b1d05b0f57
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1659 0a769ca7-a7f5-676a-18bf-c427514a06d6
152 lines
7.8 KiB
C++
152 lines
7.8 KiB
C++
|
|
// Protocol125.h
|
|
|
|
// Interfaces to the cProtocol125 class representing the release 1.2.5 protocol (#29)
|
|
|
|
|
|
|
|
|
|
|
|
#pragma once
|
|
|
|
#include "Protocol.h"
|
|
#include "../ByteBuffer.h"
|
|
|
|
|
|
|
|
|
|
|
|
class cProtocol125 :
|
|
public cProtocol
|
|
{
|
|
typedef cProtocol super;
|
|
public:
|
|
cProtocol125(cClientHandle * a_Client);
|
|
|
|
/// Called when client sends some data:
|
|
virtual void DataReceived(const char * a_Data, int a_Size) override;
|
|
|
|
/// Sending stuff to clients (alphabetically sorted):
|
|
virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) override;
|
|
virtual void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) override;
|
|
virtual void SendBlockBreakAnim (int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) override;
|
|
virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
|
|
virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override;
|
|
virtual void SendChat (const AString & a_Message) override;
|
|
virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override;
|
|
virtual void SendCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player) override;
|
|
virtual void SendDestroyEntity (const cEntity & a_Entity) override;
|
|
virtual void SendDisconnect (const AString & a_Reason) override;
|
|
virtual void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) override;
|
|
virtual void SendEntityHeadLook (const cEntity & a_Entity) override;
|
|
virtual void SendEntityLook (const cEntity & a_Entity) override;
|
|
virtual void SendEntityMetadata (const cEntity & a_Entity) override;
|
|
virtual void SendEntityProperties (const cEntity & a_Entity) override;
|
|
virtual void SendEntityRelMove (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) override;
|
|
virtual void SendEntityRelMoveLook (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) override;
|
|
virtual void SendEntityStatus (const cEntity & a_Entity, char a_Status) override;
|
|
virtual void SendEntityVelocity (const cEntity & a_Entity) override;
|
|
virtual void SendExplosion (double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, const cVector3iArray & a_BlocksAffected, const Vector3d & a_PlayerMotion) override;
|
|
virtual void SendGameMode (eGameMode a_GameMode) override;
|
|
virtual void SendHealth (void) override;
|
|
virtual void SendInventoryProgress (char a_WindowID, short a_Progressbar, short a_Value) override;
|
|
virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) override;
|
|
virtual void SendKeepAlive (int a_PingID) override;
|
|
virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override;
|
|
virtual void SendPickupSpawn (const cPickup & a_Pickup) override;
|
|
virtual void SendPlayerAnimation (const cPlayer & a_Player, char a_Animation) override;
|
|
virtual void SendPlayerListItem (const cPlayer & a_Player, bool a_IsOnline) override;
|
|
virtual void SendPlayerMaxSpeed (void) override;
|
|
virtual void SendPlayerMoveLook (void) override;
|
|
virtual void SendPlayerPosition (void) override;
|
|
virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
|
|
virtual void SendRespawn (void) override;
|
|
virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8
|
|
virtual void SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
|
|
virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override;
|
|
virtual void SendSpawnMob (const cMonster & a_Mob) override;
|
|
virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) override;
|
|
virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType) override;
|
|
virtual void SendTeleportEntity (const cEntity & a_Entity) override;
|
|
virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override;
|
|
virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) override;
|
|
virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override;
|
|
virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override;
|
|
virtual void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ) override;
|
|
virtual void SendWeather (eWeather a_Weather) override;
|
|
virtual void SendWholeInventory (const cInventory & a_Inventory) override;
|
|
virtual void SendWholeInventory (const cWindow & a_Window) override;
|
|
virtual void SendWindowClose (const cWindow & a_Window) override;
|
|
virtual void SendWindowOpen (char a_WindowID, char a_WindowType, const AString & a_WindowTitle, char a_NumSlots) override;
|
|
|
|
virtual AString GetAuthServerID(void) override;
|
|
|
|
protected:
|
|
/// Results of packet-parsing:
|
|
enum {
|
|
PARSE_OK = 1,
|
|
PARSE_ERROR = -1,
|
|
PARSE_UNKNOWN = -2,
|
|
PARSE_INCOMPLETE = -3,
|
|
} ;
|
|
|
|
cByteBuffer m_ReceivedData; //< Buffer for the received data
|
|
|
|
AString m_Username; //< Stored in ParseHandshake(), compared to Login username
|
|
|
|
virtual void SendData(const char * a_Data, int a_Size) override;
|
|
|
|
/// Sends the Handshake packet
|
|
void SendHandshake(const AString & a_ConnectionHash);
|
|
|
|
/// Parse the packet of the specified type from m_ReceivedData (switch into ParseXYZ() )
|
|
virtual int ParsePacket(unsigned char a_PacketType);
|
|
|
|
// Specific packet parsers:
|
|
virtual int ParseArmAnim (void);
|
|
virtual int ParseBlockDig (void);
|
|
virtual int ParseBlockPlace (void);
|
|
virtual int ParseChat (void);
|
|
virtual int ParseCreativeInventoryAction(void);
|
|
virtual int ParseDisconnect (void);
|
|
virtual int ParseEntityAction (void);
|
|
virtual int ParseHandshake (void);
|
|
virtual int ParseKeepAlive (void);
|
|
virtual int ParseLogin (void);
|
|
virtual int ParsePing (void);
|
|
virtual int ParsePlayerAbilities (void);
|
|
virtual int ParsePlayerLook (void);
|
|
virtual int ParsePlayerMoveLook (void);
|
|
virtual int ParsePlayerOnGround (void);
|
|
virtual int ParsePlayerPosition (void);
|
|
virtual int ParseRespawn (void);
|
|
virtual int ParseSlotSelected (void);
|
|
virtual int ParseUpdateSign (void);
|
|
virtual int ParseUseEntity (void);
|
|
virtual int ParseWindowClick (void);
|
|
virtual int ParseWindowClose (void);
|
|
|
|
// Utility functions:
|
|
/// Writes a "pre-chunk" packet
|
|
void SendPreChunk(int a_ChunkX, int a_ChunkZ, bool a_ShouldLoad);
|
|
|
|
/// Writes a "set window items" packet with the specified params
|
|
void SendWindowSlots(char a_WindowID, int a_NumItems, const cItem * a_Items);
|
|
|
|
/// Writes one item, "slot" as the protocol wiki calls it
|
|
virtual void WriteItem(const cItem & a_Item);
|
|
|
|
/// Parses one item, "slot" as the protocol wiki calls it, from m_ReceivedData; returns the usual ParsePacket() codes
|
|
virtual int ParseItem(cItem & a_Item);
|
|
|
|
/// Returns the entity metadata representation
|
|
AString GetEntityMetaData(const cEntity & a_Entity);
|
|
|
|
/// Returns the entity common metadata, index 0 (generic flags)
|
|
char GetEntityMetadataFlags(const cEntity & a_Entity);
|
|
} ;
|
|
|
|
|
|
|
|
|