madmaxoft@gmail.com
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a49c004278
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Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1385 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2013-04-13 21:02:10 +00:00 |
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madmaxoft@gmail.com
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e694893edf
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Minecarts get saved into Anvil.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1263 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2013-03-09 20:08:39 +00:00 |
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madmaxoft@gmail.com
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7593707713
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Pickups are now being saved into Anvil.
Also changed cEntity rotation datatype to double
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1262 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2013-03-09 14:35:43 +00:00 |
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madmaxoft@gmail.com
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01b24d73ea
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Player can sit in minecarts (but not move them yet)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1249 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2013-03-03 19:05:11 +00:00 |
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madmaxoft@gmail.com
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d47ff55203
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Minecarts can now be placed.
No interaction, no physics, though.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1219 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2013-02-18 16:48:50 +00:00 |
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