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cuberite-2a/source/packets/cPacket_AddToInventory.h
lapayo94@gmail.com 02f05f7496 - Crafting fixed in 1.0.0
- Server compatible with the weapons and equip again. (Some Packets were incompatible)
- fixed bucket bugs (not all)
- Fixed clients getting crashed by wrong Pickups
- fixed nearly all mob drops. (Check wheather they are burning is missing Big Grin)
- maybe some other things I can´t recall atm Big Grin

git-svn-id: http://mc-server.googlecode.com/svn/trunk@94 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-12-21 20:42:34 +00:00

24 lines
531 B
C++

#pragma once
#include "cPacket.h"
#include "PacketID.h"
#include "../BlockID.h"
class cPacket_AddToInventory : public cPacket
{
public:
cPacket_AddToInventory()
: m_ItemType( E_ITEM_EMPTY )
, m_Count( 0 )
, m_Life( 0 )
{ m_PacketID = E_ADD_TO_INV; }
virtual cPacket* Clone() const { return new cPacket_AddToInventory(*this); }
bool Parse( cSocket & a_Socket );
bool Send( cSocket & a_Socket );
ENUM_ITEM_ID m_ItemType;
char m_Count;
short m_Life;
static const unsigned int c_Size = 1;
};