..
BeaconEntity.cpp
Pulled the BlockID and BlockInfo headers from Globals.h. ( #4591 )
2020-04-03 08:57:01 +02:00
BeaconEntity.h
Refactored more of Entities and BlockEntities to use Vector3. ( #4403 )
2019-09-29 14:59:24 +02:00
BedEntity.cpp
Refactored more of Entities and BlockEntities to use Vector3. ( #4403 )
2019-09-29 14:59:24 +02:00
BedEntity.h
Pulled the BlockID and BlockInfo headers from Globals.h. ( #4591 )
2020-04-03 08:57:01 +02:00
BlockEntity.cpp
Refactored more of Entities and BlockEntities to use Vector3. ( #4403 )
2019-09-29 14:59:24 +02:00
BlockEntity.h
Refactored more of Entities and BlockEntities to use Vector3. ( #4403 )
2019-09-29 14:59:24 +02:00
BlockEntityWithItems.cpp
Prevent container item duplication ( #4476 )
2020-03-04 15:12:15 +01:00
BlockEntityWithItems.h
Prevent container item duplication ( #4476 )
2020-03-04 15:12:15 +01:00
BrewingstandEntity.cpp
Play sound when brewing is complete
2020-03-23 16:12:54 +02:00
BrewingstandEntity.h
Refactored more of Entities and BlockEntities to use Vector3. ( #4403 )
2019-09-29 14:59:24 +02:00
ChestEntity.cpp
Pulled the BlockID and BlockInfo headers from Globals.h. ( #4591 )
2020-04-03 08:57:01 +02:00
ChestEntity.h
Refactored more of Entities and BlockEntities to use Vector3. ( #4403 )
2019-09-29 14:59:24 +02:00
CMakeLists.txt
Force all headers other than "Globals.h" to be included with relative paths ( #4269 )
2018-08-29 01:51:25 +01:00
CommandBlockEntity.cpp
Remove leading slash from command block commands ( #4502 )
2020-03-19 20:06:25 +01:00
CommandBlockEntity.h
Refactored more of Entities and BlockEntities to use Vector3. ( #4403 )
2019-09-29 14:59:24 +02:00
DispenserEntity.cpp
Pulled the BlockID and BlockInfo headers from Globals.h. ( #4591 )
2020-04-03 08:57:01 +02:00
DispenserEntity.h
Refactored more of Entities and BlockEntities to use Vector3. ( #4403 )
2019-09-29 14:59:24 +02:00
DropperEntity.cpp
Refactored more of Entities and BlockEntities to use Vector3. ( #4403 )
2019-09-29 14:59:24 +02:00
DropperEntity.h
Refactored more of Entities and BlockEntities to use Vector3. ( #4403 )
2019-09-29 14:59:24 +02:00
DropSpenserEntity.cpp
Refactored more of Entities and BlockEntities to use Vector3. ( #4403 )
2019-09-29 14:59:24 +02:00
DropSpenserEntity.h
Refactored more of Entities and BlockEntities to use Vector3. ( #4403 )
2019-09-29 14:59:24 +02:00
EnderChestEntity.cpp
Pulled the BlockID and BlockInfo headers from Globals.h. ( #4591 )
2020-04-03 08:57:01 +02:00
EnderChestEntity.h
Refactored more of Entities and BlockEntities to use Vector3. ( #4403 )
2019-09-29 14:59:24 +02:00
FlowerPotEntity.cpp
Refactored more of Entities and BlockEntities to use Vector3. ( #4403 )
2019-09-29 14:59:24 +02:00
FlowerPotEntity.h
Refactored more of Entities and BlockEntities to use Vector3. ( #4403 )
2019-09-29 14:59:24 +02:00
FurnaceEntity.cpp
Refactored more of Entities and BlockEntities to use Vector3. ( #4403 )
2019-09-29 14:59:24 +02:00
FurnaceEntity.h
Refactored more of Entities and BlockEntities to use Vector3. ( #4403 )
2019-09-29 14:59:24 +02:00
HopperEntity.cpp
Lock hopper when powered by redstone ( #4347 )
2020-03-27 12:03:28 +00:00
HopperEntity.h
Lock hopper when powered by redstone ( #4347 )
2020-03-27 12:03:28 +00:00
JukeboxEntity.cpp
Jukebox improvements ( #4537 )
2020-03-23 13:45:09 +00:00
JukeboxEntity.h
Pulled the BlockID and BlockInfo headers from Globals.h. ( #4591 )
2020-04-03 08:57:01 +02:00
MobHeadEntity.cpp
Refactored more of Entities and BlockEntities to use Vector3. ( #4403 )
2019-09-29 14:59:24 +02:00
MobHeadEntity.h
Refactored more of Entities and BlockEntities to use Vector3. ( #4403 )
2019-09-29 14:59:24 +02:00
MobSpawnerEntity.cpp
Moved growing from cWorld / cChunk to cBlockHandler descendants.
2019-10-28 10:45:43 +01:00
MobSpawnerEntity.h
Refactored more of Entities and BlockEntities to use Vector3. ( #4403 )
2019-09-29 14:59:24 +02:00
NoteEntity.cpp
Refactored more of Entities and BlockEntities to use Vector3. ( #4403 )
2019-09-29 14:59:24 +02:00
NoteEntity.h
Refactored more of Entities and BlockEntities to use Vector3. ( #4403 )
2019-09-29 14:59:24 +02:00
SignEntity.cpp
Refactored more of Entities and BlockEntities to use Vector3. ( #4403 )
2019-09-29 14:59:24 +02:00
SignEntity.h
Refactored more of Entities and BlockEntities to use Vector3. ( #4403 )
2019-09-29 14:59:24 +02:00