
"mmmmmmm", -- 0
"mbcccbm", -- 1
"mcdddcm", -- 2
"mcdddcm", -- 3
"mcdddcm", -- 4
"mbcccbm", -- 5
"mmmmmmm", -- 6
-- Level 2
"mmmmmmm", -- 0
"mbcccbm", -- 1
"mcdddcm", -- 2
"mcdddcm", -- 3
"mcdddcm", -- 4
"mbcccbm", -- 5
"mmmmmmm", -- 6
-- Level 3
"mmmmmmm", -- 0
"mbcccbm", -- 1
"mcdddcm", -- 2
"mcdddcm", -- 3
"mcdddcm", -- 4
"mbcccbm", -- 5
"mmmmmmm", -- 6
-- Level 4
"mmmmmmm", -- 0
"mbcccbm", -- 1
"mcdddcm", -- 2
"mcdddcm", -- 3
"mcdddcm", -- 4
"mbcccbm", -- 5
"mmmmmmm", -- 6
-- Level 5
"mmmmmmm", -- 0
"mbcccbm", -- 1
"mcdddcm", -- 2
"mcdddcm", -- 3
"mcdddcm", -- 4
"mbcccbm", -- 5
"mmmmmmm", -- 6
-- Level 6
"mmmmmmm", -- 0
"mbcccbm", -- 1
"mcdddcm", -- 2
"mcdddcm", -- 3
"mcdddcm", -- 4
"mbcccbm", -- 5
"mmmmmmm", -- 6
-- Level 7
"mmmmmmm", -- 0
"mbcccbm", -- 1
"mcdddcm", -- 2
"mcdddcm", -- 3
"mcdddcm", -- 4
"mbcccbm", -- 5
"mmmmmmm", -- 6
-- Level 8
"mmmmmmm", -- 0
"mbcccbm", -- 1
"mcdddcm", -- 2
"mcdddcm", -- 3
"mcdddcm", -- 4
"mbcccbm", -- 5
"mmmmmmm", -- 6
-- Level 9
"mmmmmmm", -- 0
"mbcccbm", -- 1
"mcdddcm", -- 2
"mcdddcm", -- 3
"mcdddcm", -- 4
"mbcccbm", -- 5
"mmmmmmm", -- 6
-- Level 10
"mmmmmmm", -- 0
"mbcccbm", -- 1
"mcdddcm", -- 2
"mcdddcm", -- 3
"mcdddcm", -- 4
"mbcccbm", -- 5
"mmmmmmm", -- 6
-- Level 11
"mmmmmmm", -- 0
"mbcccbm", -- 1
"mcdddcm", -- 2
"mcdddcm", -- 3
"mcdddcm", -- 4
"mbcccbm", -- 5
"mmmmmmm", -- 6
-- Level 12
"mmmmmmm", -- 0
"mbcccbm", -- 1
"mcdddcm", -- 2
"mcdddcm", -- 3
"mcdddcm", -- 4
"mbcccbm", -- 5
"mmmmmmm", -- 6
-- Level 13
"mmmmmmm", -- 0
"mbcccbm", -- 1
"mcdddcm", -- 2
"mcdddcm", -- 3
"mcdddcm", -- 4
"mbcccbm", -- 5
"mmmmmmm", -- 6
-- Level 14
"mmeeemm", -- 0
"mbcccbm", -- 1
"ecdddce", -- 2
"ecdddce", -- 3
"ecdddce", -- 4
"mbcccbm", -- 5
"mmeeemm", -- 6
-- Level 15
"mmfffmm", -- 0
"mbcccbm", -- 1
"fcdddcf", -- 2
"fcdddcf", -- 3
"fcdddcf", -- 4
"mbcccbm", -- 5
"mmfffmm", -- 6
-- Level 16
"mm...mm", -- 0
"mbghibm", -- 1
".j...j.", -- 2
".h...h.", -- 3
".k...k.", -- 4
"mbghibm", -- 5
"mm...mm", -- 6
-- Level 17
"mm...mm", -- 0
"mb...bm", -- 1
".......", -- 2
".......", -- 3
".......", -- 4
"mb...bm", -- 5
"mm...mm", -- 6
-- Level 18
"mm...mm", -- 0
"mblllbm", -- 1
".l...l.", -- 2
".l...l.", -- 3
".l...l.", -- 4
"mblllbm", -- 5
"mm...mm", -- 6
-- Level 19
"mm...mm", -- 0
"mcccccm", -- 1
".cnnnc.", -- 2
".cnnnc.", -- 3
".cnnnc.", -- 4
"mcccccm", -- 5
"mm...mm", -- 6
-- Level 20
"mm...mm", -- 0
"mh.h.hm", -- 1
".......", -- 2
".h...h.", -- 3
".......", -- 4
"mh.h.hm", -- 5
"mm...mm", -- 6
},
}, -- Well
{
OriginData =
{
ExportName = "BlackSmith",
Name = "Desert 97",
GalleryName = "Desert",
GalleryIndex = "97",
ID = "642",
CreatorName = "STR_Warrior",
},
Size =
{
x = 11,
y = 6,
z = 13,
},
Hitbox =
{
MinX = -1,
MinY = 0,
MinZ = 0,
MaxX = 11,
MaxY = 5,
MaxZ = 13,
},
Connectors =
{
{
Type = -1,
RelX = 8,
RelY = 2,
RelZ = 0,
Direction = 2, -- Z-
},
},
Metadata =
{
["IsStarting"] = "0",
["AllowedRotations"] = "7",
["MergeStrategy"] = "msSpongePrint",
["AddWeightIfSame"] = "0",
["DepthWeight"] = "",
["ShouldExpandFloor"] = "1",
["MoveToGround"] = "0",
["DefaultWeight"] = "50",
},
BlockDefinitions =
{
".: 0: 0", -- air
"a: 24: 2", -- sandstone
"b: 4: 0", -- cobblestone
"c: 24: 0", -- sandstone
"d: 13: 0", -- gravel
"e: 5: 0", -- planks
"f: 12: 0", -- sand
"g: 64: 3", -- wooddoorblock
"h: 43: 0", -- doublestep
"i: 53: 5", -- woodstairs
"j: 53: 4", -- woodstairs
"k: 10: 0", -- lava
"l: 54: 5", -- chest
"m: 19: 0", -- sponge
"n: 64: 9", -- wooddoorblock
"o: 50: 3", -- torch
"p:101: 0", -- ironbars
"q: 50: 1", -- torch
"r: 50: 2", -- torch
"s:128: 2", -- sandstonestairs
"t: 44: 9", -- step
"u:126: 8", -- woodenslab
"v:128: 4", -- sandstonestairs
"w:128: 5", -- sandstonestairs
"x:128: 7", -- sandstonestairs
"y: 44: 1", -- step
"z: 43: 1", -- doublestep
},
BlockData =
{
-- Level 0
"mmmmmmabbba", -- 0
"mmmmmmbbbbm", -- 1
"mmmmmmaccca", -- 2
"maccccccccc", -- 3
"mcccccccccc", -- 4
"mcccccccccc", -- 5
"mcccccacccc", -- 6
"mcccccacccc", -- 7
"acccaaacccc", -- 8
"ccccccccccc", -- 9
"ccccccccccc", -- 10
"ccccccccccc", -- 11
"accccccccca", -- 12
-- Level 1
"mmmmmmaddda", -- 0
"mmmmmmddddm", -- 1
"mmmmmmaceca", -- 2
"mafcfcceeec", -- 3
"mcfccfceeec", -- 4
"mcccccceeec", -- 5
"mcffaaaeeec", -- 6
"mffcaaaeeec", -- 7
"acccaaaeeec", -- 8
"ceeeeeeeeec", -- 9
"ceeeeeeeeec", -- 10
"ceeeeeeeeec", -- 11
"accccccccca", -- 12
-- Level 2
"mmmmmma...a", -- 0
"mmmmmm.....", -- 1
"mmmmmmacgca", -- 2
"ma....c...c", -- 3
"m.h...c...c", -- 4
"m.....c...c", -- 5
"m...aac...c", -- 6
"mij.akc...c", -- 7
"accccca...c", -- 8
"cl........c", -- 9
"c.........c", -- 10
"c.........c", -- 11
"accccccccca", -- 12
-- Level 3
"mmmmmma...a", -- 0
"mmmmmm.....", -- 1
"mmmmmmacnca", -- 2
"ma....c..oc", -- 3
"m.....p...c", -- 4
"m.....c...c", -- 5
"m...ppc...p", -- 6
"m...p.c...p", -- 7
"accccca...p", -- 8
"cq........c", -- 9
"p.........c", -- 10
"c........rc", -- 11
"acccpppccca", -- 12
-- Level 4
"mmmmmms...s", -- 0
"mmmmmmc...c", -- 1
"mmmmmmaccca", -- 2
"mattttcuuuc", -- 3
"mtuuuuvuuuc", -- 4
"mtuuuucuuuc", -- 5
"mtuuaacuuuw", -- 6
"mtuua.cuuuw", -- 7
"acccccauuuw", -- 8
"cuuuuuuuuuc", -- 9
"vuuuuuuuuuc", -- 10
"cuuuuuuuuuc", -- 11
"acccxxxccca", -- 12
-- Level 5
"mmmmmm.....", -- 0
"mmmmmm.....", -- 1
"mmmmmmcyyyc", -- 2
"my.y.yy...y", -- 3
"m.....y...y", -- 4
"my....y...y", -- 5
"m...zyz...y", -- 6
"my..y.y...c", -- 7
"cyyyzyc...y", -- 8
"y.........y", -- 9
"y.........y", -- 10
"y.........y", -- 11
"cyyyycyyyyc", -- 12
},
}, -- BlackSmith
{
OriginData =
{
ExportName = "LittleHouse8",
Name = "Desert 99",
GalleryName = "Desert",
GalleryIndex = "99",
ID = "739",
CreatorName = "STR_Warrior",
},
Size =
{
x = 9,
y = 6,
z = 9,
},
Hitbox =
{
MinX = 0,
MinY = 0,
MinZ = -1,
MaxX = 9,
MaxY = 5,
MaxZ = 9,
},
Connectors =
{
{
Type = -1,
RelX = 0,
RelY = 2,
RelZ = 2,
Direction = 4, -- X-
},
},
Metadata =
{
["DefaultWeight"] = "100",
["IsStarting"] = "0",
["AllowedRotations"] = "7",
["MergeStrategy"] = "msSpongePrint",
["DepthWeight"] = "",
["ShouldExpandFloor"] = "1",
["MoveToGround"] = "1",
["AddWeightIfSame"] = "0",
},
BlockDefinitions =
{
".: 0: 0", -- air
"a: 24: 2", -- sandstone
"b: 24: 0", -- sandstone
"c: 4: 0", -- cobblestone
"d: 13: 0", -- gravel
"e: 5: 0", -- planks
"f: 64: 2", -- wooddoorblock
"g: 65: 2", -- ladder
"h:101: 0", -- ironbars
"i: 64: 9", -- wooddoorblock
"j: 50: 1", -- torch
"k:128: 6", -- sandstonestairs
"l:126: 8", -- woodenslab
"m: 19: 0", -- sponge
"n:128: 5", -- sandstonestairs
"o:128: 4", -- sandstonestairs
"p:128: 7", -- sandstonestairs
"q: 44: 1", -- step
"r: 96: 2", -- trapdoor
},
BlockData =
{
-- Level 0
"mmmmabbba", -- 0
"ccccbbbbb", -- 1
"ccccbbbbb", -- 2
"ccccbbbbb", -- 3
"abbbabbbb", -- 4
"bbbbbbbbb", -- 5
"bbbbbbbbb", -- 6
"bbbbbbbbb", -- 7
"abbbbbbba", -- 8
-- Level 1
"mmmmabbba", -- 0
"ddddbeeeb", -- 1
"ddddeeeeb", -- 2
"ddddbeeeb", -- 3
"abbbaeeeb", -- 4
"beeeeeeeb", -- 5
"beeeeeeeb", -- 6
"beeeeeeeb", -- 7
"abbbbbbba", -- 8
-- Level 2
"mmmmabbba", -- 0
"....b...b", -- 1
"....f...b", -- 2
"....b...b", -- 3
"abbba...b", -- 4
"b.......b", -- 5
"b.......b", -- 6
"b......gb", -- 7
"abbbbbbba", -- 8
-- Level 3
"mmmmabhba", -- 0
"....b...b", -- 1
"....i...b", -- 2
"....b...h", -- 3
"abhbaj..h", -- 4
"b.......h", -- 5
"h.......b", -- 6
"b......gb", -- 7
"abbhhhbba", -- 8
-- Level 4
"mmmmabkba", -- 0
"....blllb", -- 1
"....blllb", -- 2
"....bllln", -- 3
"abkballln", -- 4
"bllllllln", -- 5
"olllllllb", -- 6
"bllllllgb", -- 7
"abbpppbba", -- 8
-- Level 5
"mmmmbqbqb", -- 0
"....q...q", -- 1
"....q...q", -- 2
"....q...q", -- 3
"bqqqb...b", -- 4
"q.......q", -- 5
"b.......q", -- 6
"q......rq", -- 7
"bqqqbqqqb", -- 8
},
}, -- LittleHouse8
}, -- Pieces
}