1
0
cuberite-2a/source/cItem.cpp
lapayo94@gmail.com 02f05f7496 - Crafting fixed in 1.0.0
- Server compatible with the weapons and equip again. (Some Packets were incompatible)
- fixed bucket bugs (not all)
- Fixed clients getting crashed by wrong Pickups
- fixed nearly all mob drops. (Check wheather they are burning is missing Big Grin)
- maybe some other things I can´t recall atm Big Grin

git-svn-id: http://mc-server.googlecode.com/svn/trunk@94 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-12-21 20:42:34 +00:00

44 lines
940 B
C++

#include "cItem.h"
#include <json/json.h>
void cItem::GetJson( Json::Value & a_OutValue )
{
a_OutValue["ID"] = m_ItemID;
if( m_ItemID > 0 )
{
a_OutValue["Count"] = m_ItemCount;
a_OutValue["Health"] = m_ItemHealth;
}
}
void cItem::FromJson( const Json::Value & a_Value )
{
m_ItemID = (ENUM_ITEM_ID)a_Value.get("ID", -1 ).asInt();
if( m_ItemID > 0 )
{
m_ItemCount = (char)a_Value.get("Count", -1 ).asInt();
m_ItemHealth = (short)a_Value.get("Health", -1 ).asInt();
}
}
bool cItem::IsEnchantable(ENUM_ITEM_ID item)
{
if(item >= 256 && item <= 259)
return true;
if(item >= 267 && item <= 279)
return true;
if(item >= 283 && item <= 286)
return true;
if(item >= 290 && item <= 294)
return true;
if(item >= 298 && item <= 317)
return true;
if(item >= 290 && item <= 294)
return true;
if(item == 346 || item == 359 || item == 261)
return true;
return false;
}